Tuesday, June 24, 2008
WiiWare World interviews Mark Darin about Strong Bad
Telltale's Mark Darin has been interviewed by Wii World about Strong Bad's Cool Game For Attractive People.
Sunday, June 22, 2008
Dráscula is Now Free With ScummVM
Dráscula isn't a Telltale game (or a game by the people who work there), but it's sort of relevant because it now can be downloaded completely for free and played in ScummVM. ScummVM was originally created to play the SCUMM (Script Creation Utility for Maniac Mansion) games by LucasArts (Maniac Mansion to The Curse of Monkey Island), and many of the people working at Telltale now made those SCUMM games.
So, this post IS relevant in a Six Degrees of Kevin Bacon kind of way. :) Plus, I can't help but promote a previously commercial but now freeware adventure game. :D
So, this post IS relevant in a Six Degrees of Kevin Bacon kind of way. :) Plus, I can't help but promote a previously commercial but now freeware adventure game. :D
Labels:
alcachofa soft,
dráscula,
free,
lucasarts,
open source,
scummvm,
video games
Friday, June 20, 2008
Cast Your Vote for Sam & Max Wii box art
Telltale wants to know which box art you like better for the upcoming Sam & Max Season One Wii release. Make your opinion known.
Wednesday, June 18, 2008
Bone games now available on Steam
For those of you who have yet to experience the games based on Jeff Smith's Bone comics, there is now one more option for you to get the game. Both games in the series, Out From Boneville and The Great Cow Race, are now available on Steam.
The episodes can be bought individually for $8.99 each, or in a double pack for $14.99. They can also be found in the Telltale Everything Pack, which features the Bone games, both seasons of Sam and Max, and Telltale Texas Hold'em for $69.99.
The episodes can be bought individually for $8.99 each, or in a double pack for $14.99. They can also be found in the Telltale Everything Pack, which features the Bone games, both seasons of Sam and Max, and Telltale Texas Hold'em for $69.99.
Labels:
bone,
casual,
max,
sam and max,
telltale,
texas hold'em
Monday, June 16, 2008
Welcome to Telltale Fan!
Labels:
lucasarts,
point and click adventure,
telltale,
video games
Last Life
Last Life |
However, Double Fine severed ties with the project. It had a successful Kickstarter crowdfunding campaign, however as no updates have been made on the project since 2017, and the author does not reply to comments from backers, it is unlikely it will be released.
Reality 2.0 Injokes
Telltale Texas Hold'em
In Reality 2.0, there is an ad floating by for Telltale's first game.
Back | Forward |
CSI: 3 Dimensions of Murder Injokes
"A few thousand crying fans is nothing."
Maya Nguyen, the marketing director of LZP Games explains the marketplace realities that are the company's reasoning behind the cancellation of Fuzzy & Bill as well as the ignorance of fan outcry towards the cancellation.
In-joke image from The International House of Mojo
Back | Forward |
Spectrum
The ZX Spectrum was a popular line of computers by Sinclair Research. |
1981
Collect items around Count Dracula's castle so that you can ultimately put an end to the evil vampire. |
Retrieve thirteen treasures from an abandoned goldmine-era town by searching Boot Hill and the mine. |
Find your way through the mysterious fun house before the park closes and you are thrown out. |
Find all of the treasures in a recently discovered Egyptian pyramid and escape alive. |
Teleport to distant worlds to collect items, so you can fix your spaceship and return home. |
1980
Enter a castle and remove the curse that has been placed on Count Cristo by his enemies. |
1979
As a secret agent, you must race against time to complete your mission before a nuclear power plant explodes. |
1978
The first commercial adventure game. Travel through an enchanted world in a search for 13 treasures. |
Travel from your London flat to a tropical island in search of pirates' gold. |
Dangeresque 3 Injokes
"These belong in a museum! But I'm keeping 'em anyway."
One of Dangeresque's remarks when you click on the paintings in his office is that "these belong in a museum! But I'm keeping 'em anyway". This is a reference to Indiana Jones saying that the cross of Coronado belongs in a museum in Indiana Jones and the Last Crusade. This was also used as an injoke in many LucasArts adventure games.
