Tuesday, December 31, 2013

Progress Update on The Journey Down Chapter 2

If you're like me, you might be wondering how chapter 2 of The Journey Down is coming along. Luckily, the Chapter 2 Work in Progress thread at Desura has just been updated with news and new screenshots.

They've got an internal preliminary playable-to-the-end build of the game up and running, but there's a lot of things missing yet and most of the movies are still animated storyboards. There are still some puzzles that need inside knowledge to solve, but they hope to have an internal beta version of the game ready by February that will allow the game to be completed by people who don't know the solutions to all the puzzles.

It's good to know that chapter two is coming along nicely, as The Journey Down Chapter One was one of my favorite adventure games of last year.

Gemini Rue Available For Android, Mac, and Linux

Gemini Rue, the sci-fi dystopian adventure game by Joshua Nuernberger and published by Wadjet Eye Games, is now available for Mac and Linux (as well as Windows) from Steam and on Android devices on Google Play.  It's also available on iTunes in a universal app for iPhone, iPod Touch, and iPad.

Monday, December 30, 2013

Escape From The Mansion

Escape From The Mansion is an excellent free point-and-click adventure game that was made with the Wintermute engine.  It has just been updated with an extended end cut-scene.

In the game, you play a young man who goes to explore an abandoned mansion, but the ceiling collapses in front of the door, trapping him inside.  As a result, he has to find another way out.

Saturday, December 21, 2013

The Cave Is Now Available For Android

After releasing for the Android based Ouya game console earlier this month, The Cave has now arrived on the Google Play store for other Android devices. Even better, the Android port has 1080p resolution and other enhancements that weren't possible on other mobile platforms.

Tuesday, December 17, 2013

The Walking Dead: Season Two Release Dates

Telltale just made a post on Twitter announcing the release dates for The Walking Dead: Season Two Episode 1: All That Remains.

It will release later today for PC and Mac (through the Telltale Store and Steam) and for PlayStation 3 in North America. It will then release tomorrow worldwide for Xbox 360. The iOS version will be coming later this week. The European PlayStation 3 release date, as well as the release dates for the Vita and Ouya versions have not yet been set.

Interview With Gene Mocsy About 1954: Alcatraz

While we're on the subject of Gene Mocsy, you might remember that he started a company called Irresponsible Games, whose first game will be a point-and-click adventure game called Alcatraz: 1954, which, unsurprisingly is about escaping from Alcatraz prison in 1954. Gene originally designed the game himself using the Panda3D-based engine that MunkyFun designed for Autumn Moon's adventure games A Vampyre Story and Ghost Pirates of Vooju Island. However, the game soon was picked up by the German adventure developer Daedalic, and it was converted to their Unity-based engine.

GamingLives has an interview with Mr. Mocsy which details that event, and gives many more details about his company's first game. One of the most interesting details in the interview is about the wide choice the player has in solving the puzzles, and the consequences some of those choices might have:

"Multiple solutions are something I always want when I play games – that and an overhead map. I made sure those were in my game. It was a bit of a hassle, but I scripted the original game myself, so it was just a matter of my time. When Daedalic bought the game and re-ported it to their engine, they created an enormous flowchart of all the possibilities – that was when I realised the headache I’d caused everyone! It’s all for the player. I want you to keep moving ahead and not waste time guessing what the designer intended."

"Certain quest-lines get even more exciting and tension-filled [depending on your earlier actions], I’ll put it that way. Don’t worry about making wrong choices – you’re escaping from Alcatraz, there’s no time to second-guess yourself. Just go."

The game will be coming soon to PC. Daedalic had announced that it would be released this year, however, as no concrete release date has yet been set, it probably won't make that release window.

Monday, December 16, 2013

The Perils of Man Delayed To Early 2014

You may be wondering what is going on with the upcoming free iOS adventure game The Perils of Man, which is being developed by IF Games and designed by Bill Tiller and Gene Mocsy of Autumn Moon.

Its previous release date of October 2013 came and went, and the official Facebook page has been surprisingly quiet about the situation.

The game's FAQ has recently been updated, indicating that the game has been delayed to early 2014. However, there's no word on whether they still plan on releasing the game in two episodes as originally planned.

Al Lowe and Josh Mandel Quit Replay Games

Leisure Suit Larry creator Al Lowe and co-writer Josh Mandel have left Replay Games due to the abusive and destructive behavior of Replay founder and CEO Paul Trowe.

