Showing posts with label broken sword. Show all posts
Showing posts with label broken sword. Show all posts

Tuesday, May 2, 2023

Point-and-Click Adventure Fan Game Review: Broken Sword 2.5 - The Return of the Templars


Broken Sword 2.5 was a fan game based on the Broken Sword series with support from the original creators of the series, Revolution Software.

The game is in the traditional two-dimensional style of the first two Broken Sword games, as well as the fifth. It has voice acting by fans which works well and sounds similar to those in the series proper. George and Nico are the most important, and the voice actors in these roles hit all the right notes. George Stobbart's customary voice-over reciting the events in the past tense is here and is handled excellently.

The game uses a lot of the assets from the official games, with permission, so they look like the first two games in the series. The original assets are a bit of a mixed bag. They all contain great artwork, but some, especially that of the tramp, don't quite fit in with the high quality of the other assets. The game also has three-dimensional cutscenes, akin to those in Broken Sword 3, which is a shame. The hand-drawn quality of the first two games was a big draw for those titles, so it does take away somewhat from the classic feeling the rest of the game evokes.

The puzzles are pretty good. Thankfully there are no goat-on-a-tether puzzles here. The storyline mostly works as a story in-between the first and the third games, with the exception of the inexplicable addition of a character with a very final end in a previous title.

Broken Sword 2.5 is a well-made fan game that uses a mix of original artwork, with permission granted from Revolution Software, mixed with new fanmade artwork. The artwork new fits in with the original for the most part, with the exception of a character or two as well as three-dimensional cutscenes. It has a story that works for the most part as well, with the exception of a baffling inclusion of a character from the past. All in all, it's worth trying out if you're a fan of the Broken Sword series. It's available to download free from and to play through with ScummVM.

Final Verdict: 3½ out of 5

Monday, March 14, 2016

ScummVM 1.8.0 Is Out Now

ScummVM, the project that allows multiple point and click adventure games to be played on modern (and some not so modern) architectures, has been updated to 1.8.0. New in this release is support for ten new games:
  • Amazon: Guardians of Eden
  • Beavis and Butthead in Virtual Stupidity
  • Broken Sword 2.5: The Return of the Templars
  • Labyrinth of Time
  • Rex Nebular and the Cosmic Gender Bender
  • Sfinx
  • The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo
  • The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel
  • Zork: Grand Inquisitor
  • Zork Nemesis: The Forbidden Lands
Additionally, there are new ports for GCW-Zero and Raspberry Pi. The graphics subsystem for the Sierra AGI engine has been overhauled, and the SCUMM engine has also received some love. The original Maniac Mansion walking code for the V0 and V1 version of the game has been implemented, Maniac Mansion can now be played from within Day of the Tentacle, and lip sync animation has been improved in later Humongous Entertainment games.

There's a whole lot more new with this release, as it's been a long time coming, so head over to the ScummVM site and give it a spin.

Saturday, October 10, 2015

Point and Click Adventure Mega Review: Broken Sword II

The second Broken Sword was released shortly after the first, and was created in the same charming hand drawn animation style the original was known for.  It came quickly after its predecessor, and was a bit lacking due to the quick turn around, but it's still a worthwhile adventure game.

The game opens with George having to rescue Nico, who was investigating a case involving smugglers.  The two dig deeper into her case, and discover a conspiracy surrounding an upcoming solar eclipse.  The game alternates between George and Nico as the playable character, so unlike the director's cut of the first game, the remastered version of Broken Sword II doesn't add any new scenes.  The story here isn't nearly as strong as the first game, and it's hampered by a short length and a very abrupt ending, but the interactions between the characters is still the high point of the series.

What the game may lack in story and length, it more than makes up for it in presentation. George is once again voiced wonderfully, and the voice of Nico is excellent as well.  The new characters are also voiced great, and the returning characters are just as whimsical as they were in the previous game.  The music is also a high point of the series, and it continues to shine here.

