Showing posts with label sam and max. Show all posts
Showing posts with label sam and max. Show all posts

Tuesday, January 6, 2026

Texas Hold'em and Omaha Hold'em Poker Game Review: Poker Night 2


Poker Night 2 is the sequel to Poker Night at the Inventory, Telltale's quirky poker game that pit various video game characters against each other in a high-stakes game of poker.

New characters join the bunch this time, from a wide range of franchises. This time, Brock Samson from The Venture Bros., Ash Williams from The Evil Dead, Claptrap from Borderlands, and Sam from Sam & Max are the poker players. Returning characters include Max from Sam & Max, who provides humor at Sam's side, and Reginald Van Winslow from Tales of Monkey Island, who is the host of the Inventory speakeasy where the poker games are held. New characters joining the mix include GLaDOS from Portal, who deals the cards with her usual deadly wit, and Mad Moxxie from Borderlands who serves as the bartender of The Inventory.

This time around, Texas Hold'em poker isn't the only name of the game. Omaha Hold'em poker can also optionally be played. The new poker style is played through as robust of a system as its tried-and-tested brethren. Once again, as was the case with its forerunner, the main draw of the game is the interactions between the characters. There is no multiplayer mode, so the fun comes in hearing all of these characters from vastly different franchises talking with each other. The premise of the inventory is that it is a place where video game characters come on their days off to relax, and these conversations really help nail that concept down.

The unlockables in the first game could only be used outside the game, but this time there are those that can be used in-game as well. Of course, there's still unlockables that can be played outside of the game, in Borderlands 2 in this case, but the Inventory unlockables add a lot to the game itself. There are multiple poker table and chip themes that can be unlocked based on the various series represented. However, the most fun unlockables are those that change the entire internal design of The Inventory to be themed after the various intellectual properties of the game characters. It's a lot of fun to play in an environment themed after Aperture Science, for example, and watch the wit of GlaDOS be unleashed in her natural enviroment.

The music is once again provided by Jared-Emerson Johnson and includes various jazz motifs themed after the properties to which the characters belong. All of the game characters are voiced by their usual voice actors, with Dave Boat once again voicing Max, but, unfortunately Bruce Campbell does not appear as Ash. He is voiced by Danny Webster, who does an admirable job. He doesn't hit the rich tones of Campbell's voice but he provides the character's sarcastic wit well and works as an Army of Darkness-era Ash that hasn't yet gained the undertones in his voice that he would reach with age.

Poker Night 2 is an improvement upon its predecessor in every way. From the new addition of Omaha Hold'em alongside the usual Texas Hold'Em to the table, chip, and building unlockables, poker has never been better in a Telltale game. The franchises are a lot more varied this time around and the addition of non-poker playing characters such as Mad Moxxie and GlaDOS are a very welcome addition. The music remains top-notch and the voice work is just as good as you would expect from the usual voices of these characters. The one unfortunate loss is that the legendary Bruce Campbell does not play the role of Ash Williams, but Danny Webster does a fine job providing the sarcastic snark to a young thirty-something version of the character. If you can track it down, it's well worth a play.

Final Verdict:
4 out of  4

Sam & Max
Poker Night at the Inventory reviewSam & Max: This Time It's Virtual review coming soon


Sunday, January 4, 2026

Texas Hold'em Poker Game Review: Poker Night at the Inventory


Poker Night at the Inventory was part of Telltale's short lived Pilot Program wherein crazy concepts were given a pilot episode and the fan and critical reaction would determine whether another episode would be ordered.

It is a spiritual sequel to Telltale Texas Hold'em, except rather than the original characters of that game features such video game characters as Max from Sam & Max, Strong Bad from Homestar Runner, Tycho from Penny Arcade, and The Heavy from Team Fortress 2. The player plays against these four and is simply referred to as "The Player".

The setting is The Inventory, a speakeasy where video game characters go to relax when not in their respective games. The host of of The Inventory, Reginald Van Winslow from Tales of Monkey Island, is the person who brings the player to the table to play high-stakes poker with the rest of the characters.

