Ghost Pirates of Vooju Island |
The concept began life at LucasArts as an idea to control three different characters in a Monkey Island game. Bill Tiller liked the idea of being able to play as ghost pirates, and took the idea with him after he left. Like Autumn Moon's first game, A Vampyre Story, some of the puzzles center around the fact that the characters aren't human. It is set in a fictional area called the Azurbbean, based on the real-life Caribbean.
The game was announced after A Vampyre Story 2: A Bat's Tale, but was released before it. It was first released in Germany on November 6, 2009 and received an English release on February 19, 2010.