Monday, July 7, 2025

Animation Software Review: Disney Presents The Animation Studio


In the 1980s and 1990s, the animation department of The Walt Disney Company worked with video game developers to bring its animated films to the interactive industry. This led to video games with sprites, backgrounds, and cutscenes that impressively mimicked the art style of the big screen versions. When combined with satisfying game play, this brought about well-regarded video games such as the classic Virgin Games platformer, Aladdin, and the woefully forgotten Blue Sky Software puzzle game, Hare Raisin' Havoc.

In 1990, Disney partnered with Silent Software to bring things one step further with the release of The Animation Studio for Amiga and DOS.

This art and animation tool brought the techniques of hand-drawn animation that were employed by The Disney Animation Studio into the hands of consumers on standard home computer systems.

Disney animators worked hand-in-hand with the developers at Silent Software, even going as far as converting animations of classic Disney productions into TAS format, displaying pencil-style outlines of cartoons utilizing such techniques as squash-and-stretch with Tweedle Dee and Tweedle Dum from Alice in Wonderland, a fluid walking animation of Mickey Mouse's faithful pup Pluto, and even an animation of Mickey himself walking towards the camera.

My favorite of the bunch is a super-short cartoon that demonstrates a finished, fully colored animation of Donald Duck. The famous duck looks at a CRT screen of a computer displaying the face of Mickey Mouse, which leads Donald into one of his common temper tantrums.

As for the tools themselves, there is still a lot to like, even thirty-five years later. A black-and-white pencil test is created using frames, with a digital version of semi-transparent "onion paper" providing the means to see the difference between the current frame and the last. After the frames of the pencil test are adequately cleaned up, the frames are colorized using a 1990s art Interface that should be familiar to anyone who has ever used Microsoft Paint.

For computers with sound cards, or for versions of the game bundled with the Disney Sound Source branded version of the Covox Speech Thing, there is a library containing dozens of sound effects straight from the Disney sound archive.

There are many more sophisticated programs available today to create animations, and each one is capable of creating animations well above the 640x480 maximum resolution available in The Animation Studio. There is something to be said about using tools modeled after Disney's own process to create animations that use sound effects from Disney's own sound library. Like watching Disney's hand animated films today, it is like stepping back to a simpler time before three-dimensional presentations using millions of polygons in ultra high definition resolutions. Sometimes, simple can be satisfying.

Final Verdict:
3½ out of 5