Like Telltale Texas Hold'em before it, Poker Night at the Inventory contains a solid Texas hold'em framework, but the real fun comes from the conversations with the various characters at the table. Each of the characters use their respective voice actors, although Dave Boat puts in a very suitable performance as Max, and Tycho receives a voice for the first time thanks to Andrew Chaikin.

The conversations are a lot more fun than its predecessor as they benefit from the lore of each intellectual property represented. It is a real joy to have the characters speak to each other, and it is especially fun for fans of the characters, as they will often reference characters and situations from their respective franchises. The excellent performances from the voice actors really help as well, as they all keep you invested in the game and really do make it feel like a bunch of game characters just having some fun on their day off.

Texas Telltale Hold'em used excellent jazz music by the band led by Jerry Logas, the father of one of the developers of the game, Heather Logas. The music of Poker Night at the Inventory is provided by the stalwart composer that is used by Telltale in most of their games, Jared Emerson-Johnson. He provides a really jazzy soundtrack that includes a new theme for The Inventory as well as jazzified versions of songs from the franchises represented. The jazz remix of the office theme in Telltale's Sam & Max games is especially enjoyable.

Poker Night at the Inventory is a worthy spiritual successor of Telltale Texas Hold'em. The music and voice acting is spot-on, with Dave Boat and Andrew Chaikin especially shining in their new roles as Max and Tycho, respectively. The Heavy, Max, Tycho, and Strong Bad bring great conversations that help make up for the fact that it is one-player only. This is one of the few times where a multiplayer mode would actually hinder the game, as it wouldn't be nearly as fun to play the game without hearing the character conversations. 

Final Verdict:
3½ out of 5


Thursday, March 16, 2023

Point-and-Click Adventure Review: Sam & Max Beyond Time and Space: What's New Beelzebub?


The final episode of Sam & Max not only closes the second season with a bang but effectively closes the story started by Telltale's first Sam & Max episode, Culture Shock.

In the game, Sam & Max discover a passage to hell under the building that houses the Freelance Police office. They find that hell is run like a corporation and that Satan is just a figurehead. They have to discover who are the real brains behind the torture and torment.

Telltale gets super creative in this episode, to the benefit of the whole series up to that point. Once Sam and Max discover the room of ironic punishments, they find they can interact with each of them. This allows Sam & Max to interact with people from their past, as well as people with whom it is a surprise that they are now in hell.

The art design in each of these punishment dioramas is really fun and creative. The puzzles are also just as creative. Telltale used the crazy logic of the Sam & Max universe to its advantage in the finale of the first season. However, they have outdone themselves here. Everything including the story, the characters, and the puzzles are suitably weird, wacky, and really enjoyable.

Jared Emerson-Johnson and Bay Area Sound have once again delivered fantastic music that fits the game really well. The voice actors, likewise, have delivered some of their best performances of the entire season. You can tell that everyone had a lot of fun doing this episode, as everything shines.

What's New Beelzebub? is the finale that Sam & Max truly deserve. The music, voice acting, art direction, and story are great. The villain reveals, in particular, is fantastic. This episode satisfyingly closed the storyline of the first two seasons, allowing Telltale to go in a completely different direction in the third season. Whether it's the original game or the remastered high-definition version by Skunkape Games, it's a fantastic game that any fan of Sam & Max, or just point-and-click adventure fans in general, should experience at least once. 

Final Verdict:
5 out of 5

Beyond Time and Space (Season Two) Episode 4 reviewThe Devil's Playhouse: Episode 1 review

Monday, February 22, 2021

Telltale Game Availability

Gearbox Software just re-released Tales from the Borderlands to digital storefronts a few days ago. It's also coming to Switch next month.

Here's a list of the Telltale games that are available again:

The rights to Batman: The Telltale Series, Batman: The Enemy Within, Hector: Badge of Carnage, Nelson Tethers: Puzzle Agent, Puzzle Agent 2, and The Wolf Among Us, were acquired by LCG Entertainment. It also acquired the publishing rights to RGX Showdown. These rights were secured with their formation of Telltale 2.0 on August 28, 2019. They later acquired the rights to Tales of Monkey Island on June 26, 2020, and Wallace and Gromit's Grand Adventures on November 7, 2020.

