Tuesday, March 29, 2016

Choices-and-Consequences Game Review: The Walking Dead - Michonne Episode 1

While part of the studio is working on The Walking Dead: Season Three, another part of Telltale has decided to break from their original characters and explore a popular character from the comics.  The Walking Dead: Michonne explores the titular character, after she leaves Rick's group following the events of All Out War.  In doing so, they've managed to make the character and situation enjoyable even without knowing the source material before hand.

The game opens with Michonne having flashbacks about the traumatic events that happened to her at the start of the zombie apocalypse.  She is then brought back into the present by Pete, a fisherman who she befriended sometime after leaving Rick's group.  The game focuses on Pete and Michonne after they hear a distress call on the radio of Pete's ship, The Companion.  Of course, this being the universe of The Walking Dead, deciding to help people isn't always an easy choice.  At this point in the story, it's a few years into the zombie apocalypse, and as explored in Telltale's The Walking Dead: Season Two, the constant threat of death has brought out the worst in many people.

The story is the best part of The Walking Dead: Michonne.  It's exciting, and the characters are all entertaining in their own right.  There's a mysterious nature to each of the characters, but unlike the second season of The Walking Dead, there isn't an overabundance of characters.  The layers of mysteriousness for each character are slowly pulled back, revealing more about each of them, even in the first episode.  With this being a three episode miniseries, hopefully Telltale will manage to continue this.  This episode is quite short, but there is a lot of story packed here in that short playtime.

The presentation is also top notch.  The team has come a long way in terms of presentation, with Tales from the Borderlands being a real turning point for the studio in this regard.  The Walking Dead: Michonne continues on this trend, with excellent choreographed action scenes and a fantastic opening sequence.  The voice actors are also excellent.  The voice actress for Michonne, in particular, is a real standout.  Michonne is a character who has been hardened by the events of the apocalypse, and it really comes across in her performance.  The rest of the voice cast compliments her performance just as admirably.  The musical score is also excellent.  The choice of music for the opening number is fantastic, fitting the scenario of the game excellently.  The original compositions are also equally fantastic, helping to set the tone of the game beautifully.

Unfortunately, the game play itself doesn't shine quite as much as the story and presentation.  It's a shame that after Telltale had shown that they could improve their formula with the direct controlled combat in Minecraft: Story Mode, they are right back to being solely driven by quick time events as in The Walking Dead: Season Two.  It also lacks the branching locations of The Wolf Among Us, or the optional puzzles of The Walking Dead: Season One.  The presentation of the quick time events is given a shiny new makeover, making them look nicer than ever.  However, when they are the crux of the gameplay, with no alternative offered, they begin to become tiresome.  The choices and consequences do seem like they might be interesting this time around though.  There's already one major choice that can be made at the end of the episode that has immediate consequences.  Time will tell for the other choices, but the intense situation that Michonne and Pete find themselves in could definitely make for some major consequences in future episodes.

Telltale manages to tell a fantastic story in the first episode of The Walking Dead: Michonne.  They backed that up with a fantastic presentation, excellent voice acting, and fantastic music.  There is already one major consequence to the choices in this episode, and while there aren't too many others, the intense story could mean that there will be more major consequences as the mini-series continues to unfold.  Unfortunately, while the story and presentation really shines, the gameplay itself is a bit lacking.  The action scenes are choreographed beautifully, but when the sole means of action is solely prompted button presses, it quickly becomes quite tiresome. It's a shame that Telltale has gone back to relying solely on quick time events after showing that they can do so much more.

Final Verdict:

3½ out of 5

The Walking Dead: Michonne Episode 2 and Minecraft: Story Mode Episode 5 Are Out Now

Telltale managed to meet its projected dates for two of its series, as today sees a double release from the studio.  Minecraft: Story Mode Episode 5 sets up the scenario for the upcoming three downloadable content episodes, while The Walking Dead: Michonne is the penultimate chapter of the three episode mini-series, furthering the danger and setting up the finale.

Both episodes are available to download today across all all available platforms, except for the Wii U version of Minecraft: Story Mode.  Also, due to an unexpected delay, the PlayStation versions of The Walking Dead: Michonne Episode 2 will be delayed until the 31st of March.

Also, Telltale now has a dedicated page available for the Adventure Pass, which will be available as downloadable content and will encompass episodes 6, 7, and 8 of Minecraft: Story Mode, continuing the story from the cliffhanger at the end of episode 5.  Episode 6 will be available Summer 2016, and the other two episodes will follow shortly afterward.

Choices-and-Consequences Game Review: Minecraft: Story Mode Episode 3

After a short episode that felt like it was just the build-up to future episodes, the third episode of Minecraft: Story Mode delivers with an excellent episode that lives up to, and in many ways, exceeds expectations.

