Friday, March 10, 2023
Discontinued Free Battle Royal Platform Game Review: Super Mario Bros. 35
Sunday, March 5, 2023
Handheld Puzzle Game Review: Dr. Mario
Saturday, March 4, 2023
Kart Racing Game Review: Mario Kart 64
Monday, February 27, 2023
Action Video Game/System Review: Game & Watch Mario Bros.
Mario Bros. by Nintendo Research & Development 1 was the twenty-fourth Game & Watch console. It was actually the first game that included both Mario brothers, Mario and Luigi, as it was released before their eponymous arcade game.
It is a frame-by-frame game on a liquid crystal display. In the game, Mario and Luigi work in a factory packing bottles and loading them on a truck. In the unofficial sequel for the Commodore 64, as well as the officially released Game & Watch Gallery 3 for Game Boy Color, the brothers pack up cakes instead of bottles.
Mario is on the right and Luigi is on the left. Mario loads the base on a conveyor belt, it goes through a machine and comes out the other side. Mario and Luigi have to go up and down ladders in order to keep the packages from falling to the ground. When the fully packed items get all the way to the top, Luigi tosses them in a shipping truck.
In the Game & Watch Gallery 3 remake, Wario also sometimes messes with the process, and Luigi has to pull a lever to the left in order to fix it. Also in the remake, the truck takes off and a new one comes back to start the process again.
Like all Game & Watch games, Mario Bros. is simple. However, despite its simplicity, the game works well on double screens of this version of the Game & Watch system. Game & Watch Gallery 3 is the best way to play it, whether it is on the Nintendo Game Boy Color, Nintendo 3DS, or Nintendo Switch. The addition of Wario throwing a spanner in the works adds more complexity, and the more advanced technology allows for color graphics as well as animation. This is much less remembered than the arcade game of the same name, which is a shame, as this is actually one of the most fun Game & Watch games.
Thursday, February 23, 2023
Turn-Based Role-playing Game Review: Super Mario RPG: Legend of the Seven Stars
In the early 1990s, Square and Nintendo had a good working relationship. Most of Square's games were on Nintendo consoles, from the Rad Racer series to Square's bread and butter, the Final Fantasy series of turn-based role-playing games.
It's the latter that served as the inspiration for one of the most surprising team-ups at the time of its release. Super Mario RPG: Legend of the Seven Stars plays like a Final Fantasy game. It is played in a turn-based style with a party of three selectable from a total of five characters. The character's traits can be leveled up in a manner that should be familiar to Final Fantasy players. HP, or heart points, are represented by a bar that displays the number of hits that a character can take before they pass out. S stands for star and represents the amount of energy any character has to do a skill or perform magic, similar to the MP magic points or mana points in Final Fantasy games. POW, represented by a hammer, is the amount of total power a character is capable of using against enemies. These statistics can also be influenced by weapons and armor that can be purchased from shops in the game's towns. The Final Fantasy series similarities don't stop at the gameplay style, as there is an optional boss fight with remixed music straight from those games as well as a design inspired by them as well.
The story is about an evil force in the guise of a sentient sword named Exor who crashes into Star Road and then takes over the castle of Bowser, King of the Koopa. Star Road is the place where wishes turn into wish stars to grant the wishes of the people of the world. When Exor crashed down, Star Road was shattered into seven pieces.
Smithy's minions stole all of the star pieces so Mario teams up with Princess Peach, Mallow, a fluffy being that was raised by frogs, and a sentient doll named Geno. He also reluctantly teams up with his arch-enemy, Bowser, King of the Koopa, because he wants to get his castle back from Exor.
As this was released on the Super NES, the characters only speak through text, with one exception. Mario doesn't speak at all, instead communicating via pantomime. However, it works surprisingly well. This is helped by some spectacular character animation.
The game is presented in an isometric world with pre-rendered three-dimensional graphics converted into sprites. The process and appearance of the sprites are reminiscent of Donkey Kong Country. Super Mario RPG was released for the Super Nintendo Entertainment System in 1996, the same year the Nintendo 64 was released, so the choice of art style made sense since gaming was well into the three-dimensional era by that point.
The backgrounds are beautiful and fit in perfectly with the pre-rendered sprites. They also match the cheerful aesthetic of Super Mario games. The worlds Mario visits with his team really do feel right at home in Mario's universe. The new characters also fit in perfectly as well, as they have over-the-top personalities. The enemies range from characters that are the Teenage Mutant Ninja Turtles mixed with the Power Rangers, to the delightfully insane Booster. I really hope that Nintendo and Square work out a deal to bring Booster back into the world of Super Mario someday.
