Showing posts with label wintermute. Show all posts
Showing posts with label wintermute. Show all posts

Thursday, September 1, 2016

OpenQuest Converted to Wintermute


I've been learning the Wintermute engine, which I used to create my last few adventure games. I decided to learn more about the engine by porting the open-source game, OpenQuest, to macOS and Linux, as well as Windows, via Wintermute.  Every part of the game is in place, including the triangle puzzle, which was in the original AGS version but wasn't included in the SCUMM conversion.

OpenQuest for Windows, macOS, and Linux, including source code, is available here.

Monday, December 30, 2013

Escape From The Mansion

Escape From The Mansion is an excellent free point-and-click adventure game that was made with the Wintermute engine.  It has just been updated with an extended end cut-scene.

In the game, you play a young man who goes to explore an abandoned mansion, but the ceiling collapses in front of the door, trapping him inside.  As a result, he has to find another way out.

Saturday, June 23, 2012

Reversion: The Escape and Indiegogo

Reversion is an adventure game by a small team in Argentina that is planned to have several chapters. The first chapter, The Escape is completely free.

The team started an indiegogo campaign (a crowd funding site like kickstarter for projects that are not USA based) to raise funds for the second chapter, The Meeting. They are aiming for $4,000, which isn't bad at all and is certainly doable.

The tier for a digital download for the game is $4. As this is funding for a single chapter, there is no tier for a boxed version this time. There is however, a T-shirt available at $60 and a big poster at $150, as well as many higher tiers such as the $1,800 tier in which you become a character in the game.

If you'd like to support Reversion chapter two, pick a tier and pledge your support at the Reversion: The Meeting indiegogo campaign.