Back | Forward |
Reality 2.0 Injokes
"This feels... oddly familiar."
After Sam and Max are flattened to two dimensions, Max states that the feeling of being in 2D is familiar to him (since Sam & Max: Hit the Road was a 2D point-and-click adventure game).
Back | Forward |
Loom |
Loom is now supported by ScummVM, a program designed to let 2D adventure games run on multiple platforms. With ScummVM, Loom now runs on modern versions of windows, as well as Linux, Mac OS X, and many consoles such as Dreamcast, Wii, PlayStation 2, and PlayStation Portable. For a complete list of platforms supported by ScummVM, see here.
Explore Loom, courtesy of The Weaver's Guild:
Review
Indiana Jones Adventure World Injokes
Spiders! Why'd it have to be spiders?
During the first mission, Malcolm is captured by spiders. He says "Spiders! Why'd it have to be spiders?" and later "Spiders. I HATE SPIDERS!" Indiana Jones said the same thing, but about snakes rather than spiders, in Raiders of the Lost Ark. The spider scene also references the fact that sidekicks in the Indiana Jones films end up having creepy crawly creatures on them at some point during the adventure.
Later, in the first "Calendar of the Sun" mission with Indiana Jones, Indy actually says his lines from the films "Snakes! Why'd if have to be snakes?" and "I hate snakes!"
Back | Forward |
Dangeresque 3 Injokes
"The Office"
Strong Bad's drawing of Dangeresque's office looks like Sam & Max's office, right down to the two toned color scheme and rounded windows.
Back | Forward |
CSI: 3 Dimensions of Murder Injokes
"Ripped T Shirt with a logo of Fuzzy & Bill"
Fuzzy & Bill are based on Sam & Max. They are characters that were part of a webcomic that became a video game that was moderately successful, but had a cult following. The game was going to get a sequel, but the sequel was cancelled in favor of publishing Gutwrench III, a game that will sell huge amounts of copies just due to brand recognition.
In-joke image from The International House of Mojo
Back | Forward |
The Secret of Monkey Island Injokes
Maybe you should get a new faculty advisor.
In the demo, when you ask the Voodoo Lady for the magic phrase, she says "Maybe you should get a new faculty advisor.", referring to Indiana Jones and the Last Crusade.
Back | Forward |
The Dream Machine |
The Dream Machine is a claymation animated adventure game where a newly wed couple in a new apartment discovers a strange machine known as the dream machine. The first chapter is free to play online (and is bundled with the second episode on Steam for the price of a single chapter), and the other chapters are available as pay-to-play per episode or in a bundle.
A couple in a new apartment discover the secret behind a burned letter left by the previous tenant. |
Review
More secrets are discovered as you venture beyond the door into your mysterious landlord's office. |
Review
Begin the exploration of dreams with the dream machine. |
Review
Find out what your neighbors dream about. |
Review
Go into the dreams of the residents on the top floor of your building. |
Find out the identity of the mystery tenant. |
Launch of the Screaming Narwhal Injokes
"I know what would cheer up these carvings. Cheese!"
Guybrush excitedly exclaims "Cheese!" and puts his hands under his chin with his fingers curled just like Wallace from Wallace & Gromit.
Back | Forward |
Scott Adams Grand Adventures is the name that the founder of Adventure International, Scott Adams, uses for the release of his latest games, as Adventure International went bankrupt in 1985. The name is based on his later text adventure releases with graphics, the Scott Adams Graphic Adventures series.
The rights to the Adventure International games reverted back to Scott Adams, and Scott Adams has since re-released those games for free as shareware through the Scott Adams Grand Adventures website.
Adventure Games By Scott Adams Grand Adventures:
2013
2000
The rights to the Adventure International games reverted back to Scott Adams, and Scott Adams has since re-released those games for free as shareware through the Scott Adams Grand Adventures website.
Adventure Games By Scott Adams Grand Adventures:
2013
A text adventure based on the Christian Bible where you have to solve puzzles to claim your inheritence. |
2000
Scott Adams' first adventure game in 15 years has you return to Pirate's Island one more time in search of treasure. |
Subscribe to:
Posts (Atom)