The rights to Telltale's The Walking Dead games were acquired by the creator of The Walking Dead, Skybound. They are now published by Skybound Games, a subsidiary that contracted members of the Telltale staff to finish The Walking Dead: The Final Season from the Telltale 1.0 offices in 2019. They also released a remastered version of all of Telltale's The Walking Dead games titled The Walking Dead: The Telltale Definitive Series.

As mentioned above, the rights to Tales from the Borderlands were acquired by 2K subsidiary Gearbox, the company that holds the rights to the Borderlands franchise.

The rights to the Sam & Max games were acquired by Skunkape Games, a company formed by former Telltale 1.0 staff. This is the studio that's currently remastering the games.

These games are currently available again to purchase, plus Sam & Max Save the World is available to pre-order in its remastered form. Sam & Max Beyond Time and Space and Sam & Max: The Devil's Playhouse will be available once Skunkape remasters those as well.

The rest are not available for purchase, although all are available to re-download if you purchased them from GOG.com, Steam, the Telltale Store, PlayStation Store, Microsoft Store, Nintendo e-Shop, etc. These remaining games presumably remain in rights limbo. I'll keep you updated as, hopefully, more legacy Telltale games become available to purchase again.

Update February 22, 2023: It's been two years to the day since this list was posted here. Since then, Sam & Max Save the World Remastered and Sam & Max Beyond Time and Space Remastered were released. Sam & Max: The Devil's Playhouse Remastered will be released in late 2023. The original Sam & Max games are available as a bonus with the remasters of the Windows versions. 

Plus, Tales from the Borderlands received a sequel and there is now a Sam & Max virtual reality game. Additionally, if all goes as planned, Telltale 2.0 will release its first games in late 2023, including The Expanse and the long-awaited sequel to The Wolf Among Us.

Friday, January 1, 2021

Happy New Year

2020 was an awful year, but it did bring some surprises. We got a Sam & Max Save the World (aka Sam & Max Season One) high-definition remaster from Skunkape Games (a company registered to Dan Connors and staffed by many early Telltale developers) for Windows and Switch.

I'll be updating the reviews on the season to Mega Reviews shortly, but I'll just say now that the Switch version is awesome. It's so much fun playing Sam & Max on the go.

On the subject of Sam & Max, 2020 also brought the announcement that a virtual reality game starring the titular duo will be coming from Happy Giant in 2021. Titled Sam & Max: This Time It's Virtual, the game will finally bring to life the virtual reality Sam & Max environment that was first teased in Sam & Max Hit the Road way back in the halcyon year of 1993.

Skunkape Games also hinted at a high-definition remaster of Sam & Max Beyond Time and Space (aka Sam & Max Season Two) as well, so 2021 should prove to be a very good year indeed for the dog and hyperkinetic rabbity thing.

Hopefully it's a very good year for the rest of us as well.

Thursday, October 3, 2019

Point and Click Adventure Review: Sam & Max Beyond Time and Space - Moai Better Blues


This review was originally posted on the McMurray Internet Channel website on March 2, 2019.

The second episode of the second season of Telltale's Sam & Max series takes the weird and wacky and rolls with it, creating a memorable episode with equally memorable characters and situations.

This episode takes Sam and Max to Easter Island where they meet arguably the weirdest set of new characters seen up to this point in Telltale's take on the duo. Of course, oddness usually equals goodness in the world of the Freelance Police, and that is certainly the case here. The new characters are presented, scripted, and voiced excellently. There are also some characters who return from Season One, and their interactions with the new characters are some of the best and most memorable parts of this episode. Plus, this is the episode that gave us Banang, which became a recurring gag in Telltale's games right up to their unfortunate majority closure and assignment in 2018.

