Thursday, January 29, 2026

Arcade Shoot 'Em Up Review: Galaga

Galaga is an influential shoot 'em up that was developed and released in arcades in Japan in 1981 by Namco and was distributed by Midway Manufacturing in North America. It expanded upon its 1979 predecessor, Galaxian, and brought the genre forward to its second era of static screen shooters.

The game features detailed bug-themed alien creatures that are shot at by a red and white ship below. This game separates itself from its many competitors by having multiple forms of enemy formations and attacks. Some travel back and forth along the playfield ala Space Invaders, some dive bomb towards the bottom of the screen, and others beam the player ship upwards and away from the fight. 

The latter gives the player two ships at once, albeit taken from the player's extra lives. This is quite fun while it lasts, as it allows for double gunning enemies. If you manage to keep both ships in tact, it is even possible to have a triple fighter. These early forms of power-ups gave the game a fast-paced feel that was a breath of fresh air to the genre and inspired clones and upgraded experiences both from Namco and from its competitors.

Once stage three is completed, and then after every four stages, the player gets to attempt a challenging stage. Forty enemies come into the screen in patterns without firing. The player gets a 10,000-point bonus if all are destroyed. A double fighter or triple fighter is often required to shoot every enemy, giving the game a bit of strategy by trying to power-up before the challenging stages start.

As far as sound goes, Galaga went hard by 1981 standards, with unique sound effects for player shots, multiple enemy movement sounds, and sounds for the capturing of the player ships, title screen music, challenging stage music, challenging stage ending music, music for perfecting the challenging stage, music for entering your name into the high score records, and more. This gives it a very pleasant experience, which, if you like chiptune sounds, is still fun to listen to today.

Galaga is a classic for a reason. The enemies are detailed and colorful, the sounds are plentiful, the music is still fun to experience even now, the multiple attack patterns shake things up in a satisfying way, and the double and triple fighter power-ups along with the challenging stages give the game a bit of strategy beyond just memorizing patterns. It's a game that is still worth playing, not just for shoot 'em up fans, but for fans of retro video games in general.

Final Verdict:
5 out of 5

No comments: