Thursday, September 1, 2016

OpenQuest Converted to Wintermute

I've been learning the Wintermute engine, which I used to create my last few adventure games. I decided to learn more about the engine by converting the open source game, OpenQuest, to the Wintermute.  Every part of the game is in place, including the triangle puzzle, which was in the original AGS version but wasn't included in the SCUMM conversion.

OpenQuest for Wintermute is available here, and sourcecode is available here.

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