As you know, last year he sabotaged fellow Kickstarter campaigns with false press releases and hurtful and deceitful comments (both under his own name and possibly under an assumed name).

Unfortunately, that behavior hasn't stopped, as he posted some hurtful words and unfounded claims at the SpaceVenture Kickstarter page in October. That behavior caused several Replay volunteers to criticize Paul's behavior publicly, leading Paul to fire them and ban them from the Replay forums. Worse, he insulted and publicly outed one volunteer as a transsexual woman (her name has been omitted from the twitter post to save her from any more emotional duress).

Additionally, Kotaku has posted an article that details Paul Trowe's arrest in October 2012 for showing a sex video to an underage teenage girl.

Al Lowe has stated that his leaving the company had to do with these and other reasons. Replay Games still owns the rights to make Leisure Suit Larry games for now, but if they do decide to make more, it will be without Al Lowe or Josh Mandel.

I would like to wish Al and Josh (as well as the Replay volunteers and employees who were affected by this) the best of luck in the future.

Thursday, December 12, 2013

Jason The Greek on Kickstarter

Jason The Greek is a Kickstarter campaign for a 2D animated point-and-click adventure game inspired by Monkey Island, Sam and Max Hit the Road, Discworld and the Hector Badge of Carnage series, set in Ancient Greece. If the Kickstarter is successful, the tentative release date for the game is the summer of 2014 with a DRM-free release for Windows, Mac, and Linux.

The campaign is seeking £10,000, and they are nearly there with only about £2,000 and 61 hours to go.  A DRM free version of the game, and a thank-you in the credits, is available for Windows, Mac, or Linux for only £5 for the next 80 pledgers (and £8 after that).  In addition, you can get an early alpha test version of the game at the £10 tier, an alpha and a beta test version at the £15 tier, a DVD copy of the game and poster at the £20 tier, an in-game statue bust of yourself at the £30 tier, and many more goodies at the higher tiers.  So, if you're interested in a classic style point-and-click adventure with an Ancient Greek twist, then choose a tier and support the Jason The Greek Kickstarter.

Monday, December 9, 2013

Game of Thrones and Borderlands Series By Telltale

At the Spike TV VGX awards, Telltale has announced two new episodic series.  The first is based on the HBO series (which itself is based on a series of novels) called Game of Thrones.  The teaser trailer can be viewed here.

The second series is based on Gearbox's Borderlands series, and is titled Tales From The Borderlands.  The teaser trailer for this one shows a bit more, including some new characters, and some dialog by Handsome Jack.

No release date for either title has been set yet, but IGN is reporting that both Game of Thrones and Tales From The Borderlands are set for release in 2014.

Sunday, December 8, 2013

Al Emmo Enhanced Is Out Now

Himalaya Studios, the commercial game label of AGDI Interactive, the team behind many well received free Sierra fan remakes, has released an enhanced version of their first commercial game, Al Emmo and the Lost Dutchman's Mine.

The enhanced version includes a new voice actor for Al Emmo, improved 2D cutscenes, a new scoring and achievement system, and more. 

It's available now for $10 USD from the Himalaya Store and Desura. It's also up on Steam Greenlight, if you wish to vote for it to be included on the Steam marketplace.

Wednesday, December 4, 2013

Broken Sword: The Serpent's Curse Part I is Out Now

Part I of Broken Sword: The Serpent's Curse, the fifth installment in the Broken Sword series, is now out for PC, Mac, and Linux, and will be arriving soon on Android, iOS, and PlayStation Vita.

For those who don't know, this installment, which was funded by crowdfunding through Kickstarter, returns the series to it's roots, in that it is presented in a 2D style with hand drawn backgrounds (although the characters are animated in a 3D style).

The entire game (including Part I now and Part II when it's released) can be purchased now from GOG or Steam. Part II, which will conclude the game, is scheduled to be released early next year.

Wednesday, November 13, 2013

GOG.com Insomnia Sale

GOG.com is having a very interesting sale. They have 101 games on sale for up to 80% off, but there are limited quantities available for each game, and when all the quantities available are sold, the next game is offered.

It's a very unusual sale, and quite clever, plus there have been a few adventure games available, so I thought I'd mention it here.  Right now, Jack Keane 2 is on sale for 60% off, but at the time of this writing there are only 24 left, so it'll go quick before the next deal is up.

Sunday, November 10, 2013

Kickstarter for Obduction, from the creators of Myst

Another kickstarter from an adventure game veteran is ending soon. Obduction is an adventure game from Cyan, the creators of Myst and Riven. Like those games, Obduction is a first person adventure game that puts you in a new world with many areas to explore, and many puzzles to solve.