What the remastered version does do is improve the resolution of much of the art.  The game has always looked great, as it has the same charming near-cinematic quality animation style of the first game.  The restoration of the art into high definition is a bit hit and miss however, as some of the retouched art doesn't quite make it up to the standards of others.  It's still the same game underneath however, and the charm of the art still manages to shine through the rough edges.

The puzzles here are excellent.  There are no confusing puzzles along the lines of the goat puzzle from the first game.  In fact, the developers acknowledge the fact with a joke regarding that puzzle, which has since become a recurring in-joke in the games of the Broken Sword series.  There are no casual style puzzles added here either, as was the case with the director's cut of the first game.  The remastered version is simply that, a version that aims to remaster the original material to modern standards as best it can.

Broken Sword II is short, and the story isn't as intriguing as the first game, but the character interaction is top notch.  On top of that, the art style, music, and puzzles are excellent.  In the end, Broken Sword II is not quite up to the standards set by its predecessor, but it's still worth a play.

Final Verdict:

3½ out of 5

Saturday, February 7, 2015

Humble Bundle Full Of Adventures

The Humble Weekly Bundle is an adventure bundle this week.  Pay whatever you like for Detective Grimoire, Broken Sword 1 & 2, and The Whispered World Special Edition.  If you pay more than the average, you'll also get The Detail: Episode 1, A Golden Wake, and Cognition: Game of the Year Edition.  If you pay $10 or more, you'll also get Broken Sword 5.

There's also a Star Wars bundle going on. There are 9 Star Wars games if you pay $12 or more, and the site says that there's more yet to be announced.

Tuesday, April 22, 2014

Point-and-Click Adventure Review: Broken Sword 5 Episode I


Fans of the Broken Sword series are divided in their opinions on the three-dimensional entries in the series, but it is almost universally agreed that the original hand-drawn titles were more enjoyable. So, when Revolution went to Kickstarter for the fifth installment with news that it would return to hand-drawn backgrounds, expectations were high. Thankfully, the first part of this two-part adventure should satisfy most fans of the series and fans of point-and-click adventure games in general.

The game's characters and some of the scene elements (such as automobiles, which fans might remember actually were also 3D models in at least one cutscene in the original game) are presented as three-dimensional models, but the backgrounds are two-dimensional and hand-drawn, giving the game somewhat of a presentation somewhere between the first three games.  This is a bit jarring at first to people who are used to the fluidity of the animation of the hand-drawn character models of the original game.  The feeling of disjointedness, however, is short-lived, as the animation of the three-dimensional character models is well done, and the art design of the characters matches the art design of the backgrounds quite well.  The game is also presented with a complete point-and-click interface similar to the original games in the series.  There is also an option to present the text in the style of either the original games or the high-definition remakes, which should please fans no matter which point they joined George and Nico on their adventures.

The game begins as George Stobbart, who is now working as an art insurer, is sent to Paris to a private viewing in an art gallery.  He meets Nico Collard there, who is still working as a reporter, and the two catch up on old times.  Unfortunately, as is often George's luck, there is a murder, and the painting is stolen, leading George to investigate on behalf of his employer, who had insured the painting and is now responsible for reimbursement.  As is usually the case with this series, the investigation soon leads to a larger conspiracy and danger for our heroes.  This is just the first part of the game, so the investigation is starting to build to the larger conspiracy before the first part ends, leaving a cliffhanger for the second.  However, this is done very well, and the pacing at which the game builds up its story is similar to that of the other games in the series.  The cliffhanger certainly serves its role well, as it leaves you wanting to know more once the credits roll.

The puzzles here are also very well done.  The puzzles never quite get as hard as some of the puzzles in the original games, but the ramp-up in difficulty is well done, but the puzzles do get more difficult and require more thinking outside the box as the game goes on.  However, despite requiring some more outside-of-the-box thinking at times, the solution to each puzzle always makes sense logically.  They are all suited to the world of Broken Sword very well, which, despite the supernatural theme of the conspiracies the couple always encounter, are always grounded mostly in reality.  The game also presents the player with a hint system if they get stuck, as well as the ability to highlight hotspots, which will prove useful for some of the smaller objects in the game's world.  If you prefer to play the game with less help, these can also be toggled on and off.

