Showing posts with label choices-and-consequences. Show all posts
Showing posts with label choices-and-consequences. Show all posts

Sunday, February 1, 2026

Choices-and-Consequences Management Simulator: Dispatch - Episode 2: Onboard Review


Dispatch: Episode 2 - Onboard was released with the first episode when Dispatch premiered. Whereas Pivot, the first episode, set up Robert's new position as a superhero dispatcher, Onboard is the episode where his job really starts going.

As a new dispatcher, Robert is given the Z-Team. It consists of the most volatile superpowered people, who are former criminals turned superheroes. The team consists of a literal bat man known as Sonar, a fire starter named Flambae who was one of the villains Robert took down as Mecha Man, a cynical woman with the power of invisibilty known as Invisigal, a strongman known as Punch Up, a female demon named Melevola, a monster made of clay named Golem, a woman who can control light waves named Prism, and a winged woman named CoupĂ©.

As before, Robert sends these heroes out to stop crimes and help various people throughout the city, which advances their experience based on how well they handled the situation. The choices and consequences part of the game has to do with Robert's interactions with his team as well as the staff at the Superhero Dispatch Network.

The team members are an eclectic bunch that are voiced well by their respective voice actors. The team member that really get to shine this episode is Invisigal. Laura Bailey really nails her sardonic attitude. The returning characters also continue to be voiced excellently by their voice actors. Blonde Blazer and her boyfriend Phenomaman get their characters fleshed out more here, especially with the tension between the pair and Robert. There are two of my favorite new characters revealed in this episode. The first is Chase, a quickster prematurely aged by his powers who worked with Robert's dad and a young man applying to be a janitor named Waterboy. The former is a hilarious man whose personality is packed with snark and the latter is a nervous but eager young man who is always wet. It really brings sweating over an interview to a new level.

The other end of the aural experience is sound effects, which are once again fitting for each situation, and music. The latter continues to shine, with a soundtrack that really fits the superhero genre as well as the office comedy genre, in equal measures.

Onboard takes everything that the premiere episode did right and expands upon it. The management simulation aspect works well, but the choices and consequences part of the episode really shine. The characters have some great quirks and their voice actors all do a great job bringing out their personalities. The music also fits both the superhero and mundane parts of the episodes, but the story is where it really shines. The characters, as an eclectic batch of battle tested heroes and villains trying to reform lead to some interesting interactions. With this episode really turning up the heat, both metaphorically and literally, it will be great to see where future episodes take the game.

Final Verdict:
4½ out of 5

Sunday, October 26, 2025

Choices-and-Consequences Management Simulator Review: Dispatch - Episode 1: Pivot


Dispatch, the episodic superhero adventure game by AdHoc Studio premiered with two episodes. AdHoc was founded by Telltale Games alumni, so there was a lot riding on the studio's choices-and-consequences superhero management game. The big question for fans of Telltale and fans of the aforementioned genres in general is whether the premiere episode was worth the wait.

Dispatch follows Robert Robertson, a non-powered human who inherited a fortune which he used to maintain a giant robot and fight crime as Mecha Man. After a mission doesn't go as planned, Robert becomes a middle manager as he dispatches superheroes to fight crime and do mundane tasks around the Dispatch universe's version of Los Angeles.

The wording in the previous paragraph was not a coincidence, as the dispatch system is highly reminiscent of the auto-play mode of Double Fine's Middle Manager of Justice. An event is reported and Robertson has to choose the superheroes on his team to respond. These heroes all take the form of archetypes from comic book superheroes, including super strong men and women, heroes who can control elements like fire, heroes who are super smart, and those who aren't human such as reptiles and robots. Dispatching requires some strategy as each hero has a unique level of combat, intellect, vigor, charisma, and mobility. Completing a mission successfully will raise the stat level, allowing the improvement of one trait for a hero.

As this is a choices-and-consequences game akin to the Dispatch team's past titles at Telltale, such as Tales from the Borderlands, the game consists of dialog options which will affect further dialog. They can sometimes also affect characters physically as well. As with most games of this type, there are also quick time events which affect physical motions performed by Robert. This game is a lot more flexible than some earlier titles, as the game begins with a pop-up with an option to have QTEs or to play the game cinematically without the requirement of any button inputs. When the latter is chosen, it is still obvious where the QTEs were located, as the action pauses for a moment before kicking back in. This is a development choice that is awkward at first but should stop taking the player out of the story as the story progresses.

