Showing posts with label digital eclipse. Show all posts
Showing posts with label digital eclipse. Show all posts

Friday, February 27, 2026

Platform Game Compilation Review: Disney Classic Game Collection

     

Disney Classic Games
is a compilation of four classic games based on Disney animated films. It contains both the Virgin Games version of Aladdin as well as the Capcom version. It also includes The Lion King by Westwood Studios and The Jungle Book by Eurocom. The emulation in the compilation is handled by Digital Eclipse.

It is actually an updated version of Disney Classic Games: Aladdin and The Lion King. This time around, they popped in a bonus game, the Eurocom version of The Jungle BookGame Boy, Sega Genesis, and Super Nintendo Entertainment System versions are included.

The big draw of the updated version is one that rectifies the most controversial part of the compilation. The two most popular versions of Aladdin, the Virgin Games version, which was primarily released on the Sega Genesis, is included alongside the Capcom version, which was primarily released on Super Nintendo Entertainment System. The original compilation only included the Virgin Games version. The Sega version has still not been included, but that one doesn't top most of the best of the 1990s games lists.

Like the original compilation, the Virgin Games adaptation of Aladdin includes both the Sega Genesis and Game Boy versions. The Capcom adaptation includes the Super Nintendo Entertainment System version. The prototype version of Aladdin that was compiled the same month as the version that was demonstrated at the Summer Consumer Electronics Show in 1993 is also included, which is worth playing as it is different from the final release.

The notoriously difficult video game adaptation of The Lion King by Westwood Studios is once again included. The Super Nintendo Entertainment System, Sega Genesis, and Game Boy versions are included. Emulation gives the ability to rewind and save game play states. This is a boon for all of the included games, but it is especially true for The Lion King. I wore out my hands and my brain from beating this game as a little girl. I really appreciate Digital Eclipse's emulator, as it was not as hard to reclaim Pride Rock this time around.

The Disney Classic Games Collection is a fantastic update of an already excellent compilation of 1990s platform games. The emulation is really great, as is expected from a Digital Eclipse release. Saving and rewinding are a blessing when playing these retro games. The Aladdin adaptation by Virgin Games and the Westwood Studios adaptation of The Lion King play just as well as in the previous version of this collection, Disney Classic Games: Aladdin and the Lion King. The addition of Eurocom's The Jungle Book is a neat little extra, but Capcom's version of Aladdin is the big draw here. Even better, people who own the original can also get the new version of the compilation as DLC. It's worth purchasing or upgrading as Capcom's version of Aladdin is worth it all on its own.

Final Verdict:
4½ out of 5

Sunday, February 8, 2026

Platform Game Compilation Review: Disney Classic Games - Aladdin and the Lion King


Disney Classic Games: Aladdin and The Lion King is a compilation of two of the most well remembered platform game adaptation of Disney films. It brings the Virgin Games version of Aladdin and The Lion King by Westwood Studios to consoles and Windows through emulation by Digital Eclipse.

The headlining game is a bit controversial. There were three versions of Aladdin, one by Virgin Games, one by Capcom, and one by Sega. Since the 16-bit days, there has been a lot of debate over whether the Virgin Games or the Capcom version of Aladdin was the best. In most debates, the Virgin one, primarily released on the Sega Genesis, just barely comes out on top, over the Capcom version, which was primarily released on Super Nintendo Entertainment System. The Virgin game is the version included in this compilation. Digital Eclipse included both the Sega Genesis and Game Boy versions of Aladdin. The Genesis version is, without a doubt, the better version, but it's interesting to get to play the Game Boy port in the compilation as a curio.

The other game is not controversial at all, bar it's difficulty. The Westwood Studios game adaptation of The Lion King was released for both Super Nintendo Entertainment System and Sega Genesis. Both of those versions are included in the compilation, and this one really comes down to audio preference due to the difference in the sound hardware between the two systems. Digital Eclipse also included the Game Boy version of this game as well, although, like with Aladdin, it's merely a curio since it's not a great port.

A neat inclusion is a prototype version of Aladdin that was compiled the same month as the version that was demonstrated at the Summer Consumer Electronics Show in 1993. It's a really cool inclusion, and it's really neat to see what changed from the prototype stage to the final release. The level inside the lamp, in particular, is quite different. Since this is an unfinished build, I recommend you play through the full Sega Genesis version of the game first before trying the CES version.

