Showing posts with label m2. Show all posts
Showing posts with label m2. Show all posts

Saturday, October 1, 2022

System Review: TurboGrafx-16 Mini/PC Engine Mini


Hudson Soft, the designer of the TurboGrafx-16, became a wholly owned subsidiary of Konami in 2011. Hudson Soft ceased to exist in 2012, but its projects live on. With the success of miniature consoles from Nintendo, Sega, and Sony. Konami gave the TurboGrafx-16 a miniature update with the TurboGrafx-16 mini.

The miniature console is named the TurboGrafx-16 Mini in North America, PC Engine Mini in Japan, and PC Engine CoreGrafx Mini in Europe and Oceania. Konami went with M2 for the emulation, which was the same company that handled the Sega Genesis Mini. The emulator is not just for the TurboGrafx-16 console, but also the Super CD-ROM² and Arcade CD-ROM² add-ons, as well as the short-lived SuperGrafx. The emulation in this console is very accurate, which has always been a major strength of M2. 

The system runs on a Zuiki Z7213 system on a chip with a 1.3 GHz quad-Core Cortex-A7 central processing unit, a 500 megahertz dual-core Mali-400 ARM graphics processing unit, 256 megabytes of random access memory, and 4 gigabytes of flash storage.

The system comes with one two-button controller. The Japanese version contains fifty-eight games, while the international versions contain fifty-seven. This console has some of the best games of the 16-bit generation and is easily the miniature console that packs the best games in its library. It is truly quality over quantity, although the international versions have a lot of games that are still in Japanese.

The fifty-seven games in the international versions include Air Zonk, Aldynes: The Mission Code for Rage Crisis, Alien Crush, Alright! Gateball, Blazing Lazers, Bomberman '93, Bomberman '94, Bomberman: Panic Bomber, Bonk's Adventure, Bonk's Revenge, Cadash, Castlevania: Rondo of Blood, Chew Man Fu, China Warrior, Cho Aniki, Dragon Spirit, Dungeon Explorer, Evil Sword Necromancer, Fantasy Zone, Galaga '88, The Genji and the Heike Clans, Great Demon World Village, Galaxy Police Legend Sapphire, Gradius, Gradius II: Gofer's Ambition, J.J. & Jeff, The Legend of Valkyrie, Lords of Thunder, Military Madness, Moto Roader, Neutopia, Neutopia II, New Adventure Island, Ninja Gaiden, Ninja Spirit, Parasol Stars, Power Golf, Psychosis, R-Type, Salamander, Spirit Warriors Spriggan, Snatcher, Soldier Blade, Space Harrier, Splatterhouse, Spriggan Mark 2: Re-Terraform Project, Star Parodier, Super Darius, Super Momotarō Electric Railway II, Super Star Soldier, Victory Run, and Ys Book I & II.

The Japanese version contains the same game list except for Salamander and with the addition of Far East of Eden II: Manji Maru and Heartthrob Memorial.

As with the other mini consoles, I’ll be looking in-depth at the above games in the future, and the links will be updated accordingly. This console has finally put the TurboGrafx at the top of the heap. The emulation is excellent and the console is packed with great games.  I recommend the Japanese version as the two exclusive games are excellent and the arcade version of Salamander is now available through Hamster's Arcade Archives. If you modify your console to accept other games, you will get the most out of your console because a lot of these Japanese games have unofficial English fan patches.

Note: The USB wall plug is not included. Make sure you use one that is 5 volts, 2 amps (2000 mA). There have been reports of the system bricking itself if the wrong plug is used. 

Final Verdict:
5 out of 5

Tuesday, September 27, 2022

System Review: Sega Genesis Mini/Mega Drive Mini



After years of licensing the right to make retro consoles of their systems to AtGames, with varying results, Sega opted instead to design and manufacture the Sega Genesis Mini themselves. The emulation was handled by M2. 

Going with M2 for the emulation was the right call, as the emulator runs the game with no visual or audio differences from the original system, as far as I could tell.

The system runs on a Zuiki Z7213 system on a chip with a 1.3 GHz quad-Core Cortex-A7 central processing unit, a 500 megahertz dual-core Mali-400 ARM graphics processing unit, 256 megabytes of random access memory, and 512 megabytes of flash storage.

Outside of Japan, the system comes with two three-button controllers. The Japanese version comes with one six-button controller. It comes with forty games for the Genesis system. These games are excellently curated, as most of the games rank among the most fun games for the Sega Genesis.

The forty games include Alex Kidd in the Enchanted Castle,Alisia DragoonAltered Beast, Beyond Oasis (known as The Story of Thor: A Successor of The Light outside North America)Castle of Illusion Starring Mickey Mouse, Castlevania Bloodlines (known as Vampire Killer in Japan), Columns, Comix Zone, Contra: Hard Corps, Dr. Robotnik's Mean Bean Machine, Dynamite Headdy, Earthworm JimEcco the Dolphin, Eternal Champions, Ghouls 'n Ghosts, Golden Axe, Gunstar Heroes, Kid Chameleon, LandstalkerLight Crusader, Mega Man: The Wily Wars (known as Rockman: Mega World in Japan), Monster World IV, Phantasy Star IV, Road Rash II, Shining Force, Shinobi III: Return of the Ninja Master, Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog Spinball, Space Harrier II, Street Fighter II: Special Champion Edition (known as Street Fighter II Dash Plus: Champion Edition in Japan), Streets of Rage 2, Strider, Super Fantasy Zone, Thunder Force III, ToeJam & Earl, Vectorman, Virtua Fighter 2, Wonder Boy in Monster World, and World of Illusion Starring Mickey Mouse and Donald Duck

Mega Man: The Wily Wars was released on cartridge in Japan and Europe. North America only had access to Mega Man: The Wily Wars on the short-lived cable-based subscription game download service Sega Channel.

