Showing posts with label myst. Show all posts
Showing posts with label myst. Show all posts

Tuesday, October 18, 2016

ScummVM 1.9.0 "Myst-ery U.F.O.s Release" Is Here



ScummVM, the project that aims to re-create engines for adventure games, using the original scripts and data files, so that the games run on modern (and some not-so-modern) systems, has received a new release.

This release brings support for six new games: Myst, Myst: Masterpiece Edition, U.F.O.s (also known as Gnap), and Sierra's Hi-Res adventure games #0: Mission Asteroid, #1: Mystery House, and #2: The Wizard and the Princess.

There's also been a lot of bugfixes for Sierra's SCI games, the addition of Hercules rendering and font for the AGI games, an enhanced Sherlock games experience, and the addition of AmiUpdate on the Amiga port.

Wednesday, December 31, 2014

ResidualVM 0.2.0 "Deliverance" Is Out Now

To end 2014 with a bang, ResidualVM, the project that aims to support 3D adventure games on a wide range of modern computer platforms, has just received its latest stable release.

This release brings Myst III: Exile support, fixes some bugs in Grim Fandango, and adds game data verification on first launch (so that you'll know if your game data was copied correctly from your CDs).  There are builds available for Windows, Linux and OS X.

In the unstable builds of ResidualVM, Escape from Monkey Island is also completable with a few glitches.  The ResidualVM team is going to continue to work to get that game supported in 2015.

Saturday, December 24, 2011

Myst is Coming to Nintendo 3DS

Myst, the game that is rivaled only by Tetris for the amount of systems it has appeared on, is set to arrive on yet another new platform: the Nintendo 3DS.

Hoplite Research is developing this version of Cyan World's popular adventure. It will utilize the stereoscopic 3D screen of the Nintendo 3DS and will include all five islands from the original Myst plus the RIME Age which was introduced in realMYST.