The game is in the traditional two-dimensional style of the first two Broken Sword games, as well as the fifth. It has voice acting by fans which works well and sounds similar to those in the series proper. George and Nico are the most important, and the voice actors in these roles hit all the right notes. George Stobbart's customary voice-over reciting the events in the past tense is here and is handled excellently.
The game uses a lot of the assets from the official games, with permission, so they look like the first two games in the series. The original assets are a bit of a mixed bag. They all contain great artwork, but some, especially that of the tramp, don't quite fit in with the high quality of the other assets. The game also has three-dimensional cutscenes, akin to those in Broken Sword 3, which is a shame. The hand-drawn quality of the first two games was a big draw for those titles, so it does take away somewhat from the classic feeling the rest of the game evokes.
The puzzles are pretty good. Thankfully there are no goat-on-a-tether puzzles here. The storyline mostly works as a story in-between the first and the third games, with the exception of the inexplicable addition of a character with a very final end in a previous title.
Broken Sword 2.5 is a well-made fan game that uses a mix of original artwork, with permission granted from Revolution Software, mixed with new fanmade artwork. The artwork new fits in with the original for the most part, with the exception of a character or two as well as three-dimensional cutscenes. It has a story that works for the most part as well, with the exception of a baffling inclusion of a character from the past. All in all, it's worth trying out if you're a fan of the Broken Sword series. It's available to download free from and to play through with ScummVM.
Final Verdict: 3½ out of 5