Interactive Fiction

For graphical text adventures, see interactive fiction with graphics.

Released
2013
Text Adventure. A game based on the Christian Bible where you have to solve puzzles to claim your inheritance.

2000
Text Adventure. Scott Adams' first game in 15 years. You return to Pirate's Island one more time in search of treasure.

1997
Free Text Adventure. A private in the Inquisition Guard explores an unknown area of the Great Underground Empire.

1983
Text Adventure. Return to Pirate's Island in search of treasure.

1982
Text Adventure. A detective must investigate an apparent suicide which is more than it seems.
Text Adventure. To save the dying king, retrieve a magic elixir from a faraway land before it's too late.
Text Adventure. Explore a remote island facing a hurricane and an active volcano. Part one needs to be completed to play part two. 
Text Adventure. Explore the island to discover the secret hidden within. Part two is played with a code from completing part one.
Text Adventure. Survive the horrors of the dungeon and you earn your reward.

1981
Text Adventure. Enter Cranston Manor to find the 16 treasures to break the curse of the town of Coarsegold.
Text Adventure. Collect items around Count Dracula's castle so that you can ultimately put an end to the evil vampire.
Text Adventure. Retrieve thirteen treasures from an abandoned goldmine-era town by searching Boot Hill and the mine.
Text Adventure. Find your way through the mysterious fun house before the park closes and you are thrown out.
Text Adventure. Find all of the treasures in a recently discovered Egyptian pyramid and escape alive.
Text Adventure. It was the basis for Leisure Suit Larry.  Find items to win the affections of various women.
Text Adventure. Teleport to distant worlds to collect items, so you can fix your spaceship and return home.
Text Adventure. Enter the Great Underground Empire once again on a quest to defeat the wizard of Frobozz.

1980
Text Adventure. Enter a castle and remove the curse that has been placed on Count Cristo by his enemies.
Text Adventure. Travel through the Great Underground Empire to find the Nineteen Treasures of Zork.

1979
Text Adventure. As a secret agent, you must race against time to complete your mission before a nuclear power plant explodes.

1978
Text Adventure. First commercial adventure game. Travel through an enchanted world in a search for 13 treasures.
Text Adventure. Travel from your London flat to a tropical island in search of pirates' gold.

1977
Text Adventure. Created by Will Crowther in 1975 and 1976, and expanded in 1977 by Don Woods. Navigate caverns to find treasure.

1974
Text Adventure. Created by Peter Langston in 1973 and 1974 using his scripting language Wander. Lost for years until it was found in 2015.

1973
Text Action Adventure. It was created by Gregory Yob in 1973. It's a text-based game that contains elements used in adventure games.