In between the choices, quick time events, and dispatch strategies, a minigame will pop up to act as a tool to hack into various computer systems in the game. This takes place on a board that requires a bit of maneuvering to connect bridges over gaps to get the needed information from various points on the grid. Once everything is collected, the player exits the grid before time runs out and the story moves on. This computer hacking mechanism is quite like the LINC terminals that allow Robert Foster to traverse computer systems in Revolution Software's Beneath a Steel Sky. The difference here is that some points in the grid will have button prompts which need to be completed in the correct order.

The presentation is top-notch, with top-tier character modeling and animation combined with music and sound effects that sync up perfectly with the events unfolding in the story. The actors are all fantastic, with voices that fit the characters so well you end up focusing on the characters even when you recognize the voices of prolific actors such as Laura Bailey and Jeffrey Wright. It really does feel like watching an animated superhero series. One such animated series in particular immediately comes to mind, as Dispatch gives off real Invincible vibes.

To answer the question that began this review, the first episode of Dispatch really was worth the wait. It has fantastic characters performed by equally fantastic voice actors. The art and animation is truly amazing and the music just makes the art that much better. The storyline is also really intriguing. The management simulation mechanics also fits in surprising well with the choices-and-consequences gameplay and button-pressing prompts. For fans of either of these genres, or just those who enjoy animated superhero dramedies such as Invincible, this game is well worth playing.

Final Verdict:
4½ out of 5

Monday, June 4, 2018

The Wolf Among Us Season Two Delayed Until 2019

Telltale announced on their website, that due to the "fundamental changes" (likely referring to the restructuring after a round of layoffs that happened due to a toxic environment that cultivated in the studio after the surprise success of the first season of The Walking Dead), The Wolf Among Us Season Two has been delayed until 2019.

They've stated that the reason for the delay is because they are "committed to exploring new ways to tell our stories. Taking this extra time will allow [them] not only to focus on quality but also to experiment and iterate in order to craft something truly special".

If this means that the gameplay will be significantly different than the cut-and-paste style gameplay that's been in Telltale's games since The Walking Dead, then the delay is certainly most welcome.

Thursday, March 22, 2018

Telltale Shakeup


I last posted adventure game news way back in... 2016! Holy Moly! Since then, a lot has been going on at Telltale:

They've completed season one and season two of Batman, season two of Minecraft: Story Mode, season one of Guardians of the Galaxy (season 2 hasn't been announced... but it's pretty inevitable), and Season Three of the Walking Dead.

Plus, they announced season two of The Wolf Among Us (yes!), and announced that season four of The Walking Dead will be the final season.

Even more surprisingly, Kevin Bruner quit and Dan Connors stepped back temporarily as CEO. Then, Pete Hawley, the former general manager of games at Zynga replaced Dan Connors as CEO.

Then, on the 7th of November, a little more than a month after Pete Hawley became CEO, Telltale laid off 25% percent of its staff.

According to The Verge, the atmosphere at Telltale was toxic long before Pete Hawley came in. Kevin Bruner apparently stifled creativity and pushed employees into long crunch times.

Dan Connors was mentioned to be a much less imposing figure, but Pete Hawley isn't off to a great start. But some employees are hopeful that they'll have more creative freedom going forward.

I hope so as well. This blog was once named "Telltale Fan" after all. I wish the employees who are still at Telltale luck that they'll be able to once again make the games they want to, without being overworked. And, I wish those that lost their jobs luck in the future. If any of you haven't yet landed a new job, hopefully you will soon. And hopefully the next job will be your dream job.

Friday, May 20, 2016

Choices-and-Consequences Game Review: Minecraft - Story Mode Episode 5


Minecraft: Story Mode has been a breeding ground for new experiments at Telltale Games. The fifth episode is no exception. Rather than an episode to wrap up the season, Telltale has instead created an episode that is all about a new story.

The story of the old Order of the Stone had concluded in episode four, and episode five opens with the new Order of the Stone coming into their own with their new found fame and responsibility. This also has brought them some scorn from some of their peers. This jealousy brings a new danger to the world, and the team is split up in order to confront it head on before it’s too late.