The kickstarter campaign is seeking 1.1 million dollars, however it is nearly there, with less than $200,000 to go, and only 5 days left. The tier to get a digital version of the game for Windows or Mac is $25, the $45 tier will get you a digital strategy guide, a digital copy of the soundtrack, and a digital artbook, and the $75 tier will get you a boxed special edition of the game plus your name as a "Box Backer" in the credits. As usual, there are many other tiers to choose from, so pick your tier, and support Cyan at the Obduction Kickstarter.

Kickstarter For The 7th Guest 3: The Collector

Yet another adventure game veteran has created a kickstarter campaign to seek crowd funding to a sequel to a classic franchise. The 7th Guest 3: The Collector is a campaign, by the original developer Trilobyte Games, for a third game in the full-motion video horror adventure series that previously brought us The 7th Guest and The 11th Hour.

The kickstarter campaign is seeking $435,000 US, and is currently an eighth of the way there with 27 days left to go.  Like its predecessors, The 7th Guest 3 will be presented in a full motion video format, and will once again feature the mysterious Stauf mansion which will be filled with diabolical toys, puzzles, and artifacts.

A digital version of the game for Windows, Mac, or Linux is available at the $20 tier, an additional download for iOS is available at the $25 tier, in-game credits are available at the $30 tier, a digital version of the soundtrack is available at the $40 tier, and a special edition boxed DVD version is available at the $100 tier.  There are many other tiers to choose from, so if you enjoy this type of game, or just like showing your support for adventure game veterans, show your support and pick a tier at the The 7th Guest 3: The Collector Kickstarter.

Broken Sword 5 Gets Release Dates for Its Two Parts

Revolution has posted news that Broken Sword: The Serpent's Curse, the fifth game in the series, which was successfully crowd funded through Kickstarter last year, now has release dates.

The game will be released in two parts, with the first part seeing a release for Windows, Mac, and Linux on December 4, 2013.  The PlayStation Vita version is scheduled to be released later that month.  The concluding episode will release in January 2014. Android and iOS versions will be released shortly after each episode releases on PC.

Saturday, November 9, 2013

Pick 3+ Games, Pay $5+ In GOG.com Charity Promo

The GOG.com Charity Promo is a charity campaign where you pick at least 3 games, and pay at least $5, and the entire price you choose to pay for the game will go to charity. GOG.com will even donate the fees it costs to process your orders (estimated at $0.25 for every $1), so 100% of your order will go to the charity you pick. You can choose between WWF, World Builders, and Gaming for Good.

There are 13 games to choose from, including the adventure games The Whispered World, Gemini Rue, and Botanicula.  The non-adventure games in the package include FTL: Faster Than Light, pid, Anodyne, Escape Goat, Creatures Village, Waking Mars, Incredipede, Driftmoon, Darwinia, and Oddworld: Abe's Odyssee.

Lilly Looking Through Is Out Now

Another successful kickstarter delivers with the fantastically artistic adventures of a little girl named Lilly, in Lilly Looking Through. It is available now from developer Geeta Games for $9.99 for the regular version or $19.99 for a deluxe version, which also includes a Steam key and a PDF of artwork from the game.

Thursday, October 31, 2013

Blackwell Deception is free for Halloween

Blackwell Deception has been updated with higher quality portraits. To celebrate, they are giving the game away for free until November 1 at 11:59 PM Eastern. To get it, just go to rosablackwell.com and enter the discount code BOO when checking out Blackwell Deception.

The Walking Dead Season Two Pre-Orders Open

Telltale Games has a trailer available for The Walking Dead Season Two. They also are now taking pre-orders for the PC and Mac versions. If you pre-order directly from their online store, you'll also get a bonus DVD at the end of the season, with all the season's episodes and extras such as behind the scenes videos, for just the cost of shipping.

Tuesday, October 15, 2013

Contest To Win The Kyrandia Series from GOG.com

Update: The contest is over. Congratulations to chyron8472! Enjoy your games!

GOG.com has graciously given The Adventuress a download code for all three Legend of Kyrandia games, so I've decided to hold a little contest.

For a chance to win the code, simply post at this thread on The Adventuress forums why you would like to own The Legend of Kyrandia series. I'll pick a winner on the 5th of November. Good luck!

