Saturday, June 8, 2002

The Adventures of Gus and Rob For Neo Geo Pocket Color Update

Now has a title screen. Room 1 has 3 objects, Room 2 still has only the bed, but the description is different.

Friday, June 7, 2002

The Adventures of Gus and Rob For Neo Geo Pocket Color

Update: I've been working on this some more, as ideas popped in my head, and I now have the whole framework for the game there. The A button, the action button, does all the necessary things expected in an Adventure game, look, pickup, and use. The B button is for the inventory. You choose an object from the list in the inventory using up and down, then press the A button to select it. Press the B button to exit the inventory. Now the object that you chose can be used with the action button so you can use it with other objects. To get your normal A button use back, re-enter the inventory by pressing B and choose Nothing. That's all there is to it :) If you want to see the new game engine at work, download below. Now I'll start working on the game itself. :P


The inventory system is in place.

Thanks to the tutorial by Chris Ahchay, I now have figured out enough to actually get something to show to you.

This is the very early stages of a classic graphical adventure game, starring two characters I created in High School, Gus and Rob.


The action button in action. ;)

Saturday, May 4, 2002

The Internet Archive is such a useful site. :)

I brought back the quotes section, and added Maximino and Hector LeMans to the characters section.

Thursday, May 2, 2002

Cafe Calavera Has Returned!

You are one of the people to get a ticket on the Number 9 since September 17, 1998.