The puzzles are equally as memorable and are among the best of Telltale's games up to this point. They are strange but have a weird logic to them that oddly works in the twisted world of Sam & Max. The portal puzzles remain one of my favorites throughout the entirety of Sam & Max. They took a while to figure out, but once I put my mind to the strangeness of the world, I figured them out right away. I've loved them for their weirdness ever since.

Jared Emerson-Johnson and Bay Area Sound are also at the top of their game in this episode. The island setting allows them to get their groove on, with a mix of tropical island beats and the jazz undertones that the series has always been known for, going right back to the original LucasArts adventure game. The voice work is also top-notch, with both the returning and new cast delivering some of the best performances so far.

This episode is an excellent example of a Telltale at the top of its adventure game-making powers. It's a fun, and funny episode, with excellent music, excellent music, and excellent puzzles. It's well worth a play for anyone who is even remotely curious about Telltale's earlier adventure games.

Update March 16, 2023: There is now another way to play the game. Sam & Max Beyond Time and Space Remastered by Skunkape games does update the game to the latest version of the Telltale Tool. It also has improved lighting, high-definition graphics, and a remade title song. Because of changing views on various culture-related issues, Bosco has a new voice actor. Because the new Bosco fits the game well, and the script changes are minor, this is now my favorite way to play the game.
 

Tuesday, April 19, 2016

Telltale Games Humble Bundle

Update: 4/19 10:45PM: Two more games have been added to the bundle: Jurassic Park: The Game and Strong Bad's Cool Game for Attractive People.

Telltale Games are now in a Humble Bundle. For $1 or more, you can get Back to the Future: The Game, Sam & Max: The Devil's Playhouse, Poker Night at the Inventory, Puzzle Agent 1 & 2, and The Walking Dead: Season One. If you pay more than the average (currently just over $8), you also get The Walking Dead: 400 Days, The Wolf Among Us, Poker Night 2, and Tales from the Borderlands. Finally, if you pay more than $12, you'll also get Game of Thrones and The Walking Dead: Season Two.

Note that all of these games are redeemed through Steam only, as there is no DRM-free option available. There is about a week left to pick this bundle up, and there are hints that more games will be added to the package soon.

Saturday, June 20, 2015

Tales from the Borderlands is Now On GOG.com

Tales from the Borderlands is now available at GOG.com, and is currently 50% off as part of their summer sale, which ends tomorrow. All of the Telltale games available at GOG.com are currently on sale, ranging from 50% off to 90% off, as part of the summer sale as well.

Tuesday, May 26, 2015

More Telltale Games on GOG.com

Telltale Games has struck a deal with GOG.com to bring their newer games DRM-free to GOG.com, joining the adventure games that are already on the service (all three Sam & Max seasons, Back to the Future: The Game, and Tales of Monkey Island).  Telltale's newest games will have optional achievement support through GOG Galaxy. The first game that is available is Game of Thrones, which coincides with today's release of episode 4.

The Wolf Among Us, Tales from the Borderlands, and all of Telltale's The Walking Dead games will soon be on GOG.com as well.

Sunday, March 22, 2015

Point and Click Adventure Review: Sam & Max Beyond Time and Space - Ice Station Santa


Ice Station Santa starts the second season of Sam & Max with a bang.  The episode is delivered in much the same manner as the episodes in the first season, but enough has been changed to help it feel fresh.

The first season begins where the first left off.  Max is still president of the United States, and the duo has just received a gift in the form of a destructive robot that was designed as part of Max's own executive orders as president.   The Maimtron 9000 is a fun character, as the fact that he speaks in mostly song lyrics is actually pretty funny.  He would be annoying over time, but he is fun in short spurts, which is the amount of time he's given here.  His appearance also leads to a creative way for Telltale to change things around on the street which leads to a much-needed break from the routine.  Adding to the break from the routine, Bosco’s store gets an overhaul worthy of his paranoia, and he finally drops his disguise schtick.  This leads to some really humorous dialog between Sam & Max and Bosco, which is among the funniest that Telltale has written to date.  Additionally, the duo's private detective hero from the comics and Sam & Max Hit the Road, Flint Paper, finally makes a cameo appearance. Capping off the new material, Stinky's Diner is finally open for business.  However, Sam & Max’s office is starting to really get stale by this point.  For the change of the street, the same can’t be said here. Most of the office is the same, save for the extra addition to Sam & Max’s closet full of souvenirs of their cases and the hole in the wall leading to Flint’s office.