This split up gives the group a much different dynamic than before. The new Order of the Stone has been split in half. Jesse is paired with two people who are seemingly outside of the new Order, but who have worked with Jesse before. These two are the two who were deemed outsiders in the previous adventure. They didn’t fit in, but they tried their hardest to get people to acknowledge them. They managed to do that by the time the Wither Storm was defeated, but after the new Order was formed, they once again found themselves to be outsiders. So, their inclusion in this new group is quite interesting as the two members of the new Order are now much more sure of themselves, and the two who aren’t are still trying to prove themselves. This split in the attitudes of the cast changes the tone of the game, as everyone was more or less on equal footing before. But now with this split, the two outside the Order feel out of place, even more-so than before.

That's the crux of this episode, as it is mostly about the relationships between the characters. While the first arc had a big bad that needed to be vanquished, the enemy in this episode is strictly human. As such, the voice performances are more important than even before. Thankfully, the voice cast delivers. The returning actors are excellent as usual, and the actors for the new characters deliver performances that compliment the regulars quite well. The music and art style once again compliments the story and the performances of the actor beautifully.

As this is a new story, the choices you make primarily matter only within this narrative, for now. However, the long wait between episodes is worth it, as your choices make much more noticeable changes than in previous episodes. There isn't a lot of puzzle solving, compared to previous episodes, but the choices and consequences are handled well. Additionally, now that the three episode Adventure Pass downloadable content has been announced, it is possible that your choices will make a difference in future episodes as well.

Overall, the fifth episode is a worthwhile addition to the main game. The evolution from the old Order of the Stone to the new is explored, albeit briefly. The main crux of the game is the split up group dealing with the relationships between themselves, as well as the relationships of their peers, now that they have become heroes. It's a mostly standalone title, except for a cliff-hanger at the end that sets up the events of the downloadable content. In that way, it might seem like an advertisement for future episodes to some. However, the choices and consequences are handled well, the new locations and characters are fun, and the music and voice acting is handled very well. It doesn't quite live up to the adventure and suspense of the previous episodes, and the puzzle solving is lacking in comparison, but the episode should please fans of the series.

Final Verdict:

3½ out of 5

Wednesday, April 27, 2016

King's Quest Episode 3 and Michonne Episode 3 Released

I'm back from PAX East. I'll post about my experience at the show in a bit, but for now, I'll catch up on some of the releases that have happened lately.

The Walking Dead: Michonne, the miniseries by Telltale Games that reveals what happened to the character of Michonne during the period when she left the group in the comics after the events of All Out War, is now complete, with yesterday's release of episode 3.

Also receiving its third episode yesterday was King's Quest, the official ninth game in the series, by The Odd Gentlemen.  This episode, Once Upon A Climb, tells the story of how Graham saved his future wife Valanice, who is also Gwyndolyn's grandmother.

Saturday, April 16, 2016

Choices-and-Consequences Game Review: Minecraft - Story Mode Episode 4

Telltale has been using Minecraft: Story Mode to try out new ideas, and the pacing of the series is no exception.  There is still one more episode to go in the season pass, but with this episode the Wither Storm story line is wrapped up in a satisfying, yet emotional conclusion.

As the episode begins, Jesse's gang and the Order of the Stone are both dealing with the effects of the events of the last episode.  Everyone has to team up with an unlikely ally, and in the process Jesse learns more about the Order than anyone had before, outside of the Order themselves.    The previous episode broke out of the mold of the traditional losers turned heroes story line, but this episode completely turns expectations on its head.  The story of this series has never been presented better than it is here.

Thankfully, the game play also manages to live up to the standards of the story.  There are some interesting puzzles, and the action sequences are quite memorable.  There are also some choices and consequences here that make a noticeable difference in the final moments of the game. There are quick time events, of course, bur as with the rest of the episodes in this season, they are balanced by the excellent hit counter based directly controlled combat system.  The only drawback in the game play is a maze half-way through the episode, which is not puzzle based, but trial and error based.  It's a small maze, and it doesn't last long, but it's a shame that they didn't use a puzzle to solve the maze, as they showed they can do it well in Tales of Monkey Island.  As it stands, the maze just feels like a way to artificially extend the play time.