In addition to the forty listed above, the Sega Genesis Mini also includes two new ports of arcade games. The Darius port was developed by M2 and Hideki Konishi, while Tetris was a solo effort by M2. The Tetris port is based on Sega's arcade version. This is a new port and not the one that had an extremely small print run in the 1990s due to Nintendo holding the video game console rights for Tetris at the time.

The Japanese version of the system, the Sega Mega Drive Mini, also contains forty classic games and two bonus games. However, the game list is slightly different. It comes with Alisia DragoonAssault Suit LeynosCastle of Illusion Starring Mickey MouseColumnsComix ZoneContra: Hard CorpsDariusDyna Brothers 2 SpecialDynamite HeaddyThe Game's Crown CollectionGhouls 'n GhostsGolden AxeGunstar HeroesThe Hybrid FrontLandstalker, Langrisser II, Lord MonarchMonster World IVMUSHA, OutRun 2019, Party Quiz Mega QPhantasy Star IVPuyo Puyo 2, Puzzle & Action: Tant-R, Rent-a-Hero, Road Rash IIRockman: Mega World (known outside Japan as Mega Man: The Wily Wars), Shining ForceSlap Fight MDSnow BrosSonic the HedgehogSonic the Hedgehog 2, Sorcery Saga ISpace Harrier IIStreet Fighter II Dash Plus: Champion Edition (known as Street Fighter II: Special Champion Edition outside Japan)The Story of Thor: A Successor of The Light (known as Beyond Oasis in North America)Streets of Rage 2Strider, Super Fantasy Zone, The Super Shinobi, Sword of Vermillion, TetrisThunder Force III, Vampire Killer (known as Castlevania Bloodlines outside Japan), World of Illusion Starring Mickey Mouse and Donald Duck, Wrestleball, and Yu Yu Hakusho: Battle to Unite the Demon Plane

As with the Nintendo Mini consoles, I’ll be looking in-depth at the above games in the future, and the links will be updated accordingly. With this mini console, it is like a return to the days of old since Sega has once again rivaled Nintendo. The emulation is excellent and the console is packed with enjoyable classic games. Whether you get the Sega Genesis Mini or the Sega Mega Drive Mini, you'll get tons of enjoyment.

Final Verdict:
5 out of 5

Friday, January 1, 2021

Maze Game Review: Pac-Man Championship Edition

Pac-Man Championship Edition takes the well-known formula of Pac-Man and turns it on its head with a game focused on racking up the points rather than focusing on completing multiple stages.

Pac-Man is a veritable classic. It defined the maze game genre and became the king of arcades. Its formula has been copied and refined multiple times throughout the lifetime of the Pac-Man series, with my personal favorite remaining the ever-excellent Ms. Pac-Man.

The character has also been reinvented over the years, appearing in everything from adventure games, platformers, and kart-racing games, to name a few. However, Pac-Man is always at his best when he is eating pellets around a maze while keeping away from the pesky ghosts. It's a tried and true formula, and the formula of the maze games hasn't really changed much over the years. Pac-Man gets larger in Super Pac-Man and Pac-Man Jr.'s mazes scroll rather than remaining on a single screen. However, the way that the games are presented is largely the same.

Pac-Man Championship Edition changes the formula while maintaining the basic gameplay that made Pac-Man so popular in the first place. The maze stages are gone, and so too are the cutscenes. In their place are a timer and fantastic use of the fruit. The goal here is to eat all of the pellets on one end of the maze. Doing this causes fruit to appear on the other end of the maze. Eating that fruit causes the pellets on the other end to be replenished. This continues until the timer runs out or until Pac-Man has lost all of his remaining lives.

There is also an extra mode, which is my personal favorite. In this mode, the pellet gameplay remains the same, however eating all of the pellets on one side of the maze not only makes fruit appear but eating the fruit causes the entire layout of the other side of the maze to change as well. Pac-Man also quickly picks up speed in this mode, and so do the ghosts, making it much more exciting.

Pac-Man Championship Edition was originally released on Xbox 360 in 2007, so it has some modern flair. The mazes are presented in neon colors that light up when a ghost or Pac-Man comes near them. This happens while a pulsing bass line plays as the game's soundtrack. The game was successful for Namco, so it has since appeared on other systems, including the PlayStation 3, PlayStation Portable, iOS, and Android, among others.

An even more interesting port, however, is the official Famicom (the Japanese version of the Nintendo Entertainment System) version created by M2 and a Japanese coder known as Coke774. This version uses the Namco 163 chip, which gives the Famicom additional RAM as well as additional sound capabilities. The Famicom version of Pac-Man Championship Edition uses this chip to present a game that contains the same gameplay complete with a booming soundtrack, mixed with visuals that both mimic the ports on modern systems yet contain graphics from the original Famicom version of Pac-Man as well. This is pulled off excellently and is, by far, my favorite version of the game.

With a booming soundtrack, fantastic visuals, and addicting gameplay, Pac-Man Championship Edition is the best maze game in years. Any version is well worth your time, but I'd recommend the Famicom version over the rest. It has a great blend of classic and modern visuals and makes use of the Namco 163 chip to give the game the booming soundtrack that makes the presentation so special. The Famicom version is available in Namco Museum Archives Volume 1 and is well worth the purchase price for just Pac-Man Championship Edition alone.

Final Verdict:
5 out of 5