Super Mario RPG is an excellent game that merges Super Mario with Final Fantasy-style turn-based role-playing games surprisingly well. The music is spectacular and really memorable and the art is as cheerful as Super Mario games should be. The characters, both old and new, are really entertaining. On top of all of this, the game, from the tone to the storyline, sets up two different series of Super Mario RPGs and does it remarkably well. This is a game that should be played by all fans of Super Mario and role-playing games.
Final Verdict:5 out of 5
Monday, February 20, 2023
Platform Game Review: Super Mario 64
In the mid-1990s, video games turned toward polygonal three-dimensional experiences in contrast with the sprite-based games of the previous console generations. Super Mario 64 was a seminal game that inspired countless others.
Wednesday, February 15, 2023
Platform Game Mega Review: Super Mario World 2: Yoshi's Island
Unlike the Super Mario series proper, Yoshi's Island has a unique story that doesn't involve saving Princess Peach. A stork is crossing over Yoshi's Island on the way to drop off two babies, Mario and Luigi, to their parents in Brooklyn, New York. Kamek, a powerful Magikoopa and a high-ranking member of the Koopa Troop, looks into the future. Kamek foresees that when the two babies grow up they will repeatedly thwart the plans of Bowser, King of the Koopa. Kamek tries to steal the babies before they can reach their home, but only succeeds in kidnapping baby Luigi. Baby Mario drops down to the island below where he is rescued by a yoshi.
The yoshi carries baby Mario on his back through many worlds to reach Koopa's Castle and rescue his twin brother. If Yoshi is hit, baby Mario floats in a bubble, crying, and a timer counts down until he is picked up by the yoshi or when the counter reaches zero. The latter causes Kamek's cronies to swoop in and carry the baby away.
Super Mario World 2: Yoshi’s Island has a look that is really a joy to experience on the original game for the Super Nintendo Entertainment System, as well as its emulated re-releases. The remake, Yoshi's Island: Super Mario Advance 3, retains the wonderful aspects of the original albeit with a lighter palette due to the original Game Boy Advance lacking a backlight. Super Mario World The pastel backgrounds and hand-drawn aspects really evoke a feeling of childhood. That is a really nice experience, even, or to be even more accurate, especially, as an adult. As with all games in the Super Mario series, the music is pleasing and fits the game even if none of the tunes are as memorable as the standard Super Mario platform games.
There is only one drawback, and it is, unfortunately, one that might turn people off from the game. The crying sound effect can become grating as it is most likely going to be repeated a lot while playing. If you can play the game without being too annoyed by Mario’s crying, it is a fun game.
Final Verdict:
Tuesday, February 14, 2023
Platform Game Review: Super Mario World

Dr. Mario (Game Boy) Review | Super Mario Kart Review |
Wednesday, February 1, 2023
Kart Racing Game Review: Super Mario Kart
Monday, January 30, 2023
Puzzle Game Review: Dr. Mario





Tuesday, January 24, 2023
Platform Game Compilation Mega Review: Super Mario All-Stars
Super Mario Land 2: Six Golden Coins Review | Super Mario World 2: Yoshi's Island Review |
Friday, January 6, 2023
Platform Game Review: Mario Bros. Special
In the 1980s, Hudson Soft was a huge name in Japan for personal computers. They had ports of their arcade games, and original games, on every popular computer in Japan. In the mid-1980s, before the Nintendo Entertainment System made Nintendo a household name worldwide, Nintendo licensed their arcade games to outside companies to port them to video game consoles and computers. Hudson Soft did do conversions of games for computers, such as their excellent Excitebike port. However, most of their games with Nintendo licenses were far more interesting. Mario Bros. Special is one of those games.
Mario Bros. Review | Super Mario Bros. Review |
Thursday, January 5, 2023
Platform Game Review: Super Mario Bros. 3
Wednesday, January 4, 2023
Platform Game Mega Review: Super Mario Bros. - The Lost Levels
VS. Super Mario Bros. Review | All-Night Nippon Super Mario Bros. Review |
Tuesday, January 3, 2023
Platform Game Review: VS. Super Mario Bros.
Super Mario Bros. Review | Super Mario Bros.: The Lost Levels Review |
Tuesday, December 13, 2022
Platform Game Review: All Night Nippon Super Mario Bros.
Friday, December 9, 2022
Platform Game Mega Review: Super Mario Bros.
5 out of 5
Mario Bros. Special Review | VS. Super Mario Bros. Review |