The presentation is once again excellent as well.  The new locations are quite interesting, and as usual the blocky graphic style fits the retro 1980s feel that was the inspiration for the story.  The music once again also manages to capture that feeling fantastically.  The voice actors are also on the top of their game in this episode.  As this is the conclusion to the storyline, we get to see more of characters that haven't appeared much in the season.  These characters stand right up against the main cast, which is a testament to the skill of the voice actors.  Some of them even get their personalities and backstories more fleshed out in this story, which also helps the game not feel as one-dimensional as it did in early episodes.  This may be a family friendly story, but as Wallace & Gromit's Grand Adventures showed previously, Telltale can still deliver a fantastic story and interesting characters in a family friendly environment.

The fourth episode of Minecraft: Story Mode is a surprise early ending to the Wither Storm story line, but it is handled quite well.  The story is the best in the season, delivering plenty of surprises, and fleshing out characters, giving the whole game more depth than was evident early in the season. There are also some choices and consequences that have a noticeable effect in the story. The music, puzzles, and art style all continue to shine, and the voice actors give some of their best performances to date.  The only drawback is a maze that feels like it is there just to artificially extend the play time. Thankfully though, the maze is a short one, so it doesn't detract from the rest of the game, which is fantastic.  Telltale has used Minecraft: Story Mode as a testing ground for new ideas, and they have succeeded.  It's certainly their most diverse game in the modern era, and possibly the most diverse game they've ever made.  It's well worth experiencing the story of Jesse's group and the Order of the Stone.

Final Verdict:

4 out of 5

Tuesday, March 29, 2016

Choices-and-Consequences Game Review: The Walking Dead - Michonne Episode 1

While part of the studio is working on The Walking Dead: Season Three, another part of Telltale has decided to break from their original characters and explore a popular character from the comics.  The Walking Dead: Michonne explores the titular character, after she leaves Rick's group following the events of All Out War.  In doing so, they've managed to make the character and situation enjoyable even without knowing the source material before hand.

The game opens with Michonne having flashbacks about the traumatic events that happened to her at the start of the zombie apocalypse.  She is then brought back into the present by Pete, a fisherman who she befriended sometime after leaving Rick's group.  The game focuses on Pete and Michonne after they hear a distress call on the radio of Pete's ship, The Companion.  Of course, this being the universe of The Walking Dead, deciding to help people isn't always an easy choice.  At this point in the story, it's a few years into the zombie apocalypse, and as explored in Telltale's The Walking Dead: Season Two, the constant threat of death has brought out the worst in many people.

The story is the best part of The Walking Dead: Michonne.  It's exciting, and the characters are all entertaining in their own right.  There's a mysterious nature to each of the characters, but unlike the second season of The Walking Dead, there isn't an overabundance of characters.  The layers of mysteriousness for each character are slowly pulled back, revealing more about each of them, even in the first episode.  With this being a three episode miniseries, hopefully Telltale will manage to continue this.  This episode is quite short, but there is a lot of story packed here in that short playtime.

The presentation is also top notch.  The team has come a long way in terms of presentation, with Tales from the Borderlands being a real turning point for the studio in this regard.  The Walking Dead: Michonne continues on this trend, with excellent choreographed action scenes and a fantastic opening sequence.  The voice actors are also excellent.  The voice actress for Michonne, in particular, is a real standout.  Michonne is a character who has been hardened by the events of the apocalypse, and it really comes across in her performance.  The rest of the voice cast compliments her performance just as admirably.  The musical score is also excellent.  The choice of music for the opening number is fantastic, fitting the scenario of the game excellently.  The original compositions are also equally fantastic, helping to set the tone of the game beautifully.

Unfortunately, the game play itself doesn't shine quite as much as the story and presentation.  It's a shame that after Telltale had shown that they could improve their formula with the direct controlled combat in Minecraft: Story Mode, they are right back to being solely driven by quick time events as in The Walking Dead: Season Two.  It also lacks the branching locations of The Wolf Among Us, or the optional puzzles of The Walking Dead: Season One.  The presentation of the quick time events is given a shiny new makeover, making them look nicer than ever.  However, when they are the crux of the gameplay, with no alternative offered, they begin to become tiresome.  The choices and consequences do seem like they might be interesting this time around though.  There's already one major choice that can be made at the end of the episode that has immediate consequences.  Time will tell for the other choices, but the intense situation that Michonne and Pete find themselves in could definitely make for some major consequences in future episodes.