Monday, October 14, 2013

The Complete Legend of Kyrandia Series At GOG.com

After bringing The Legend of Kyrandia out of retirement last month, GOG.com now completes the series with Hand of Fate and Malcolm's Revenge available to purchase as well. The games are usually $5.99 USD, but for a few more days, if you purchase all three, you can pick all the games up in their Legend of Kyrandia Series Launch Discount promo for only $3.99 USD each ($11.97 USD total).

Thursday, October 10, 2013

Double Fine Hosts Day of the Devs

Double Fine is teaming up with iam8bit to host a gaming night called Day of the Devs where gamers can come play games in development by several developers, and have food and refreshment while doing it.

The event will be the first opportunity to play Broken Age, as well as another game by Double Fine that is, at this moment, unannounced. Day of the Devs will also feature wares from iam8bit, Supergiant Games, Gaijin Games, Capy Games, SpyParty, Honeyslug, Tribute Games, and more for you to get your grubby impeccably clean hands on. Surprises will abound from special guests like Funomena, while the illustrious Phil Fish spins tunes in a one-of-a-kind DJ appearance.

The event will be held at Public Works, at 161 Erie St in San Francisco, on November 2, 2013 from 4:00 to 8:00 PM Pacific.  If you want to attend, you can make a reservation at the Day of the Devs Facebook event page.

Wednesday, October 9, 2013

Gabriel Knight 20th Anniversary Edition Announced

Gabriel Knight 20th Anniversary Edition is a high definition remake of the original 1993 adventure Gabriel Knight: Sins of the Fathers, which will be created by series creator Jane Jensen's Pinkerton Road studio and Moebius developer Phoenix Online Studios.

This game is the Mystery Game X which was announced last year.   Jane Jensen has been pitching a Gabriel Knight game many times over the years, to three different rights holders of the series, and she credits the success of the Pinkerton Road kickstarter with finally getting Activision to work out a deal.

The remake’s story and gameplay will remain faithful to the original, but the artwork and voices are being completely redone. According to Jane Jensen, the art will "stay true to the spirit of the original but, since we have such better resolution, [they worked] in a lot more New Orleans flavor and voodoo flavor where we could".  The loss of the original voice recordings required the voices to be re-recorded.  The voice recordings will be handled by Bay Area Sound, the studio responsible for the voice recordings in Telltale's games.

Tuesday, October 8, 2013

The Wolf Among Us Episode 1 Coming This Friday

Telltale has confirmed that the first episode of The Wolf Among Us will release for PC, Mac, and Xbox Live Arcade on October 11, 2013. North American and European release dates for PlayStation Network will be released within the next few days.

Also, IGN's Up At Noon has an interview regarding The Wolf Among Us and The Walking Dead Season Two, including footage of The Wolf Among Us in action.

Also, while on the subject of The Walking Dead Season Two, Telltale's PR person Laura Perusco confirmed that some time after the premiere of the first episode, Telltale is going to go ahead with their plan to have multiple seasons run concurrently by having The Walking Dead Season Two premiere while The Wolf Among Us season is still running.

The Cave is Out On iOS Now

The Cave, Double Fine's platforming adventure game that was written by Monkey Island co-creator Ron Gilbert and Idle Thumbs co-host Chris Remo, is now available for iPhone, iPad, and iPod Touch from the iTunes App Store.

Monday, September 30, 2013

LucasArts Was Making a Day of the Tentacle Special Edition

When Disney ceased all development at LucasArts earlier this year, the press around it was focused on the cancelled Star Wars projects, such as Star Wars 1313 and Star Wars: First Assault.  However, according to an extensive interview by Kotaku with former developers at various branches of the company, there were quite a few projects in the works that were also cancelled that the public didn't know about.

One of the projects revealed was a high definition remake of Day of the Tentacle, which was being developed by LucasArts Singapore.  Apparently, it was never officially greenlit, but the staff who were interviewed about it's existence estimated it at about 80% completed.

Wednesday, September 25, 2013

Former Telltale Directors Form New Studio

Campo Santo is a new game studio formed by Jake Rodkin and his fellow Idle Thumbs founder and co-lead on Telltale's The Walking Dead and Puzzle Agent 2, Sean Vanaman. Co-founding the studio with them are the lead designer of Mark of the Ninja, Nels Anderson, and artist Olly Moss.

Their first game will be coming out for Windows, OS X, and Linux, and is funded by, and will be a collaboration with, Oregon-based Panic Inc.  There's no news about what kind of game it will be, so the game may not be one that's covered on this site, but I decided to post the news here regardless, due to their pedigree.