The reuse of material is not too bad, however, as not a lot of time is spent in the areas already visited, with most of the game taking place in new locations and in those which have been redesigned. The new locations are nicely done and fit well with the visual style of the game.  Bosco's store redesign is excellent as well, and both fit with his character and with the game's world.  Not a lot of change has noticeably happened between the first and second seasons as far as the graphic abilities of the Telltale Tool are concerned, so there are still jagged edges that are noticeable on the characters.  However, this isn't too bad, and the characters still manage to still look nice thanks to the art style of the series.  Most of the versions are presented with the same traditional point-and-click interface as the first season.  The exception is the version for PlayStation 3, which is direct-controlled.  The interface in this game differs from that in their later direct-controlled games, as movement is controlled with the left stick, and rather than having a cursor controlled by the right stick, objects are selected by toggling between them with the shoulder buttons.  It's kind of cumbersome, but it's not too bad once you get used to it.

The meat of any Sam & Max episode is the wacky cases that they inevitably end up having to investigate, and this one is a doozy.  It involves a rampaging Santa, and the explanation of why he was doing it was actually pretty good, in a bizarre Sam & Max universe kind of way.  The best part of the story comes halfway in, when it becomes a twist on A Christmas Carol, making the duo jump through time streams as they try to set the current Christmas right by exploring past, present, and future Christmas days.  The jumping between time streams and the puzzles related to them is truly inspiring. Telltale designed some pretty good puzzles here using the time stream mechanic.  There is also an excellent Punch-Out-inspired boxing mini-game, complete with a Punch-Out style theme song. This is really just quick time events, but it’s done in a much less invasive way than Telltale’s current games, and the prompts for which button to hit are actually old-school visual cues from the characters, Punch-Out style.  This makes it much more natural, and actually gives the illusion of direct control.

The music is once again excellent, as is usual for Jared Emerson-Johnson and Bay Area Sound.  I have always enjoyed his lyrical songs from the Sam & Max seasons, and The Friendly Demon song is no exception.  The instrumental music is great as well and really helps to set the tone of the game. Most of the returning characters are voiced excellently, especially the bug.  He was funny in the last season, and he is funny as well. His setup introduces the first of the birthday songs, which is funny here in its randomness but will make more sense as the season goes on.  The newly introduced character, Stinky, is kind of annoying here, but that’s the point of her character. Her voice actress actually handles the character pretty well, so it keeps the character from going into Soda Popper territory.  The Soda Poppers have also reappeared, and unfortunately, they are just as annoying as before.  They still have their annoying adult trying to sound like kid voices. Last season showed they weren’t too bad actually when their voices were toned down when they were sad. They actually aren’t that bad when toned down, but they’re at full force here. Thankfully, their part in the episode is quite small, so their grating voice acting doesn't deter the rest of the game.

Ice Station Santa is an excellent episode, as the puzzles are really good, the music is fantastic, the new locations are fun, and the story is great. Most of the characters are enjoyable, except for the Soda Poppers, which thankfully have a really small role.  It's a great way to start the season, and, overall, is one of the best episodes of the Sam & Max series.

This episode was so fun, in fact, that it led to Telltale re-editing it into a 20-minute video as a stand-alone Christmas Special, titled Sam & Max Nearly Save Christmas.

Update March 16, 2023: There is now another way to play the game. Sam & Max Beyond Time and Space Remastered by Skunkape games does update the game to the latest version of the Telltale Tool. It also has improved lighting, high-definition graphics, and a remade title song. Because of changing views on various culture-related issues, Bosco has a new voice actor. Because the new Bosco fits the game well, and the script changes are minor, this is now my favorite way to play the game.