Telltale manages to tell a fantastic story in the first episode of The Walking Dead: Michonne.  They backed that up with a fantastic presentation, excellent voice acting, and fantastic music.  There is already one major consequence to the choices in this episode, and while there aren't too many others, the intense story could mean that there will be more major consequences as the mini-series continues to unfold.  Unfortunately, while the story and presentation really shines, the gameplay itself is a bit lacking.  The action scenes are choreographed beautifully, but when the sole means of action is solely prompted button presses, it quickly becomes quite tiresome. It's a shame that Telltale has gone back to relying solely on quick time events after showing that they can do so much more.

Final Verdict:

3½ out of 5

The Walking Dead: Michonne Episode 2 and Minecraft: Story Mode Episode 5 Are Out Now

Telltale managed to meet its projected dates for two of its series, as today sees a double release from the studio.  Minecraft: Story Mode Episode 5 sets up the scenario for the upcoming three downloadable content episodes, while The Walking Dead: Michonne is the penultimate chapter of the three episode mini-series, furthering the danger and setting up the finale.

Both episodes are available to download today across all all available platforms, except for the Wii U version of Minecraft: Story Mode.  Also, due to an unexpected delay, the PlayStation versions of The Walking Dead: Michonne Episode 2 will be delayed until the 31st of March.

Also, Telltale now has a dedicated page available for the Adventure Pass, which will be available as downloadable content and will encompass episodes 6, 7, and 8 of Minecraft: Story Mode, continuing the story from the cliffhanger at the end of episode 5.  Episode 6 will be available Summer 2016, and the other two episodes will follow shortly afterward.

Choices-and-Consequences Game Review: Minecraft: Story Mode Episode 3

After a short episode that felt like it was just the build-up to future episodes, the third episode of Minecraft: Story Mode delivers with an excellent episode that lives up to, and in many ways, exceeds expectations.

In this episode, the Order of the Stone is reunited, and the Wither Storm threat is ready to be dealt with.  However, things aren't as simple as they seem.  The story really begins to take form here. The setup for the story was interesting, but it did seem like a standard wish fulfillment story.  It still is that, of course, as it is inspired by family films of the 1980's such as Goonies and Back to the Future. However, this episode has taken that formula, and twisted it a bit.  Our would be heroes are given a lot more to work towards to achieve that dream. In addition, the choices made in the previous episodes affect the story more here than before, and there are finally some real consequences to the choices.

The characterizations here are great.  Both the reunited Order of the Stone and our young heroes are given time to shine.  It's really fun to see these two factions finally get to spend time together.  Our heroes are big fans of the Order, and that still shows.  But, in their conversations with the Order, they've shown that already grown up a lot since the first episode.  The two factions converse largely as equals, and that makes for a really enjoyable moment.  The voice work of the cast, of course, has a lot to do with that enjoyment.  Everyone here delivers some of their best work of the season.  Both Patton Oswalt and Catherine Tabor deliver great lines as Jesse, and, as always, and the supporting cast is great as well.  Depending on your choice in the first episode, you will either have a full Order of the Stone, or a complete set of people in Jesse's group.  These optional people are among the highlights of the voice cast in this episode.  It's worth playing through both just to see the different interactions between the two factions depending on who you have on your team.

I've enjoyed this season a lot as it's been bringing classic puzzles back in Telltale games, and combining them with choices and consequences gameplay quite nicely.  As I alluded to before, the choices and consequences system here is finally starting to pay off with some real consequences to your choices.  The puzzles also shine here.  This episode has one of my favorite puzzles so far, in the scene where the group searches for the remaining member of the Order, Soren the Architect.  The puzzle is also accompanied by a fun little song that is presented in the style of a 1920's recording. The entire sequence reminds me of one of Telltale's Sam & Max episodes, which is definitely a good thing.

