Showing posts with label sfinx. Show all posts
Showing posts with label sfinx. Show all posts

Thursday, April 27, 2023

Free Point-and-Click Adventure Review: Sfinx

LK Avalon, the Polish developer that had previously created Sołtys, released another adventure game two years later.

Sfinx, also known as UFOs, is thematically the opposite of LK Avalon's previous game. While Sołtys focused on adult humor with its theme of a father chasing the groom who left his daughter at the alter during their wedding, Sfinx focuses on two school kids. Because of this, it is a game that can be enjoyed by all ages.

Two friends, a girl named Andzia and a boy named Wacek, are friends from school. The impetus of the game is an old professor, akin to Doc Brown from Back to the Future, who tells the children that an unidentified flying object had crashed nearby. Intrigued, as children are wont to do, the two school kids go looking for the UFO.

While the theme of Sfinx is vastly different, the interface remains graphically and functionally the same as that seen in Sołtys. This is a good thing, as the interface was the one saving grace of the latter game. It has a graphical user interface at the bottom of the screen where actions can be selected as well as inventory items. The main difference between the two games is that both the girl and the boy are controlled by the player. The drawback is that the two characters can carry four items each, and some items can only be picked up by a specific character. There are still stereotypes here, as the girl won't touch dirty items, but it's nowhere near the level of those in Sołtys. Honestly, that stereotype is innocent enough that it's easy to overlook in the grand scheme of things.

The puzzles are pretty zany but can be figured out pretty easily if you put your mind into the mindset of a cartoon. The zany style doesn't just go for the story and the puzzles, but it is also shown in the art style as well. The characters have a pleasing cartoon-style look and the colorful backgrounds complement them perfectly. Although there are no earworms that will remain in your head after you play, the music also fits with the various scenes of the game.

LK Avalon has improved upon Sołtys greatly with Sfinx. The story, art, and music are fun. The interface is easy to use, although the limitation of inventory slots is a bit of a drawback. The ScummVM team translated the game into English for the first time and released it for free on their website. While I didn't care for Sołtys, Sfinx is a game I recommend that adventure game fans give it a try.

Final Verdict:
3½ out of 5

Monday, March 14, 2016

ScummVM 1.8.0 Is Out Now

ScummVM, the project that allows multiple point and click adventure games to be played on modern (and some not so modern) architectures, has been updated to 1.8.0. New in this release is support for ten new games:
  • Amazon: Guardians of Eden
  • Beavis and Butthead in Virtual Stupidity
  • Broken Sword 2.5: The Return of the Templars
  • Labyrinth of Time
  • Rex Nebular and the Cosmic Gender Bender
  • Sfinx
  • The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo
  • The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel
  • Zork: Grand Inquisitor
  • Zork Nemesis: The Forbidden Lands
Additionally, there are new ports for GCW-Zero and Raspberry Pi. The graphics subsystem for the Sierra AGI engine has been overhauled, and the SCUMM engine has also received some love. The original Maniac Mansion walking code for the V0 and V1 version of the game has been implemented, Maniac Mansion can now be played from within Day of the Tentacle, and lip sync animation has been improved in later Humongous Entertainment games.

There's a whole lot more new with this release, as it's been a long time coming, so head over to the ScummVM site and give it a spin.