Psychonauts in the Rhombus of Ruin is a Virtual Reality game with a story that takes place directly in the middle of Psychonauts and Psychonauts 2.
The game takes place directly after the end of Psychonauts on the mission to rescue Lili's father, the leader of the Psychonauts. The plane they are on goes down while flying over the Rhombus of Ruin due to an abundance of psylirium, a radioactive material that is mentally disorienting to most psychics.
Because Razputin Aquato is a powerful psychic, he is able to mostly overcome the effects of psyliryum, making him the only person who can uncover the plot behind the leader's disappearance as well as to save his fellow Psychonauts and his girlfriend Lili.
It is one of the best uses of virtual reality that I have played so far since it sticks to the strengths of the concept while avoiding the pitfalls of the current technology. To reduce the possibility of motion sickness, the game can be played while sitting. It plays like a point-and-click adventure game where the motion of your head acts like a cursor, while there are text prompts for objects with which you can interact.
The story is also told in a fantastic way that makes complete sense why Raz would be seated as he serves as your eyes and ears. You can use many of his psychic powers to manipulate the environment as well, with many powers from the original Psychonauts making their return. There are many characters that make their return as well, including one that fleshed out a larger backstory than they were given in the original game.
The music and art style was a big part of what made the original Psychonauts so appealing, and Double Fine did a fantastic job capturing the spirit of the original in both respects. The opening has my favorite song in the franchise so far, as it is a James Bond-style spoof complete with over-the-top female vocals. You can also move your head around to view the credits in virtual reality which was a nice touch. The rest of the game retains that spirit as well. There aren't as many areas to play around, so there isn't as much of a vast difference in art styles between the real world and the mental worlds, but they all adhere to the aesthetic set by the original game.
Psychonauts in the Rhombus of Ruin is a fun virtual reality point-and-click adventure take on the world of the Psychonauts. The voice acting, art style, and music are all great and adhere to the style of the previous game. The story is also fantastic and ties the virtual reality aspect into the story well. It's a shame Double Fine hasn't released a version of the game without the headset requirement, but if you have a PlayStation 4 and a PlayStation VR or a Windows computer with a VIVE or Oculus headset it is well worth playing.
Final Verdict:
4½ out of 5
No comments:
Post a Comment