On the subject of music, Anadel continues to deliver here.  The entire game has a retro feel to it, from the story, to the blocky graphics of the Minecraft world, to the choice of 1980's stars as the supporting voice cast. The soundtrack fits that just as well.  As we're getting farther into the story, and our heroes are getting into more danger, the tone of the music is adjusted to suit that as well, but still manages to continue the synthesized music style that worked so well in previous episodes.

The third episode of Minecraft: Story Mode really shows that this series has staying power.  The second episode felt just like a build up to a bigger story, but now that we're knee deep in it, that setup was worth it.  The story gets a major twist here, and the characters are fleshed out more than ever. The voice actors deliver their best performances of the season.  Plus, the art and music continue to work well, conveying the retro feel which the story is striving towards.  The choices and consequences are finally starting to have a meaningful impact, and the puzzles are among the best of the season so far.  The game is a great merger of classic Telltale, with puzzles, and modern Telltale, with choices and consequences.  If the season continues on the track it is now, it can very well end up being among Telltale's best games.

Final Verdict:

4½ out of 5

Tuesday, March 22, 2016

Minecraft: Story Mode DLC and The Walking Dead Season 3 Coming In 2016

Telltale updated their blog with Minecraft: Story Mode news. Episode 5 will be releasing on February 29th. Then three new episodes will be released as downloadable content that can be purchased on the platforms supported by the game. The DLC episodes will be released over the course of this year.

Also, Mashable revealed, in an article with Telltale's CEO Kevin Bruner, that The Walking Dead: Season Three will begin releasing some time this year. More news will be revealed about Telltale's third season of The Walking Dead when Comic Con International occurs between July 21st and July 24th.

Sunday, March 20, 2016

Details on Telltale's Batman Revealed at SXSW

Telltale's South by Southwest Batman panel is now online for all to see.

Some interesting things have emerged from that panel. Players will play as Bruce Wayne more than usual in a Batman game. In many situations, there will also be a choice between confronting a situation as Bruce Wayne or going all in as Batman. As Batman, you'll also be given a choice to physically harm a suspect or take a more diplomatic approach through interrogation to get the information you're seeking. You won't be able to play the whole game without becoming Batman, but the developers have stated you should be able to play a large portion of it as Bruce if that's the way you wish to play.

It is going to be similar in approach to their The Wolf Among Us series in terms of artistic presentation. It will be set in its own universe. Although it will draw from the 77 years of comic lore that already exists, the team will be able to make their own mark on the iconic characters. It will have an art style inspired by DC artists such as Jim Lee, Greg Capullo and Neal Adams.

It will have an M for mature rating, will consist of five episodes, and will begin releasing this summer.

Thursday, February 11, 2016

Telltale Is Making Monthly Releases Again

It turns out that the quick release schedule of Minecraft: Story Mode isn't a fluke after all. Their three episode Walking Dead: Michonne miniseries will be released on a monthly schedule. The first episode is coming out for computer platforms (no Linux yet though, but hopefully their Linux testing period yields results soon) and consoles (except for Wii U) on the 23rd of February, and the iOS and Android versions will be following, two days later, on the 25th.

Beyond that, they've already announced the release months for episodes two and three. Episode two will be releasing in March, followed by episode three in April. Hopefully this is a sign that their future releases, from Batman and beyond, will be released on a similar schedule.

Thursday, December 3, 2015

Telltale Is Making An Episodic Batman Series

Telltale and Warner Brothers just announced a Batman episodic series, coming to PC, Mac, consoles, and handheld devices next year. It was just announced at the Game Awards 2015 in Los Angeles a few minutes ago. No name has yet been revealed, but it certainly is a major franchise for Telltale to tackle.

The only thing known about the story is a small tidbit from the press release: "“This iteration of Batman will give fans a first-hand opportunity to dive deeper into the complex life and mind of Bruce Wayne, the duality of his own identity, and the struggle of responsibility in saving a city overcome with corruption and villainy.”

This also means that we'll be seeing Telltale's take on games from both of the major comic universes, as Telltale has already announced a Marvel game, that will be premiering in 2017.

From Minecraft Story Mode, to The Walking Dead: Michonne, to Batman, to their Marvel game, and their first season based on an original intellectual property that will be both a television show and a video game series, Telltale certainly has a lot lined up in the next few years.

Michonne To Stand Alone When She Premieres Next Year

Telltale's upcoming miniseries based on the comic character Michonne will no longer be released as downloadable content. It's now going to be a standalone title that won't require any previous titles in the series to play.