In this episode, the Order of the Stone is reunited, and the Wither Storm threat is ready to be dealt with.  However, things aren't as simple as they seem.  The story really begins to take form here. The setup for the story was interesting, but it did seem like a standard wish fulfillment story.  It still is that, of course, as it is inspired by family films of the 1980's such as Goonies and Back to the Future. However, this episode has taken that formula, and twisted it a bit.  Our would be heroes are given a lot more to work towards to achieve that dream. In addition, the choices made in the previous episodes affect the story more here than before, and there are finally some real consequences to the choices.

The characterizations here are great.  Both the reunited Order of the Stone and our young heroes are given time to shine.  It's really fun to see these two factions finally get to spend time together.  Our heroes are big fans of the Order, and that still shows.  But, in their conversations with the Order, they've shown that already grown up a lot since the first episode.  The two factions converse largely as equals, and that makes for a really enjoyable moment.  The voice work of the cast, of course, has a lot to do with that enjoyment.  Everyone here delivers some of their best work of the season.  Both Patton Oswalt and Catherine Tabor deliver great lines as Jesse, and, as always, and the supporting cast is great as well.  Depending on your choice in the first episode, you will either have a full Order of the Stone, or a complete set of people in Jesse's group.  These optional people are among the highlights of the voice cast in this episode.  It's worth playing through both just to see the different interactions between the two factions depending on who you have on your team.

I've enjoyed this season a lot as it's been bringing classic puzzles back in Telltale games, and combining them with choices and consequences gameplay quite nicely.  As I alluded to before, the choices and consequences system here is finally starting to pay off with some real consequences to your choices.  The puzzles also shine here.  This episode has one of my favorite puzzles so far, in the scene where the group searches for the remaining member of the Order, Soren the Architect.  The puzzle is also accompanied by a fun little song that is presented in the style of a 1920's recording. The entire sequence reminds me of one of Telltale's Sam & Max episodes, which is definitely a good thing.

On the subject of music, Anadel continues to deliver here.  The entire game has a retro feel to it, from the story, to the blocky graphics of the Minecraft world, to the choice of 1980's stars as the supporting voice cast. The soundtrack fits that just as well.  As we're getting farther into the story, and our heroes are getting into more danger, the tone of the music is adjusted to suit that as well, but still manages to continue the synthesized music style that worked so well in previous episodes.

The third episode of Minecraft: Story Mode really shows that this series has staying power.  The second episode felt just like a build up to a bigger story, but now that we're knee deep in it, that setup was worth it.  The story gets a major twist here, and the characters are fleshed out more than ever. The voice actors deliver their best performances of the season.  Plus, the art and music continue to work well, conveying the retro feel which the story is striving towards.  The choices and consequences are finally starting to have a meaningful impact, and the puzzles are among the best of the season so far.  The game is a great merger of classic Telltale, with puzzles, and modern Telltale, with choices and consequences.  If the season continues on the track it is now, it can very well end up being among Telltale's best games.

Final Verdict:

4½ out of 5

Tuesday, March 22, 2016

Minecraft: Story Mode DLC and The Walking Dead Season 3 Coming In 2016

Telltale updated their blog with Minecraft: Story Mode news. Episode 5 will be releasing on February 29th. Then three new episodes will be released as downloadable content that can be purchased on the platforms supported by the game. The DLC episodes will be released over the course of this year.

Also, Mashable revealed, in an article with Telltale's CEO Kevin Bruner, that The Walking Dead: Season Three will begin releasing some time this year. More news will be revealed about Telltale's third season of The Walking Dead when Comic Con International occurs between July 21st and July 24th.

Day of the Tentacle Remastered Is Available Now

Day of the Tentacle Remastered is now available to purchase for Windows and Mac from Steam, GOG.com, and The Humble Store. Your purchase at those stores will also get you a Linux version, but this version will be coming a bit after launch.  It's also available on the PlayStation Store for the PlayStation 4 and PlayStation Vita.

Sunday, March 20, 2016

Details on Telltale's Batman Revealed at SXSW

Telltale's South by Southwest Batman panel is now online for all to see.

Some interesting things have emerged from that panel. Players will play as Bruce Wayne more than usual in a Batman game. In many situations, there will also be a choice between confronting a situation as Bruce Wayne or going all in as Batman. As Batman, you'll also be given a choice to physically harm a suspect or take a more diplomatic approach through interrogation to get the information you're seeking. You won't be able to play the whole game without becoming Batman, but the developers have stated you should be able to play a large portion of it as Bruce if that's the way you wish to play.

It is going to be similar in approach to their The Wolf Among Us series in terms of artistic presentation. It will be set in its own universe. Although it will draw from the 77 years of comic lore that already exists, the team will be able to make their own mark on the iconic characters. It will have an art style inspired by DC artists such as Jim Lee, Greg Capullo and Neal Adams.

It will have an M for mature rating, will consist of five episodes, and will begin releasing this summer.

Friday, March 18, 2016

Fables Court - The Wolf Among Us Night Court Mashup



I decided to get back into video editing, and thought of a fun idea. Both The Wolf Among Us and Night Court involve trials held in the 1980’s, so I thought it’d be fun to mash them up.