Final Verdict:

4½ out of 5

Sam & Max Save the World (Season 1) Episode 6 reviewBeyond Time and Space: Episode 2 review

Monday, December 15, 2014

Point and Click Adventure Review: Sam & Max Save the World - Bright Side of the Moon


After a slow start, Telltale's first foray into the world of Sam & Max began picking up steam by the middle of the first season.  The first season finale wraps things up in spectacular fashion.

The episode picks up right where the last episode left off, with Sam finally piecing together who is behind the events of the season.  As was revealed in the final shot of the penultimate episode, Telltale lets Sam go through a whole complicated, nonsensical reasoning as to who the villain could be when the clues are quite obvious. This dialog is the closest Telltale has ever gotten to the feel of the conversations in the comics, in my opinion.  However, the hint towards the identity of the villain is supposed to be obvious, as it’s a mnemonic device that’s often taught in North American schools. If you don’t know it, Sam’s reasoning as to who the villain is could be seen as too nonsensical.

In this episode, the duo travel to the moon, and experience one of the most bizarre, yet fun adventures of their career.  Their journey to the moon is not explained.  However, as Sam and Max often go through time and space without explanations in the comics, this fits perfectly in their universe.  This isn't their first journey to the moon, since these games are based on the comic universe. If you still wonder how they got to the moon after playing this episode, I suggest reading the comic (or watching the television episode based on the comic) Bad Day on the Moon (which was foreshadowed throughout the entire season by a picture from that comic story in the office).  I don’t personally feel that this explanation is necessary though (since explanations are often not given in the Sam & Max universe), and feel it worked fine as shown in the episode. Since the duo already knows how to get there, having Max just point to the moon at the end of the credit sequence actually worked well, and was a fun little deviation from the norm.

The new environments on the moon are all done really well and have a lot of personality to them. This is the furthest that Sam & Max have ever gone towards mysticism in the games, so the environments and puzzles don't conform to real-world logic.  The puzzles are really fun, however, especially the puzzles involving the magical talismans and those involving Max.  The puzzles aren’t for everybody, because they don’t follow real-life logic at all, but I felt they followed the logic of the Sam & Max universe well. Plus, it let the Telltale team think outside of the box, and get really creative. I personally thought they were all really enjoyable.

There are no new characters, but the returning cast is used well. I especially like the fact that Harry Moleman’s character is fleshed out here since we didn’t get to know him very well in his previous episode. The people that follow the cult of the villain are an unusual mix, but their reasons for being there all fit their personalities. I especially liked Superball, as the dialog contrasts with his personality wonderfully. Sybil’s job here is the best of the season. It’s so off-the-wall, but it fits the absurdity of the Sam & Max universe perfectly. I liked Bosco the best here this season too. The deployment of his invention was among the funniest of the season.  The villain of the season was perfect as well. I like how Telltale did a bait-and-switch by having the first episode have a different villain than the rest of the season, but there are still clues throughout all the episodes as to who the real villain is. I always liked that character, but even more so as a villain.

The humor here is also really great, and the characters get a chance to be portrayed in a way they hadn't been before. All of the voice actors were able to shine, voicing their characters in multiple ways. William Kasten in particular did a great job doing subtly different voices of Max. The music was equally excellent, including a superb end-credits song that actually continued the plot of the game into the credits. The War Song may be my favorite musical number of the season, but World of Max is my favorite song. Jared Emerson-Johnson and Bay Area Sound did a great job with all of the music in this season, and they finished it off wonderfully in this episode.

Bright Side of the Moon is my favorite episode of the first season.  The quality of the episodes in Season One kept improving since episode 4, and that trend continued here. The puzzles were fun, and the new environments were fantastic.  The characters were the funniest they had been all season, thanks in no small part to the multi-layered portrayal by the voice actors.  The music was also fantastic, fitting into the plot of the game seamlessly.  This episode was an excellent way to end the season.

