Tuesday, October 18, 2016

ScummVM 1.9.0 "Myst-ery U.F.O.s Release" Is Here

ScummVM, the project that aims to re-create engines for adventure games, using the original scripts and data files, so that the games run on modern (and some not-so-modern) systems, has received a new release.

This release brings support for six new games: Myst, Myst: Masterpiece Edition, U.F.O.s (also known as Gnap), and Sierra's Hi-Res adventure games #0: Mission Asteroid, #1: Mystery House, and #2: The Wizard and the Princess.

There's also been a lot of bugfixes for Sierra's SCI games, the addition of Hercules rendering and font for the AGI games, an enhanced Sherlock games experience, and the addition of AmiUpdate on the Amiga port.

Duke Grabowski Episode 1 Is Out Now

The first episode of Duke Grabowski, the crowd funded adventure game by Venture Moon (the new venture by a trio of developers that made Autumn Moon's adventures, including Bill Tiller himself), is finally here on Steam.

The game follows a brutish pirate named Duke, who longs to be a captain.  It's set in the same world that was introduced in Ghost Pirates of Vooju Island.

Monday, September 26, 2016

Day of the Devs 2016

It appears that the Day of the Devs lounge that was at the GDC in March isn't the only Day of the Devs event that's being held this year.  Double Fine's fourth annual Day of the Devs event is going to be available to the general public soon.

It is a day that is full of gaming fun, from Double Fine and other developers.  Plus this year, they are accepting game submissions from the public.  The game selection will be locked down in the next few weeks, so if you want to take part, head over to the website now and fill out the form linked at the bottom of the page.

The event takes place this November 5th at The Midway in San Francisco, and, as always, admission is free.

Sunday, September 25, 2016

King's Quest: Snow Place Like Home Is Out In Two Days

The penultimate chapter of the five episode King's Quest by The Odd Gentlemen, Snow Place Like Home, is arriving on the 27th of September.

Thursday, September 1, 2016

OpenQuest Converted to Wintermute

I've been learning the Wintermute engine, which I used to create my last few adventure games. I decided to learn more about the engine by converting the open source game, OpenQuest, to the Wintermute.  Every part of the game is in place, including the triangle puzzle, which was in the original AGS version but wasn't included in the SCUMM conversion.

OpenQuest for Wintermute is available here, and sourcecode is available here.

Thursday, August 18, 2016

My Games

For the past month, I've been working on some open source adventure games as part of a Game Jam that took place while the Double Fine Forums were down during an upgrade. I also just completed a new, small, one room adventure game called Dreamcat. It is meant to serve as a template to make your own low resolution games using Wintermute. All of my available games can be played through the links below.

Friday, May 20, 2016

Minecraft: Story Mode Episode 5 Review

Minecraft: Story Mode has been a breeding ground for new experiments at Telltale Games. The fifth episode is no exception. Rather than an episode to wrap up the season, Telltale has instead created an episode that is all about a new story.

The story of the old Order of the Stone had concluded in episode four, and episode five opens with the new Order of the Stone coming into their own with their new found fame and responsibility. This also has brought them some scorn from some of their peers. This jealousy brings a new danger to the world, and the team is split up in order to confront it head on before it’s too late.

This split up gives the group a much different dynamic than before. The new Order of the Stone has been split in half. Jesse is paired with two people who are seemingly outside of the new Order, but who have worked with Jesse before. These two are the two who were deemed outsiders in the previous adventure. They didn’t fit in, but they tried their hardest to get people to acknowledge them. They managed to do that by the time the Wither Storm was defeated, but after the new Order was formed, they once again found themselves to be outsiders. So, their inclusion in this new group is quite interesting as the two members of the new Order are now much more sure of themselves, and the two who aren’t are still trying to prove themselves. This split in the attitudes of the cast changes the tone of the game, as everyone was more or less on equal footing before. But now with this split, the two outside the Order feel out of place, even more-so than before.

That's the crux of this episode, as it is mostly about the relationships between the characters. While the first arc had a big bad that needed to be vanquished, the enemy in this episode is strictly human. As such, the voice performances are more important than even before. Thankfully, the voice cast delivers. The returning actors are excellent as usual, and the actors for the new characters deliver performances that compliment the regulars quite well. The music and art style once again compliments the story and the performances of the actor beautifully.

As this is a new story, the choices you make primarily matter only within this narrative, for now. However, the long wait between episodes is worth it, as your choices make much more noticeable changes than in previous episodes. There isn't a lot of puzzle solving, compared to previous episodes, but the choices and consequences are handled well. Additionally, now that the three episode Adventure Pass downloadable content has been announced, it is possible that your choices will make a difference in future episodes as well.

Overall, the fifth episode is a worthwhile addition to the main game. The evolution from the old Order of the Stone to the new is explored, albeit briefly. The main crux of the game is the split up group dealing with the relationships between themselves, as well as the relationships of their peers, now that they have become heroes. It's a mostly standalone title, except for a cliff-hanger at the end that sets up the events of the downloadable content. In that way, it might seem like an advertisement for future episodes to some. However, the choices and consequences are handled well, the new locations and characters are fun, and the music and voice acting is handled very well. It doesn't quite live up to the adventure and suspense of the previous episodes, and the puzzle solving is lacking in comparison, but the episode should please fans of the series.

Final Verdict:
3½ out of 5