Thursday, September 19, 2013

The Final Episode of Cognition Is Out Now

Cognition, the four part episodic mystery adventure game by Phoenix Online Studios and story consultant Jane Jensen is now complete with the release of the final episode, The Cain Killer.

Monday, September 16, 2013

Paintaria Is A Free Adventure That Is Out Now

Paintaria is a free adventure game made with the Wintermute Engine. It follows a young man who managed to erase all colors from the world (except for red). Now he finds himself in the new world of Paintaria, where he decides to fix the mess he caused.

Sunday, September 15, 2013

I Have No Mouth, And I Must Scream For Sale Again

As was teased earlier this year, Night Dive Studios (the company behind the System Shock 2 re-release and the people behind the teasers for a possible re-release of the classic LucasArts adventures) has managed to secure the rights to re-release the classic adventure I Have No Mouth, and I Must Scream.

It's available at GOG.com now for only $5.99 USD.

Saturday, September 14, 2013

The Legend of Kyrandia is Available To Buy Again

The Legend of Kyrandia, the classic adventure game by Westwood Studios has been out of print for some time now.  That has changed, at least digitally, since the game's current intellectual property holders, Electronic Arts, have released the game on GOG.com for only $5.99 USD.

The Final Cognition Episode Releasing September 19

The finale of the Erica Reed mystery adventure series Cognition, by Phoenix Online Studios and story consultant Jane Jensen, will be released next Thursday, September 19th.  Episode 4: The Cain Killer will finally wrap up the series, but it's left to be seen whether Erica Reed, the detective with retrocognitive abilities, will get all the answers she seeks.

Friday, September 13, 2013

Bill Tiller Is Now Working On The Perils of Man

His first Kickstarter campaign may not have been successful, but we will still see a Bill Tiller (lead artist of Curse of Monkey Island, creator of A Vampyre Story and Ghost Pirates of Vooju Island) adventure later this year.

He is working with IF Games, which is a new game studio opened by the Swiss animation house Boutiq, on a two part adventure game for the iPad titled The Perils of Man.  Each part will contain between 2 to 3 hours of gameplay.  It involves time travel that will revolve around events through time that "spans 150 years, darting from a tramp freighter adrift in the South China seas to impending disaster at the Chicago World's Fair, bringing a host of unforgettable characters, perilous exploits, and existential riddles along for the ride."  You will explore the "mysterious chronicle of history’s disasters and catastrophes", and use your ability to "timewalk to real-world events from the gilded age of scientific invention."

Both parts will be released completely for free, since the game serves as an advertisement for the 150-year anniversary of the insurance company Swiss Re. The game will not be cluttered with ads for the insurance company, however, as the only branding in the game is said to be the Swiss Re logo in the game's credits.  The exploration of risk throughout the gameplay itself and the game's storyline serve as the advertisement.  The game is said to contain a "special gameplay mechanic that reveals a hidden matrix of cause and effect".  And you will "command the fates of thousands by mastering a hidden technology that gives the player the ability to foresee risk."

The first part will be released for the iPad this October, and the second part is expected to be released some time before the end of this year.

Monday, August 19, 2013

The Dream Machine Chapter Four Is Out Now

I'm a bit late on this, but chapter four of the excellent handmade clay and cardboard adventure game The Dream Machine is now available to play, as of two weeks ago. In this chapter, you'll get to find out what your neighbors dream about.

Thanks to Rather Dashing on the Telltale Forums for the news.

Tuesday, August 13, 2013

The Wolf Among Us Trailer

That was fast. Only yesterday, Telltale was teasing us with a short teaser video on Vine, and today, the full trailer for The Wolf Among Us is here.  The first episode, Faith, will be premiering soon on PC, Mac, Xbox Live Arcade, and PlayStation Network.

In other Telltale news, those of you who play the Xbox 360 version of Minecraft and were fans of The Walking Dead might want to check out skin pack five.  It includes skins of Lee, Kenny, Molly, Omid, Christa, and male and female walkers.

Kickstarter for Alum, An Atmospheric Adventure

There's a Kickstarter campaign for Alum, an atmopsheric adventure game in the style of LucasArts and Sierra games. It is over half way funded with only $4,000 and six days to go.