 It's also been confirmed that the first episode won't be premiering until February 2016.

Tuesday, November 24, 2015

Minecraft: Story Mode Episode 3 Is Out Now


The third episode of Minecraft: Story Mode releases for all platforms that have already received the game today, worldwide.

In other Telltale news, Game of Thrones will be getting a second season.  This was assumed from the moment of the announcement, as Telltale signed a multi-year, multi-platform contract, but now it's official.  No release window has been announced for Game of Thrones: Season Two, but Telltale has a pretty full plate from their already announced projects.  Because of this, it's likely the game won't be released until late 2016 or 2017 at the earliest.

Monday, November 16, 2015

Game of Thrones Finale Coming Tomorrow

Telltale's Game of Thrones finale will be released tomorrow for all platforms, worldwide. The entire season will also be available at retail tomorrow, as well.

Tuesday, October 27, 2015

Choices-and-Consequences Game Review: Minecraft: Story Mode Episode 2

The second episode of Minecraft: Story Mode doesn't quite match the high standards set by it's predecessor.  Episode two is quite short, but it's wide amount of differences in the choices offers a lot of options for replay.

The first episode ended with a choice on locations, similar to Telltale's previous series, The Wolf Among Us.  This time however, the two different events will each take place in this episode rather than the previous, making the two choices feel like they have more impact otherwise.  The two locations really do play out very differently, and offer widely different gameplay throughout them. There are also a number of ways to go about your task to meet the member of the Order of the Stone that you have chosen, which not only offers up a different experience, but leaves room open for those actions to have consequences in future episodes.

The new locations are both really interesting, and widely different.  They both reflect the personality of the two members of the Order.  The architect's land is full of wonderous and wild buildings and inventions, whereas the bomb expert's land is full of crazy people known as griefers, who attempt to blow you up the moment you set foot on their soil.  These moments should be fun to people who are veterans of Minecraft, as they emulate and poke good natured fun at the experience of the game. However, they're also fun to people who aren't fans, as both paths are really fun to play as they are so vastly different from each other.

There are a few moments of adventure game puzzles here, which are optional, as there are multiple ways to solve a task.   The optional puzzles in The Walking Dead: Season One were nice to have, but as they weren't actually used to further the plot, they felt like added weight.  Thankfully, that's not the case here.  The way they are handled here works really well.  It's a trend that I hope Telltale continues in their future series, as it's a nice way to bridge their classic puzzle games with their modern choice based adventures. 

The other major choice, between who to save in the former episode, hasn't had much of a difference on the impact of the story so far.  The interaction with the characters will change depending on the choice,  however, there is a major plot point that is introduced with the return of your chosen character to the group. The problem is the same no matter which character you chose.  

The presentation continues to shine here.  The graphics continue to mimic the world of Minecraft, and all of the fancy invention has been designed to fit within the rules of the universe.  They all could be built in the original game, which helps make the game feel rooted in its source material, and is a nice touch.  The voice work continues to shine, as does the digital music, which continues to fit the world well.  The Tales from the Borderlands style opening credits also continue here, and continue to work well with the style of humor that this series has presented so far.

Minecraft: Story Mode episode two doesn't quite live up to the standards set by the premiere, but it comes close.  It's a much shorter experience, but the vastly different routes mean that gamers would get a lot out of a replay session.  The optional puzzles are handled much better than in The Walking Dead: Season One, as they are actually integral to the plot.  The music and voice work are excellent, as is always the case in Telltale's games.  In addition, the music and voice work are excellent, as is always the case in Telltale's games.The art style mimics Minecraft well, and the team went to great lengths to make sure that the outlandish inventions could actually be created in Minecraft, which should please fans of the original game.  The main drawback to the episode is that the short length makes the episode feel mostly like a setup for the episodes yet to come.

Final Verdict:

4 out of 5

Minecraft: Story Mode Episode 2 Is Out Now


In a very surprise release, the second episode of Minecraft: Story Mode is out already for most platforms. It will be released for Android and iOS devices on Thursday.

The season pass disc, a retail disc for consoles that includes the first episode on the disc and the ability to download the other episodes as DLC as they're released, is also in stores today.