Disney Classic Games - Aladdin and the Lion King is a nice compilation of two of the most popular Disney video game adaptations of the early 1990s. It was created by Digital Eclipse, the studio that has been releasing emulation-based re-releases since its release of Williams arcade games in 1994, so the emulation is quite good. The regular emulation features like rewind and save anywhere really help for these games, since the 16-bit era was one where difficult platformers were still the norm. This version of the compilation doesn't have Capcom's Aladdin included, which is a bit of a bummer, but what is there is done really well, especially the inclusions of the original artwork and the CES prototype of Aladdin.

Final Verdict:
4 out of 5

Tuesday, March 7, 2023

Arcade Beat 'em Up Mega Review: Teenage Mutant Ninja Turtles - Turtles in Time

Teenage Mutant Ninja Turtles: Turtles in Time was the second, and arguably, the best, arcade game by Konami to feature the pizza-eating ninja turtles.

Teenage Mutant Ninja Turtles features a wacky plot that fits right into the 80s iteration of the franchise. The mutant from Dimension-X, Krang, stole the Statue of Liberty and the nemesis of the turtles, Shredder, mocked them on live television to get them to come after them. Once the turtles get there, they are sent through a time vortex. The turtles get flung back and forth through time as they fight their way through the past, present, and future until they get back to their own time and stop Shredder's crazy plot.

The turtles have to go through nine levels, or ten in the Super Nintendo Entertainment System version since the first visit to the Technodrome was omitted in the other versions. The levels range from the sewers, alleys, and New York City streets in the present, to prehistoric times with stone warriors and dinosaurs, to a pirate ship in the golden age of piracy, to the western United States in the Wild West era, to hover transport areas in the future, and then finally to a space station and the Technodrome for the final fight.

Konami was the leader when it came to arcade beat 'em ups in the 1990s, and this game shows that in spades. The game has satisfying kicking, punching, and jumping moves and items that can be interacted with in the environment. It has excellent animation, from the turtles, to the foot soldiers, to all of the enemies throughout time. The backgrounds are probably the best two-dimensional art that Konami has ever produced, which is saying something for a company that was so prolific in the golden age of arcade games. The art really gets you invested in the game, as each location is highly detailed and makes you feel like you are really in those time periods.

The arcade version of Konami's original arcade game was the best version with the Nintendo Entertainment System version being only for those who were interested in the extra levels. It's harder to say this time around. The Super Nintendo Entertainment System version only supported two players rather than four, and lacked some animations and voice samples compared to the arcade version. The SNES version also has an exclusive Technodrome level and a fun battle where the object is to chuck foot soldiers toward the screen. Both versions have the Neon Night Riders level, but the arcade version has a straight-forward horizontal battle on hovercraft whereas the SNES version makes extensive use of the mode 7 effects of the system to make the level an over-the-shoulder battle. The arcade version has nine bosses. The SNES version has those bosses as well, with the exception of Cement Man who is replaced with the Rat King. However, the SNES version also has Slash, fan favorites Bebop and Rocksteady, and a stronger iteration of their main foe that goes by the name Super Shredder.

There are also no-longer-available variations of the arcade version of the game through emulation as a stripped-down bonus in Teenage Mutant Ninja Turtles 3: Mutant Nightmare for the GameCube, PlayStation 2, and Xbox, as well as a remake titled Teenage Mutant Ninja Turtles - Turtles in Time Reshelled. The remake isn't worth tracking down, as it lacks the SNES extras and the three-dimensional graphics don't bring across the fun animations as well as the original two-dimensional pixel graphics. 

Teenage Mutant Ninja Turtles: Turtles in Time is a seminal arcade game. Great, responsive combat, excellent animation, fun enemies, and enjoyable boss levels make the game still fun to play thirty years after its original release. Both the SNES and arcade versions have their own qualities that make which version to play a matter of personal preference. Personally, I'd pick the SNES version for the extra bosses, the replacement of Cement Man with the more recognizable Rat King, the great use of mode 7 effects, the extra level, and especially the fun boss fight that has turtles chucking foot soldiers towards the screen. The best way to play this game is in the Teenage Mutant Ninja Turtles: Cowabunga Collection as it has both the arcade and SNES versions of the game so you can decide for yourself which is your preferred version to play.

Final Verdict:
5 out of 5

Fall of the Foot Clan ReviewTeenage Mutant Ninja Turtles II Review Coming Soon

Wednesday, September 21, 2022

Arcade Beat 'em Up Mega Review: Teenage Mutant Ninja Turtles


Teenage Mutant Ninja Turtles was an arcade game by Konami that was one of the premiere beat 'em ups when it was released in 1989. It still holds up today, especially in the newer releases that have multiplayer support over the internet.