Like other kickstarters, there are multiple tiers to choose from. $10 gets you the game, $25 gets you the game plus a collection of concept art prints, $50 gets you all previous rewards plus a digital download of the soundtrack, and for just $75, you'll get all previous rewards plus your likeness will be made into a character in the game!  There's a lot more tiers to choose from, so pick the one you like best and help support this classic style adventure game.

Monday, August 12, 2013

Lilly Looking Through Is Now on Steam Greenlight

Lilly Looking Through, the adventure game starring a girl named Lilly who seeks to rewrite the past, change the present, and unlock the ultimate mystery, was crowd funded through Kickstarter a few months ago at almost double of their target goal.

It's now on Steam Greenlight, and is looking for your support to help get it up for sale through Valve's Steam service.

The developers, Geeta Games, have also released a trailer for the game.  It seems to be shaping up to be quite the charming adventure.  The art and animation style is supurb.  It is scheduled be released this Autumn for Windows, Mac, and Linux.

Tuesday, July 30, 2013

Precinct: A New Kickstarter by Police Quest Creator

Another adventure game veteran has went the Kickstarter route to fund a new adventure game. This time it's Precinct, a new realistic police adventure simulation game by Jim Walls, the former police officer who created the Police Quest series at Sierra.

This new game will have you take up the shoes of officer Maxwell Jones in the corrupt town of Fraser Canyon, CA.  You will begin as a rookie and then work your way up the ranks.  The Police Quest games were always known for their realism in regards to police procedures and actions, and this game brings the realism up a notch by presenting the game in a first person perspective, blending the Sierra game style with modern technology.

The game can be pre-ordered at the $19 tier, at the $29 tier you will recieve the soundtrack in MP3 format plus VIP access to the game's website where you'll get to see bits of the game as it's being made, for $60 you'll get added to the special thanks section of the credits (plus everything from the lower tiers), at $75 you'll get beta access (plus everything from the lower tiers), and more.

So, if you like Police Quest, or Sierra style adventures in general, pick a tier and become a backer at the Precinct Kickstarter.

Wednesday, July 3, 2013

The Walking Dead: 400 Days DLC Is Out Now

The Walking Dead: 400 Days, a DLC episode for the first season of The Walking Dead which combines five stories in a single episode, is available now for PSN (in North America), PC, and Mac. Xbox Live gamers can buy the game on the fifth of July, while European PSN will get the game five days later, on the 10th. iOS players don't have to wait long this time around, since it will be released for those devices on the 11th. The DLC is $4.99, except if you purchased The Walking Dead through the Telltale store, in which case you'll receive it for free as a thank-you for buying directly from Telltale.

400 Days is also coming to the PS Vita, in a package with the rest of the five episodes of The Walking Dead, in August.

Broken Age Woes Lessened By Steam Early Access

Tim Schafer posted news about Broken Age's monetary and development woes, and plans to relieve some of those woes through releasing half of the game in January through Steam Early Access. Backers of Broken Age can read Tim's message here (or through the Backer only forum at Double Fine's forums).

News sites are picking up the story, so if you didn't back, you can still get the skinny on what's happening. Apparently, Tim designed the game too big in scope, so he's had to cut it down in order to fit in the budget. Unfortunately, the Kickstarter money still isn't enough for the large scope of the game, so he's funding the game additionally from the money Double Fine made from the games they're self publishing. He doesn't want to have to cut large things like the girl or the boy from the game, so he's decided to get additional funding through Steam Early Access. Steam Early Access will allow gamers to play the first half of the game in January 2014, and then play the rest of the game in a free update in April or May of 2014.

Those who backed the game don't have to worry, you'll get the Steam Early Access at no cost (this Steam Early Access plan is for additional purchases, not those already made). You'll also still be able to get access to the beta even earlier than that, as originally promised.

Saturday, June 29, 2013

Rumor Mill: Night Dive Might Digitally Publish LucasArts Games

Night Dive Studios, the company that managed to untie the legal mess surrounding System Shock 2 to negotiate the digital re-release of that game, is apparently negotiating to digitally re-release more games that are currently unavailable.

In this case, it seems they are trying to free the LucasArts adventure games from the Disney Vault, since they posted a teaser on their Facebook page that they are "Heading to Corley Motors!" (complete with a shot of Ben Throttle on his Corley motorcycle). After posting shout-outs to more LucasArts adventure games, such as Sam & Max Hit the Road on their twitter page, they were asked by twitter user BJ Wanlund to clarify the meaning of their LucasArts teases. Night Dive Studios responded by saying "We're hoping for it as much as everyone else, that's all we can say at the moment!"

