Monday, April 2, 2018

Wagamama Alice and The Hundred Day's War English Tranlsation

I have obtained permission to translate the free Japanese visual novel/RPG, Wagamama Alice and The Hundred Day's War, into English. The translation is being done through GitHub so you can check it out on my repository if you're interested.

Since I posted about it on the game's forums, I thought I'd do a little progress update. It's still early days yet, as the translation just began on March 19th, and it's just me doing the translation at the moment.  There has been noticeable work that's been done so far though.

As you can see from the header image, I have created an English logo. I've also translated some of the user interface art:

Then there's the most important, but a bit more boring stuff. It doesn't come with pretty images, but the opening scene has now been translated into English.

I'll make sure to keep you all updated as the translation project progresses. :)

Thursday, March 22, 2018

Curse of Monkey Island & Maniac Mansion On Steam And GOG!

The Curse of Monkey Island and Maniac Mansion are available to buy again thanks to the licensing staff at the games division of Lucasfilm, Disney, Steam, and GOG.com!

You can pick up Maniac Mansion at Steam and GOG.com, and The Curse of Monkey Island at Steam and GOG.com as well.

If you're still in the mood for classic LucasArts goodness, there's a Monkey Island Promo on GOG.com where the Monkey Island Special Edition and the Monkey Island 2 Special Edition are each 70% off their regular price!

Telltale Shakeup


I last posted adventure game news way back in... 2016! Holy Moly! Since then, a lot has been going on at Telltale:

They've completed season one and season two of Batman, season two of Minecraft: Story Mode, season one of Guardians of the Galaxy (season 2 hasn't been announced... but it's pretty inevitable), and Season Three of the Walking Dead.

Plus, they announced season two of The Wolf Among Us (yes!), and announced that season four of The Walking Dead will be the final season.

Even more surprisingly, Kevin Bruner quit and Dan Connors stepped back temporarily as CEO. Then, Pete Hawley, the former general manager of games at Zynga replaced Dan Connors as CEO.

Then, on the 7th of November, a little more than a month after Pete Hawley became CEO, Telltale laid off 25% percent of its staff.

According to The Verge, the atmosphere at Telltale was toxic long before Pete Hawley came in. Kevin Bruner apparently stifled creativity and pushed employees into long crunch times.

Dan Connors was mentioned to be a much less imposing figure, but Pete Hawley isn't off to a great start. But some employees are hopeful that they'll have more creative freedom going forward.

I hope so as well. This blog was once named "Telltale Fan" after all. I wish the employees who are still at Telltale luck that they'll be able to once again make the games they want to, without being overworked. And, I wish those that lost their jobs luck in the future. If any of you haven't yet landed a new job, hopefully you will soon. And hopefully the next job will be your dream job.

I'm back

Sorry for the extremely long wait between posts. Thank you for your patience and understanding during the break.

The recent deaths of people close to me hit me pretty hard and I needed to take a break away from things for a while.

I'll be catching up with news for a while, and hopefully things will get back to normal soon.

And, it has to be said again - thanks again. You all are awesome.

Saturday, June 3, 2017

In Memory of Kelley Stage

I apologize for not updating this blog at all yet this year.  A girl I went to high school with, Kelley Stage, was murdered by her husband in 2015, and the trial of her husband hit me harder than I thought it would.  I didn't leave her a proper dedication on this page, but I'd like to do so now.

I suffered a lot of physical and emotional abuse in high school, as all of my friends were two years younger than me. So I suffered being beaten, burned, and enduring sexual abuse my junior high and early high school years with very little support from anyone.

Kelley was among the very few that was kind to me, and let me eat lunch at her table and made me feel welcome.  She and a handful of others are among the reason why I'm here today, as I wouldn't have been able to go on without kindness like she showed me. Sadly, I hadn't seen her since high school, and I never got a chance to thank her for her kindness because her monster of her husband took her away from the world and, worst of all, away from her kids.

So I leave this memorium to Kelley Stage, 1980-2015
She is gone, but she'll never be forgotten.

Thursday, October 27, 2016

Happy Twentieth Birthday To This Blog!

On October 27, 1996, the first iteration of my adventure blog, a subpage of MIC World, went live:


On November 7th, 1997, the adventure game page became The Mega Monkey Page, a fan site for the Monkey Island series.  On September 18, 1998, with the addition of a Grim Fandango page, the site was expanded into a general LucasArts adventure game fan site simply named Mega Monkey.  On April 25, 2000, the site briefly became known as Real Adventure, a general adventure website focusing on all adventure games.  That name lasted less than a month, as, at the time I felt it was too hard to maintain a general adventure website on my own.

On June 16, 2008, this version of the site went live on Blogger, with the title Telltale Fan.   On November 30, 2008, the site briefly became known as Autumn Double Tale when it began to cover Autumn Moon and Double Fine games in addition to Telltale games, in addition to the LucasArts titles that were made by the founders of those companies.  In 2009, this site was once again expanded to cover adventure games in general, and was given its current name of The Adventuress.

It's been a very fun 20 years, watching the evolution of the classic adventure into many different forms.  It should be really interesting to see what the next 20 years brings. :)

Tuesday, October 18, 2016

ScummVM 1.9.0 "Myst-ery U.F.O.s Release" Is Here



ScummVM, the project that aims to re-create engines for adventure games, using the original scripts and data files, so that the games run on modern (and some not-so-modern) systems, has received a new release.

This release brings support for six new games: Myst, Myst: Masterpiece Edition, U.F.O.s (also known as Gnap), and Sierra's Hi-Res adventure games #0: Mission Asteroid, #1: Mystery House, and #2: The Wizard and the Princess.

There's also been a lot of bugfixes for Sierra's SCI games, the addition of Hercules rendering and font for the AGI games, an enhanced Sherlock games experience, and the addition of AmiUpdate on the Amiga port.