Tuesday, June 24, 2008
WiiWare World interviews Mark Darin about Strong Bad
Telltale's Mark Darin has been interviewed by Wii World about Strong Bad's Cool Game For Attractive People.
Sunday, June 22, 2008
Drascula is Now Free With ScummVM
Drascula isn't a Telltale game (or a game by the people who work there), but it's sort of relevant because it now can be downloaded completely for free and played in ScummVM. ScummVM was originally created to play the SCUMM (Script Creation Utility for Maniac Mansion) games by LucasArts (Maniac Mansion to The Curse of Monkey Island), and many of the people working at Telltale now made those SCUMM games.
So, this post IS relevant in a Six Degrees of Kevin Bacon kind of way. :) Plus, I can't help but promote a previously commercial but now freeware adventure game. :D
So, this post IS relevant in a Six Degrees of Kevin Bacon kind of way. :) Plus, I can't help but promote a previously commercial but now freeware adventure game. :D
Labels:
alcachofa soft,
drascula,
lucasarts,
scummvm
Friday, June 20, 2008
Cast Your Vote for Sam & Max Wii box art
Telltale wants to know which box art you like better for the upcoming Sam & Max Season One Wii release. Make your opinion known.

Wednesday, June 18, 2008
Bone games now available on Steam
For those of you who have yet to experience the games based on Jeff Smith's Bone comics, there is now one more option for you to get the game. Both games in the series, Out From Boneville and The Great Cow Race, are now available on Steam.
The episodes can be bought individually for $8.99 each, or in a double pack for $14.99. They can also be found in the Telltale Everything Pack, which features the Bone games, both seasons of Sam and Max, and Telltale Texas Hold'em for $69.99.
The episodes can be bought individually for $8.99 each, or in a double pack for $14.99. They can also be found in the Telltale Everything Pack, which features the Bone games, both seasons of Sam and Max, and Telltale Texas Hold'em for $69.99.
Labels:
bone,
casual,
max,
sam and max,
telltale,
texas hold'em
Monday, June 16, 2008
Welcome to Telltale Fan!
I have a personal blog on Wordpress, and I wanted to try out Blogger, so I decided to make this one a little more focused. So, I decided to dedicate my blog to my favorite company, Telltale Games (and occasionally the adventure games created by these great folks when they were over at LucasArts).
![]() | Dráscula![]() ![]() ![]() ![]() |
The game is available for free from the ScummVM downloads page.
Dráscula is now supported by ScummVM, a program designed to let 2D adventure games run on multiple platforms. With ScummVM, Dráscula now runs on modern versions of windows, as well as Linux, Mac OS X, and many consoles such as Dreamcast, Wii, PlayStation 2, and PlayStation Portable. For a complete list of platforms supported by ScummVM, see here.
![]() | Bone: Out from Boneville![]() ![]() ![]() ![]() |
Bone: Out From Boneville was Telltale's first episodic game, and was based on the comic of the same name by Jeff Smith. Phoney Bone gets the Bone cousins tossed out of town. A swarm of locusts cause the Bones to get lost in a new land.
The retail versions of Bone: Out from Boneville are out of print, but the PC version can still be purchased digitally online through Steam.
Go Inside Bone: Out From Boneville
Review
Last Life
![]() | Last Life![]() ![]() |
However, Double Fine severed ties with the project. It had a successful Kickstarter crowdfunding campaign, however as no updates have been made on the project since 2017, and the author does not reply to comments from backers, it is unlikely it will be released.
Reality 2.0 Injokes

Telltale Texas Hold'em
In Reality 2.0, there is an ad floating by for Telltale's first game.
Back | Forward |
CSI: 3 Dimensions of Murder Injokes

"A few thousand crying fans is nothing."
Maya Nguyen, the marketing director of LZP Games explains the marketplace realities that are the company's reasoning behind the cancellation of Fuzzy & Bill as well as the ignorance of fan outcry towards the cancellation.
In-joke image from The International House of Mojo
Back | Forward |
Spectrum
![]() | The ZX Spectrum was a popular line of computers by Sinclair Research. |
1981
![]() | Collect items around Count Dracula's castle so that you can ultimately put an end to the evil vampire. |
![]() | Retrieve thirteen treasures from an abandoned goldmine-era town by searching Boot Hill and the mine. |
![]() | Find your way through the mysterious fun house before the park closes and you are thrown out. |
![]() | Find all of the treasures in a recently discovered Egyptian pyramid and escape alive. |
![]() | Teleport to distant worlds to collect items, so you can fix your spaceship and return home. |
1980
![]() | Enter a castle and remove the curse that has been placed on Count Cristo by his enemies. |
1979
![]() | As a secret agent, you must race against time to complete your mission before a nuclear power plant explodes. |
1978
![]() | The first commercial adventure game. Travel through an enchanted world in a search for 13 treasures. |
![]() | Travel from your London flat to a tropical island in search of pirates' gold. |
Dangeresque 3 Injokes

"These belong in a museum! But I'm keeping 'em anyway."
One of Dangeresque's remarks when you click on the paintings in his office is that "these belong in a museum! But I'm keeping 'em anyway". This is a reference to Indiana Jones saying that the cross of Coronado belongs in a museum in Indiana Jones and the Last Crusade. This was also used as an injoke in many LucasArts adventure games.
Back | Forward |
Reality 2.0 Injokes

"This feels... oddly familiar."
After Sam and Max are flattened to two dimensions, Max states that the feeling of being in 2D is familiar to him (since Sam & Max: Hit the Road was a 2D point-and-click adventure game).
Back | Forward |
![]() | The Vic-20 was a computer by Commodore. |
1980
![]() | Enter a castle and remove the curse that has been placed on Count Cristo by his enemies. |
1979
![]() | As a secret agent, you must race against time to complete your mission before a nuclear power plant explodes. |
1978
![]() | The first commercial adventure game. Travel through an enchanted world in a search for 13 treasures. |
![]() | Travel from your London flat to a tropical island in search of pirates' gold. |
![]() | Loom![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Loom is now supported by ScummVM, a program designed to let 2D adventure games run on multiple platforms. With ScummVM, Loom now runs on modern versions of windows, as well as Linux, Mac OS X, and many consoles such as Dreamcast, Wii, PlayStation 2, and PlayStation Portable. For a complete list of platforms supported by ScummVM, see here.
Explore Loom, courtesy of The Weaver's Guild:
Review
Indiana Jones Adventure World Injokes

Spiders! Why'd it have to be spiders?
During the first mission, Malcolm is captured by spiders. He says "Spiders! Why'd it have to be spiders?" and later "Spiders. I HATE SPIDERS!" Indiana Jones said the same thing, but about snakes rather than spiders, in Raiders of the Lost Ark. The spider scene also references the fact that sidekicks in the Indiana Jones films end up having creepy crawly creatures on them at some point during the adventure.
Later, in the first "Calendar of the Sun" mission with Indiana Jones, Indy actually says his lines from the films "Snakes! Why'd if have to be snakes?" and "I hate snakes!"
Back | Forward |
![]() | Shadowgate![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Infinate Ventures released a port named "Shadowgate Classic" on Gameboy Color in 2000 and on mobile phones in 2005.
A high definition remake was announced by Zojoi (a company founded by former ICOM employees) in 2012. The remake was crowd funded through a successful Kickstarter campaign, and was released for PC and Mac on August 21, 2014. The Android and iOS versions of the Shadowgate remake are scheduled to be released some time in Fall 2014.
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