The music and voice work is always a big part of the presentation of the Broken Sword series, and it certainly doesn't disappoint here.  The music fits the scenes well and has the same sweeping orchestral feeling that fans of the series expect.  There are also parts of the game that have some other styles of music, and this also fits each scene very well.  I found myself quite enjoying a 1970s-style pop song that plays during one scene.  The voice work is excellent as well.  Rolf Saxon returns as George Stobbart, which is always a good thing, as his voice work is the main reason the narrative style of the game works so well.  The other characters are voiced excellently as well, from Nico Collard to the supporting cast.  As is usual, there are some popular characters from previous entries in the series that returns here, and they are also voiced excellently as usual.  There are some slight sound level fluctuations in some of the lines, which can be quiet at times, but unusually loud in others.  However, this doesn't happen often, so it doesn't really detract much from the game.

Broken Sword 5 Episode I is an excellent start to a game that is shaping up to be a solid entry in this excellent series.  The story is intriguing, the voice work and music are superb, and the puzzles are well done.  There are a few technical hiccups regarding the sound levels of some of the lines, and the story here is really just starting to get on its feet before it ends on a cliffhanger.  However, these small quibbles don't stop the game from being one of the best of the crowdfunded adventures to be released so far.

Final Verdict:

4 out of 5

Wednesday, April 16, 2014

Broken Sword 5 Episode 2 Releases Today

Update: The computer versions of Episode 2 are out now! The game has been updated on distribution sites to now contain both episodes in a single game. So, if you've been waiting to play until it was released as a full game, you can do so now.

Revolution has announced that Broken Sword 5 Episode 2, the final part of the crowd funded adventure, will be releasing later today at around 6PM British Summer Time for PC, Mac, and Linux. Vita, iOS, and Android versions will be following shortly.

Tuesday, April 15, 2014

Broken Sword 2 and The Shivah in Humble Bundle

For just a little while longer, you can pick up Broken Sword 2: The Smoking Mirror Remastered from Humble Bundle for any amount you feel like paying (along with Bridge Constructor, Type:Rider and Ravensword: Shadowlands).  If you pay more than the average (currently just under $4 USD), you'll also receive The Shivah Kosher Edition (along with Kingdom Rush, Knights of Pen & Paper +1 Edition, Savant - Ascent, and Syder Arcade).

As with all Humble Bundles, a portion will go to charity (in this case, the Electronic Frontier Foundation and Child's Play), and you can decide how much of your money will be split among the charities, the developers, and Humble Bundle.

Friday, March 14, 2014

Broken Sword 5 Episode I is Now On Android

The Google Play Store now has Broken Sword 5 Episode I available for purchase for Android devices.

The Revolution team has stated that it looks like they will be able to reach their quarter one 2014 release date window for the Windows, OS X, and Linux release (meaning the game should be out by the end of March), so there's not long to go before the game is complete on computer systems. The mobile versions of Episode II will come at some point after the computer releases, but no release date has yet been set for those platforms.

Wednesday, December 4, 2013

Broken Sword: The Serpent's Curse Part I is Out Now

Part I of Broken Sword: The Serpent's Curse, the fifth installment in the Broken Sword series, is now out for PC, Mac, and Linux, and will be arriving soon on Android, iOS, and PlayStation Vita.

For those who don't know, this installment, which was funded by crowdfunding through Kickstarter, returns the series to it's roots, in that it is presented in a 2D style with hand drawn backgrounds (although the characters are animated in a 3D style).

The entire game (including Part I now and Part II when it's released) can be purchased now from GOG or Steam. Part II, which will conclude the game, is scheduled to be released early next year.