So it seems like more classic LucasArts adventure games might come out on digital distribution sites some day after all. Or, they might not. We'll just have to wait and see how this situation develops.

Friday, June 28, 2013

Leisure Suit Larry: Reloaded Is Out Now

Leisure Suit Larry: Reloaded, the remake of Leisure Suit Larry in the Land of the Lounge Lizards, is out now. Those who didn't pre-order the game through a kickstarter pledge can purchase the game for $20 USD from many retailers including the store of game's co-developer (N-Fusion developed the engine) and publisher, Replay Games. It's also available from online retailers such as GOG.com and Steam.

Monday, June 17, 2013

Kickstarter for Nelly Cootalot II: The Fowl Fleet

The Nelly Cootalot 2 Kickstarter has been going on for a while now, but somehow it slipped past my radar.  This is a sequel to the free adventure Nelly Cootalot: Spoonbeaks Ahoy! They are only looking for a total of £15,000 only have just under £3,000 to go with 11 days left. So, it's quite doable.

For just  £8, you'll get a DRM-free version of the game for Windows (and Wine-wrapped versions for Mac and Linux).  For £2 more, you'll get digital versions of the game's poster and wallpapers.  £15 will get you a physical DVD, and £50 will get you a physical poster.  There's a lot more tiers to choose from, so pick a tier and support the Nelly Cootalot 2 Kickstarter.

The Cave is Coming to iOS

The Cave, Double Fine's adventure game designed by Ron Gilbert (of Maniac Mansion and Monkey Island fame), and co-written by Double Fine's Chris Remo, is coming out soon for iOS. According to an E3 preview by Touch Gen, the game has been converted to use swipe controls in lieu of the cumbersome virtual thumbstick that most iOS platformers use. The updated control scheme reportedly works well. The iOS version of the game is scheduled to be released later this summer.

Saturday, June 15, 2013

ScummVM Through Your Browser With HTML5

ScummVM for HTML5 is a project by Jukka Jylänki, which uses enscripten to convert ScummVM's SCUMM engine to HTML5.

On the ScummVM for HTML website, you can play demos of Maniac Mansion, Loom, The Secret of Monkey Island, Indiana Jones and the Last Crusade, Indiana Jones and the Fate of Atlantis, Day of the Tentacle, and Sam & Max Hit the Road directly in your browser.

Monday, June 10, 2013

The Walking Dead 400 Days DLC Announced

Telltale Games has begun their first foray into downloadable content territory with their newly announced 400 Days DLC for The Walking Dead Season One.

It is one episode that contains five new stories to play through.  It is scheduled to be released this summer.  A bundle for PS Vita has also been announced. The bundle will include the original 5 episodes and 400 Days for the PlayStation Vita, and is scheduled to be released this August.

Saturday, June 1, 2013

A Vampyre Story: Year One Kickstarter Is Live

The crowd funding campaign for A Vampyre Story: Year One, the prequel to Bill Tiller's A Vampyre Story, is now live on Kickstarter!

The game, which is set in the first year that Mona is captive in Castle Warg, begins when she first meets Froderick the bat. It is episodic (on Facebook, Bill Tiller mentioned that the first episode will tentatively be called Spring, with the other three being the remaining seasons of Year One), and the first episode should be about one third the size of A Vampyre Story, and have about five total hours of game play.

The Kickstarter goal is $200,000 for episode one, and (according to the afforementioned Facebook page) the other episodes could be funded through this kickstarter as well, depending on how much money is pledged.

The minimum tier with the download of the first episode is available for only $8 (with beta access included!). If you pledge higher, you'll get a soundtrack download at $25, a digital artbook at $50, a special collector's "big box" version (made with the dimensions of the Curse of Monkey Island box) at $100, a hardcover art book at $500, and even more goodies at the higher premium tiers. So, choose your tier and pledge your support for this classic style adventure game.

For those of you wondering about A Vampyre Story 2: A Bat's Tale, the reason that one's not being Kickstarted is because the rights lie with the publisher, Crimson Cow.  But, Bill Tiller did mention on Facebook that if this Kickstarter does well, the chances of A Vampyre Story 2 coming out soon ("fall 2014 or sooner") go way up.

Friday, May 31, 2013

ScummVM 1.6.0 Is Out Now

ScummVM, the program that lets you play classic adventure games on modern computers, consoles, phones, and tablets, has been updated with support for four new engines, bringing support for six new games: 3 Skulls of the Toltecs, Eye of the Beholder, Eye of the Beholder II: The Legend of Darkmoon, Hopkins FBI, Tony Tough and the Night of Roasted Moths, and The Journeyman Project: Pegasus Prime.