Update February 4, 2023: There is now another way to play the game. Sam & Max Save the World Remastered by Skunkape games updates the game to the latest version of the Telltale Tool. It also has improved lighting, high-definition graphics, and a remade title song. Because of changing views on various culture-related issues, Bosco has a new voice actor and some of the lines of dialog were changed. Because the new Bosco fits the game well, and the script changes are minor, this is now my favorite way to play the game.

Final Verdict:

4½ out of 5

Save the World: Episode 5 ReviewSam & Max Beyond Time and Space (Season 2) Episode 1 Review

Friday, October 31, 2014

Happy Halloween!

It's Halloween again!  I actually got through my monster themed reviews this year, releasing at least one a day.  That got the my review backlog cut down considerably. Here's some Halloween tidbits for you:

The Wolf Among Us episodes 1-4 are now available on Android through the Google Play store. Episode 5 isn't available yet for any Android version (including Kindle), but will hopefully be out soon.

Dave Grossman, co-designer of three Monkey Island games, Day of the Tentacle, Sam & Max Save the World, and the upcoming Duke Grabowski: Mighty Swashbuckler (plus many more adventures), is also a master of pumpkins.  He has put pumpkins in amusing, macabre situations on his website almost every year since 1996.  After taking a break last year, he's back with a new creation this year, which you can see for yourself by heading over to the Pumpkin House of Horrors.

Wednesday, October 29, 2014

Point-and-Click Adventure Review: Sam & Max Beyond Time and Space: Chariots of the Dogs


Chariots of the Dogs is Telltale's strongest episode yet, providing the right mix of plot and humor, with some of the best puzzles they've ever designed.

The duo goes into Bosco's store to find out that he is missing.  When they finally do find him, they accidentally change the timestream.  Now they have to travel back and forth through time and space in order to try to set things right.  I'm not going to spoil more, but the plot is much more fantastical than its premise.  From the beginning, it is rife with humor, and the way that the plot is handled is excellent, although, in true Sam & Max fashion, wonderfully twisted from start to finish.

The plot also allows for some clever puzzles, which really allows Telltale to shine.  They are some of the most fun and brilliantly designed puzzles that Telltale has ever produced.  The best part of this game is the locations.  From the fantastic new location where Bosco is held, to the past and future versions of locations that have already been visited, each area is bustling with personality.  The returning characters are used to great effect here.  Bosco has never been put to better use than he has here, and he has never been funnier.  His voice actor does a fantastic job with the character.  The new characters are also excellent, each having an eccentric personality that fits right in with the rest of the eclectic cast.

The musical style really shines as well.  Jared Emerson-Johnson and Bay Area Sound have done some of their best work with the music in this episode.  There is a great mix of styles in use here, from a futuristic style to Mexican mariachi.  Each song fits the location where it is used and fits the world of Sam & Max excellently.

The penultimate episode of Sam & Max Season Two is not only the strongest episode of the season, but it is the strongest episode Telltale has ever produced.  Everything is excellent, from the fantastic plot and humor to the wonderfully fun puzzles, excellent use of characters, imaginative use of new and returning locations, and fantastic voice acting and music.  This episode is a must-play for fans of humourous point-and-click adventure games.

Update March 16, 2023: There is now another way to play the game. Sam & Max Beyond Time and Space Remastered by Skunkape games does update the game to the latest version of the Telltale Tool. It also has improved lighting, high-definition graphics, and a remade title song. Because of changing views on various culture-related issues, Bosco has a new voice actor. Because the new Bosco fits the game well, and the script changes are minor, this is now my favorite way to play the game.

Final Verdict:

5 out of 5

Beyond Time and Space (Season Two) Episode 3 reviewBeyond Time and Space: Episode 5 review

Tuesday, October 28, 2014

They're Here! LucasArts Games Are Now On GOG.com

The goal that the team at GOG.com has been working towards since it opened its doors back in 2008 has been accomplished. LucasArts games are now on GOG.com. X-Wing, Tie Fighter, Knights of the Old Republic and The Secret of Monkey Island Special Edition are only available for Windows, while Indiana Jones and the Fate of Atlantis and Sam & Max Hit the Road are available for Windows, Mac, and Linux.