Sunday, November 10, 2013

Broken Sword 5 Gets Release Dates for Its Two Parts

Revolution has posted news that Broken Sword: The Serpent's Curse, the fifth game in the series, which was successfully crowd funded through Kickstarter last year, now has release dates.

The game will be released in two parts, with the first part seeing a release for Windows, Mac, and Linux on December 4, 2013.  The PlayStation Vita version is scheduled to be released later that month.  The concluding episode will release in January 2014. Android and iOS versions will be released shortly after each episode releases on PC.

Friday, September 28, 2012

Broken Sword Mega Review

Broken Sword: Shadow of the Templars (known as Circle of Blood in the original US release) is the first game in the Broken Sword series.  It has been released in different versions: the original and the director's cut.  Like my Monkey Island mega reviews, I'll review both versions of the game here.

The game features excellent hand drawn art with fluid 2D animation in the game's cutscenes.  The director's cut adds new character portraits when the characters are talking to each other.  The updated art in high definition is hit and miss, as some of it looks really nice in high definition, whereas other pieces look simply upscaled from their originals.  The director's cut also has a new opening with new art that matches the original, as well as a truncated version of the original game's opening which now features a voice over to fit the tone of the rest of the game, and it occurs after a new scene which features the French reporter Nicole Collard in a playable role, as opposed to the original where American George Stobbart was the only playable character. The removal of the original cold open with a blank screen and a voice over by George in favor of adding Nico as a playable character has been derisive amongst fans, but I personally quite like the change. I wish there had been more playable Nico scenes in the remake, as Nico has always been seen in the original game sitting in her house, yet she tells you that she has done some investigating of her own in conversations. The new scene fills you in more on what Nico has been doing on her part of the game's mystery. The truncated version of the original opening still works well, and the cuts don't make the game lose anything story-wise.

The story is mostly serious, dealing with murder and conspiracies, but there is a lot of humor found throughout the game, mostly through George's antics and observations.  There are also some humorous references to Revolution's previous games that fans should be able to pick out. This is a dramedy rather than a straight drama, and both the dramatic and comedic elements are written well.  The story is one of the most memorable that I have experienced in an adventure game to date.

This game takes place in many different locations, mostly located in France, but there are other countries visited as well.  The locations are very memorable, with nice hand drawn art that represents each real world location very well.  The characters that George meets as he visits each location are memorable as well.  This is thanks is large part to the voice acting, which is outstanding.  The main characters, George and Nico are voiced excellently, and each of the side characters are excellent as well.  All of the voices fit the personalities of the characters, and many of the voices are memorable enough to stick with you after the game is over.  The music in Broken Sword is very nice, and it fits the mood of the game very well.  The style of music changes based on which location in the world you visit, which is a nice touch.  There is nothing that will stick in your head after the game is over, but it does add nicely to the game's atmosphere.

The game's puzzles are well thought out.  They are challenging while still being fun.  The director's cut has extra puzzles in the form pattern matching sequences that are remincent of the casual adventure puzzles in Doctor Who: The Adventure Games (which Charles Cecil of Revolution oversaw).  The new puzzles don't add much to the game, but they don't detract too much as they are few and far between.  The original game had death sequences, which were very rare, and happened at times where danger was hinted towards the player.  The director's cut eliminates the few instances where death is a possibility in the game.  The director's cut also changes a puzzle with a goat that is notorious for giving players of the original game a difficult time.  The puzzle isn't too hard, it just requires thinking outside the box.  However, the new version works just fine, slightly changing the mechanics without changing the intent of the original puzzle.