As is common in arcade games, the story is scant, but it does get the job done. The goal of the game is to save your friends from the Foot Clan, then track down the Technodrome to defeat Krang and Shredder. The Nintendo Entertainment System version also adds a level where you have to shut down a weather machine that has been covering New York City with snow and another level where you fight a shogun in a martial arts dojo. 

Alongside the Foot Clan ninjas, Shredder, and Krang, there are also popular villains from the 1987 Teenage Mutant Ninja Turtles animated series, such as Bebop, Rocksteady, and Baxter Stockman. It also includes the lesser-known villain, Tragg the rock soldier. The Nintendo Entertainment System version of the game also includes two bounty hunters created specifically for the game, Shogun and Tora. 

Other than the fighting gameplay which feels responsive and easy to learn, the presentation is what makes this game unforgettable. It has fun character animations, both in the sprites of the turtles and those of the enemies. Two of my favorites are the animation played when one of the turtles falls down a sewer hole and those of the motorcycle-riding Foot Clan ninjas. The Nintendo Entertainment System Version has smaller sprites and simpler backgrounds, but it surprisingly includes most of the animations from the arcade version. The NES version also has two exclusive levels, the aforementioned snow-covered New York City and a level in a dojo. These levels, especially the dojo level, have some fun animations of their own including ninjas jumping up through the floor and the tiger painting that comes to life and fights the turtles. There is some slowdown,  flickering sprites, and only one type of enemy on screen at the same time in the NES version. However, it is really impressive how Konami managed to recognizably replicate the arcade version and add extra levels on such limited hardware. Digital Eclipse's emulation in the Cowabunga Collection is the best way to play the NES version, as it has options to remove most of the flicker and slowdown. 

The chiptune music is great, and it is fun that the catchy opening song is included in a sample that isn't compressed too badly. The voice samples, however, are more heavily compressed. This is fine for the electrocuting robots that channel the Daleks from Doctor Who by saying "do not resist us". The heavily compressed samples for the turtles such as "shell shocked", April's "save me", or Shredder's "tonight I dine on turtle soup" sound quite tinny and aren't as impressive as they once were. The NES version doesn't have any samples and does play a few different level songs as well as those from the NES exclusive levels, but the arcade game's music that is there has transferred quite well to the little grey toaster that could.

The arcade version has support for up to either two or four players playing simultaneously depending on the cabinet. The NES version only has support for up to two players playing simultaneously. The arcade version has unlimited continues. When I was a little girl, I went to an arcade with a pocket full of quarters. I probably paid a good ten dollars in order to get to the end. Like a lot of arcade games of the era, the ending is presented entirely through text. The text is fitting, however, and it has the same tone as the television series on which it was based. The NES version is harder, as continuing in the arcade version continues right where it left off while continuing in the NES version starts from the beginning of the current level. There are also only three continues in the NES version, although this can be changed to ten in the Cowabunga Collection. In the aforementioned collection, there is also a god option that makes the chosen turtle invincible and kills most enemies with one hit.

In addition to the arcade and NES versions, there were also versions for home computers such as Amiga, Amstrad CPC, Atari ST, Commodore 64, and DOS. There are a lot of limitations in these versions, and the controls feel a lot stiffer on each, so they aren't really worth playing. The arcade version, either in the arcade or via the emulated versions in the now-unavailable Xbox 360 version or in the Cowabunga Collection, is the best way to play this game. The emulated versions have online play, so if you enjoy multiplayer games, these versions are the way to go.

If you are interested in playing the additional two levels in the NES version, the control is just as responsive as the arcade version, so could be worth playing if you aren't turned off by the limitations of the older hardware. The best way to play the NES version is with the settings that mostly eliminate the flicker and slowdown in the Cowabunga Collection.

The Teenage Mutant Ninja Turtles arcade game is a bonafide classic that manages to hold up well to modern tastes. The fun animations, great chiptune music, and excellent level design make this one a must-play for Teenage Mutant Turtle fans as well as those who are fans of arcade beat 'em ups. The arcade version is the best version to play, but the NES version is fun if you are interested in the two exclusive levels. The Cowabunga Collection is the best choice to play as it includes both the arcade and NES versions and it sports accurate emulation, online play, and the ability to reduce slowdown and flickering on the NES version.

Addendum October 8, 2025: There is also an arcade version for the PlayChoice-10. This version is identical to the NES version, except there is a time limit in place where the game will quit when time runs out.

Final Verdict:
4½ out of 5

Teenage Mutant Ninja Turtles ReviewTeenage Mutant Ninja Turtles: Fall of the Foot Clan Review