That's right, the SCUMM games are actually using ScummVM! The lawyers who used to work for Lucas legal probably nearly had a heart attack when they read this news.  Around two dozen more LucasArts games will be released for the service soon.

Monday, October 27, 2014

It's True! LucasArts Games Are Coming to GOG.com

Update 2 (October 28th): The news is now official, so the link has been changed to the correct working one.

Update: The news release has been pulled from the site, as it was never intended to be revealed so early. The news will be made once the countdown timer on the GOG.com site reaches zero.

The new publisher on GOG.com has been officially revealed to be LucasArts.  GOG.com has made a deal with Disney to release about 30 LucasArts games on the service. These first six games will be made available starting tomorrow:

Star Wars™: X-Wing Special Edition - digital distribution debut, on GOG.com!
Star Wars™: TIE Fighter Special Edition - digital distribution debut, on GOG.com!
Sam & Max Hit the Road - digital distribution debut, on GOG.com!
The Secret of Monkey Island™: Special Edition
Indiana Jones® and the Fate of Atlantis™
Star Wars®: Knights of the Old Republic

Sunday, October 26, 2014

Rumor Mill: LucasArts Games Coming To GOG.com?

We've gotten our hopes up before that LucasArts games would be released on GOG.com when the site previously teased that they were going to add a large publisher to their catalog (not to mention the Night Dive rumors). Well, the rumors are here again, as GOG.com is teasing that another publisher will be adding their games to the catalog, with a countdown timer on their main page.

There might be some weight to the rumor that the publisher is LucasArts this time, as a GOG.com user has reportedly found three countdown images on the GOG.com website that use well known LucasArts fonts. Of course, if it does end up being LucasArts, it's uncertain if any games that aren't already released digitally will be released on GOG.com, as the three franchises represented (Indiana Jones, Star Wars, and Monkey Island) already have games available digitally on Steam. But, at least this time signs do seem to point towards DRM-free versions of LucasArts games finally being available soon.

Friday, October 17, 2014

Point and Click Adventure Review: Sam & Max Beyond Time and Space - Night of the Raving Dead

The third episode of the second season continues to add spice to the series, by taking the duo to more exotic locales.  This time they land in Germany and battle zombies and an emo vampire in one of the best episodes of the series.

The game starts with Sam & Max about to be killed by a medieval torture device, while they recount the tale of how they got to be stuck in that situation.  It turns out they were sent out on a case that involved a zombie factory in Stutgart, Germany.  Of course, in true Sam & Max fashion, the case ends up not entirely as expected, and they soon find themselves in the middle of a rave ran by an emo vampire named Jurgen.

The voice acting of Jurgen is hilariously over the top, and the rest of the cast deliver performances to match.  The writing in this episode is among the best in the entire series, delivering tons of hilarious references to pop culture and monster movies, while delivering a fantastic storyline as well.  The area around Sam & Max's office may be getting a bit tiresome by this point, but the part of Stuttgart the duo visits is fantastic.  The backgrounds ooze atmosphere, and the background monsters are fabulously animated as well.  I found myself just standing on the dance floor of the rave just to watch the hilarious animations unfold.  Rarely has an episode of Sam & Max been this lively.

The music is also fantastic, showing the range of styles this series has, by capturing the raving mood of Stuttgart perfectly.  The puzzles in this episode are fantastic as well, with the standout being one involving a classic movie monster.  If you're at all a fan of classic Hollywood monster movies, or if you even have a passing interest in them, you'll surely enjoy this episode.

The second season of Sam & Max has brought the duo on more exotic adventures than ever before, and this episode is certainly no different.  The area around Sam & Max's office is getting a bit stale by this point, but everything else is nearly pitch perfect here, from the humor, to the voice acting and music, to the artwork in the new locale, to the fun puzzles.  It seems that Germany is a perfect match for the freelance police, as Night of the Raving Dead is one of the best episodes of the entire series.

Final Verdict:

4½ out of 5

Beyond Time and Space (Season Two) Episode 2 reviewBeyond Time and Space: Episode 4 review