Broken Sword is considered a classic in the genre for good reason.  It is one of the best adventure games released in the mid-1990's.  The art is beautiful, the characters and the performances of the voice actors are memorable, the music fits the mood of the game, and the story is one of the best of the genre.  You can't go wrong with Broken Sword, no matter which version you choose to play.  The director's cut does have some hiccups, with uneven translation of the art into high definition and new casual adventure puzzles that don't add anything to the game.  However, if your platform only includes the director's cut (or the original), it's still worth playing.  That said, I would suggest staying away from the Game Boy Advance version if possible since it replaces a lot of the animation with still frames and elminates the excellent voice work (the Nintendo DS version also eliminates the voice work. However, it keeps the animation and adds the new close-ups from the director's cut to the dialog on the top screen, which works well).  Ultimately, the best choice for Windows users is to buy the game from GOG.com, as both the original and the director's cut version are included for the same price. That way you can get the best of both worlds.

Final Verdict:

4½ out of 5

Sunday, August 26, 2012

Broken Sword 5 on Kickstarter

Broken Sword 5: The Serpent's Curse is the latest adventure game to make the paces through the kickstarter crowd sourcing trend.

 This game is a return to the 2D roots of the series, albeit with a new graphical style. It is being developed by Charles Cecil at Revolution, the creators of the Broken Sword series, and will star the original voice actor for George Stobbart, Rolf Saxon.

 They are seeking $400,000 in funding, and are half way there at the time of this writing. If you're a fan of the series, or just like backing adventure games by adventure game veterans, then pick a tier and pledge your support.

Sunday, April 24, 2011

Original Broken Sword in Director's Cut at GOG.com

The Broken Sword Director's Cut at GOG.com now has a bonus added in. After numerous fan requests, GOG.com announced back in January that the 1996 version of Broken Sword: Shadow of the Templars is included as a bonus free of charge to anyone who purchases the Broken Sword Director's Cut from GOG.com for $5.99.

Sunday, April 17, 2011

Broken Sword II: Remastered Now Available on PC

Broken Sword II: Remastered, the updated version of Broken Sword II with new close-up art and new interactive sequences in the same style as the Broken Sword Director's Cut is now available for PC from DotEmu and GamersGate.

It is also available for the iPod Touch, iPhone, and iPad from the iTunes store.

Sunday, December 19, 2010

Four Adventure Games Ported to Apple iOS

Launch of the Screaming Narwhal, the first episode of Telltale Games' Tales of Monkey Island, is now out on iPad. The 7th Guest, Trilobyte Games' 1993 first person horror adventure, is also available on iPad, as well as iPhone and iPod Touch. Broken Sword II: Remastered, a remastered version of Broken Sword II in the same vain as Broken Sword: Remastered is also now available on iPad, iPhone, and iPod Touch. Finally, Riven, the sequel to Myst, is now available for iPhone and iPod touch. The iOS platform has certainly become a great venue for adventure games.

Friday, August 27, 2010

Broken Sword: The Director's Cut Now On PC

Broken Sword: The Director's Cut (which features new closeup art and new gameplay) is now available for the PC through digital distribution from GamersGate and DotEmu for $9.99 US/£9.99 UK/€9.99 Euro.

Wednesday, August 25, 2010

Broken Sword: Director's Cut Coming to PC?

According to this tweet on Twitter by a Kalypso Digital Ltd. employee, Broken Sword: The Director's Cut (which featured new closeup art and new gameplay) is getting a worldwide digital release on PC this week.

There have been no digital releases of the original Broken Sword on sites such as GOG.com and Steam, despite these sites having parts two and three for sale. A PC version of the director's cut would seem a likely reason for the original to not get a digital release. So, this rumor could very well be true.

Saturday, January 16, 2010

Broken Sword Director's Cut coming to iPhone & iPod Touch

It looks like it's about time I bought an iPod Touch. :)

Broken Sword Director's Cut, which had previously been released on Nintendo Wii and DS, will be coming to the iPhone and iPod Touch within the month.

The director's cut features some new puzzles, a new help system, and new cutscenes and animations by Dave Gibbons of Watchmen and Beneath a Steel Sky fame.

The Director's Cut for iPhone and iPod Touch will be entirely redesigned for the touchscreen devices, improving upon the interface in the previously released Beneath a Steel Sky Remastered.