Wednesday, June 25, 2025
Platform Game Review: Sonic the Hedgehog CD
Platform Game Compilation Review: Sonic Origins
Monday, October 7, 2019
Platform Game Mega Review: Sonic Adventure
Sonic Adventure starts out in a city setting, which represents the “adventure” part of the game. There are several buildings that you can choose to go into. This does get a bit tedious, as the stages are contained within the buildings, and are accessed by entering doors within those buildings.
It takes a while to get used to the layout of the entrances, as the camera often pans around you and gives you a different perspective. This can make finding the right entrance difficult at first, as all the doors look alike. Once you get the hang of it, however, it becomes second nature.
You have separate stories that unfold within the main story. Each of these stories is seen through the eyes of characters that you meet within the game. You start out as Sonic, and once you meet another character in the storyline, you can play that character’s story. This is quite a neat concept, even if it’s not a particularly original one. It’s interesting to see the storyline in someone else’s eyes besides Sonic’s for a change. The music is fitting for this game and it is rock-style music as started with the American release of Sonic CD. The voices are fitting for the characters, but the words do not match the mouths of the characters at times. The voice acting is not the best, but it’s acceptable. As for the game mechanics, the Sonic and Tails sections are by far the most fun. This is where you’ll find the trademark Sonic speed you’d expect from the series, with Sonic racing to the end, and Tails flying over certain paths that Sonic can’t reach to beat Sonic to the finish. The speed stays fast throughout the game, but it does come with a few drawbacks.
You can’t fix the camera to stay at a certain angle, so it will often wrap around your character at the most opportune times, meaning you might be rushing around a loop and the camera will pan backward. causing the movement to reverse, and Sonic to plummet to his doom.
This doesn’t happen often, but it does happen enough to become bothersome. While playing I also found certain areas where the collision detection was not properly tested, and you’ll find yourself falling through the floor at times if you’re unlucky. These problems are very minute and happen infrequently.
It’s possible that you might be able to play through the game without encountering any problems at all. The Amy portion has you avoiding Robotnik’s robots, and using a hammer to destroy enemies in your way. The speed isn’t as fast as Sonic’s or Tails, but as a result, the camera and collision detection problems are virtually non-existent, making for a pleasant gaming experience. The E102 portion (Dr. Robotnik’s robot) consists of blasting at enemies with a laser and rolling through to the end in time. These missions are fairly fun, and E102’s story is interesting enough to keep you going. Knuckles’ game consists of digging for emerald shards, over and over again. This can become quite tedious, and unless you’re an avid Sonic series fan, you might find yourself giving up before completing Knuckles’ storyline. As tedious as Knuckles’ portion of the game is, it’s nothing when compared to Big the Cat’s.
Big’s portion consists of fishing for a frog in water pools throughout the stages in the game. One can only assume that Sega was testing its fishing game ideas later seen in Sega Bass Fishing and Sega Marine Fishing when they came up with Big’s storyline. It is fun in those games as it’s expected.
In this game, however, it’s so out of place it’s almost annoying. Only the truly diehard fans will complete Big’s storyline, as once you complete it you are given the chance to play as Metal Sonic. Everyone else will find solace in the Sonic, Tails, Amy, and possibly Knuckles missions, as those are the meat of the game.
Sonic Adventure DX features improved character models and textures, changes in lighting, and improved water effects. It also adds a Chao Garden mode where you can hatch, raise, and race little blue creatures known as Chao. Sonic Adventure DX: Director's Cut keeps all of the improvements but increases the resolution and fixes some bugs.
The music is excellent, and the voices are tolerable. The Sonic and Tails storylines are a blast, but the camera and collision detection problems detract from the enjoyment. These problems persist in all versions, unfortunately, so which version you choose is a matter of which system you own as well as individual taste. The other storylines are more of a filler, as they aren’t nearly as fun as the Sonic or Tails portions. Big’s storyline is a big letdown. Fishing does not work in a Sonic the Hedgehog game. The game is worth the purchase for the Sonic and Tails portions. Only diehard fans will complete the rest of the game.
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3½ out of 5
Friday, October 4, 2019
Platform Game Mega Review: Sonic the Hedgehog
In most versions of the game, the lack of the spin dash that was introduced in Sonic the Hedgehog 2 is definitely noticed. However, there are some versions of Sonic the Hedgehog that have a spin dash, which helps a lot. No matter the version of the game, Sonic the Hedgehog still has my favorite levels of any Sonic game I’ve played. The layouts of the levels are very important in a platformer, and the level design of Sonic the Hedgehog is top-notch. There are several zones in the game, and most zones have 3 levels, with the third level being a boss battle against Sonic’s enemy Dr. Robotnik in one of his robotic contraptions.
Sonic the Hedgehog was released on a lot of systems. The game is just about equal on each system, other than control issues due to the limitations of some systems. The newer releases have savestates, or in some cases, save points where the game is automatically saved at the start of each level. This ability to save is a feature that is greatly appreciated for this game. In the original, you had to restart the game completely if you run out of lives and continues. The game also had to be restarted if somehow the power on the Sega Genesis game console was turned off. It’s nice to not worry about leaving the console on to take a break from the game for a while.
Sonic the Hedgehog on the Xbox 360 is one of my favorite versions. The game is presented well. The sound emulation is well done. The music is faithful to the original, and the sound effects sound good. There are many options for the graphics display. The default setup has the screen at the original aspect ratio with blue borders around the screen where the television screen size surpasses the game’s resolution. The blue borders really stand out and made me sick while playing. Thankfully, these blue borders (called wallpaper by the game) can be turned off, and the borders will be plain black. Even better, in my opinion, is the option to stretch the screen to match the size of your television. There is also an option to smooth the graphics. The smoothing and screen stretching is my favorite combination. This makes Sonic the Hedgehog look wonderful on an HDTV.
In modern versions, most achievements in Sonic the Hedgehog are quite evenly paced. There are quite a few easy achievements, which are given for completing the game’s zones. There are also a few harder accomplishments, such as completing a level (as well as one for the entire game) in a certain amount of time. Other accomplishments seem hard, but with the save state system, even the achievement to complete the game without dying can be completed easily. There is nothing stopping Sonic fans from trying these accomplishments without saving and loading, however.
Sonic the Hedgehog is one of the best pure platformers. If you are a Sonic fan or a platformer fan, you owe it to yourself to try this one out.
4½ out of 5



