In 1990, Lucasfilm consolidated Lucasfilm Games, Industrial Light and Magic, and Skywalker Sound into LucasArts. The next year, Lucasfilm Games became the only division to be known as LucasArts, and the other LucasArts divisions were consolidated into Lucas Digital.

In 2006, Disney purchased Pixar. In 2012, Disney purchased Lucasfilm and its subsidiaries, including LucasArts and Industrial Light and Magic. This brought the three parts of the original Lucasfilm Computer Division together under the same parent company once again.  In April 2013, Disney halted all development at LucasArts.  Today LucasArts, going once again by Lucasfilm Games, is just a licensor.

The companies that were created by former LucasArts employees, such as Telltale Games, and Double Fine Productions, licensed the LucasArts adventure game properties to make remakes and new games featuring the characters from these games.

Here is the full list of adventure games that are both developed and licensed by LucasArts (or in the case of Sam & Max, licensed by Steve Purcell, the duo's creator).

Games by LucasArts
2010
Point-and-Click Adventure. The special edition of the second Monkey Island has high definition art, music, and voice overs.

2009
Point-and-Click Adventure. The special edition of the original Monkey Island has high definition art, music, and voice overs.


2000
Point-and-Click Adventure. Guybrush fights an Australian who is buying all the land in the Caribbean.

1999
Action-Adventure. A follow-up to Fate of Atlantis. Indy and Sophia Hapgood stop the Soviet Union from finding a supernatural weapon.

1998
Direct-Controlled Adventure. Manny Calavera uncovers a mystery of crime and corruption in the Land of the Dead.

1997

Point-and-Click Adventure. Guybrush breaks a curse that has fallen upon his girlfriend and defeats a demon pirate.
Action-Adventure. The final LucasArts casual game for a decade.  Each adventure is different as each game is randomly generated.

1996
Action-Adventure. In this early casual game, each adventure is different as each game is randomly generated.

1995
Point-and-Click Adventure. Based on a concept by Steven Spielberg. Three astronauts investigate an asteroid and go to another planet.
Point-and-Click Adventure. Tim Schafer's first heavy metal game. Ben saves his gang, his girlfriend, and his very way of life.

1993
Point-and-Click Adventure. Three college students travel through time and stop an evil tentacle from taking over the world.
Point-and-Click Adventure. The original Sam & Max game. The duo travel across the USA in search of a missing Bigfoot.
Run-And-Gun Game. Two teenagers, Julie and Zeke, save their neighborhood from zombies and other monsters.

1992

Point-and-Click Adventure. Indiana Jones uncovers the power of the lost city of Atlantis before the Nazis.
Point-and-Click Adventure. Enhanced with CD music and inventory icons. Guybrush becomes a pirate and defeats a ghost captain.

1991
Point-and-Click Adventure. Guybrush searches for a treasure with powers that can get rid of the dreaded pirate LeChuck for good.