In addition to the new games, there's support for the Macintosh version of Discworld 1. On the LucasArts side, music has been improved in the Macintosh version of LucasArts adventures, and there are major bugfixes to the bike fight sequences on Old Mine Road in Full Throttle.

There are also other changes included as well, such as an update to the latest Roland MT-32 emulation code, a new grid chooser for save games, an extended FluidSynth configuration dialog, and Belarusian, Finnish and Galician translations for the GUI dialogs.

Humble Weekly Sale On a Telltale Bundle

The Humble Weekly Sale this week is a Telltale Bundle. Pay what you want and get Back to the Future: The Game, Hector: Badge of Carnage, Poker Night 1, Puzzle Agent 1, Sam & Max: The Devil's Playhouse, and Wallace & Gromit's Grand Adventures. The games are all on PC and Mac (except for Wallace & Gromit which is PC only) for Steam and DRM-free (except, strangely Hector episode 2 (and only episode 2) for Mac, which is Steam only). You'll also get downloadable soundtracks for Hector and Puzzle Agent.

If you pay more than the average (currently less than $5 USD), you'll also get The Walking Dead for Steam.

Saturday, May 25, 2013

Cognition Episode 3: The Oracle Is Out Now

The penultimate episode of Cognition: An Erica Reed Thriller by Phoenix Online and Jane Jensen, is now available from The Phoenix Online Studios Store. In this episode, you don't just play as Erica Reed, but you get to play as the killer who has been playing games with her.

The finale is scheduled to be released in the third quarter of 2013.

Sunday, May 12, 2013

The Wolf Among Us Screenshots Available to All


Game Informer's exclusive first look at The Wolf Among Us is now online, so those who don't subscribe to the print or digital magazine can see for themselves how close to the comic book Telltale has gotten with the game's art style.  These screens (and all of the rest of the shots from the Game Informer article) are all in-game screenshots.

The first episode of The Wolf Among Us is scheduled to be released some time this summer.

In related Telltale Games news, Poker Night 2 was released a few weeks ago for PC and Mac through Steam, for the PlayStation 3 through PlayStation Network, and for Xbox 360 through Xbox Live Arcade.

Thursday, April 18, 2013

Kickstarter for LucasArts inspired "A Small Favor"

A new kickstarter has been launched by ClickShake Games for a 2D side scrolling adventure game for Windows and Mac. The game, A Small Favor is a sci-fi comedy that was inspired by the classic LucasArts adventure games, as well as Beneath a Steel Sky and Another World (known in the United States as Out of this World).

The company is no stranger to adventures, as they already released their first game, The Ballads of Reemus, a traditional point and click adventure game based on their free flash series The Several Adventures of Reemus, in 2012.

A DRM-free download of the game itself is $10 USD (or for $4 less if you are lucky enough to get one of the few remaining "early bird" slots).  $10 more will net you DRM-free downloads of the game plus The Ballads of Reemus (the latter of which is redeemable as soon as the kickstarter closes).  The reward tiers for this one are the most reasonable I've seen so far.  You can name a character at the $30 tier, get a boxed copy of the game at the $35 tier, name a character and write one sentence of dialog for the character at the $40 tier, name an inventory item at the $100 tier, and become a character at the $200 tier.  There are also many more tiers to choose from, right up to taking a starring role in the game as a playable character in an easter egg side quest at the $1,000 tier.

They are only aiming for $30,000 USD for their goal, and as of this writing, they are already a tenth of the way there with 27 days left.  If you enjoy comedy adventure games, pick a tier, and support A Small Favor.

Thursday, April 11, 2013

Gemini Rue Is Now Available For iOS

Gemini Rue, the sci-fi dystopian adventure game by Joshua Nuernberger and published by Wadjet Eye Games, is now available on iTunes in a universal app for iPhone, iPod Touch, and iPad.

Tuesday, April 9, 2013

First Screenshots of The Wolf Among Us

In the May issue of Game Informer (available now in their digital issue), the first screenshots of The Wolf Among Us have been revealed. The art design enhances the playable comic book feel of Telltale's The Walking Dead tenfold.

The issue also reveals more of the "Fables" that we'll be encountering in the game. There's the ones we already know: Bigby Wolf (the big bad wolf), who's the sheriff of Fabletown, and the person we'll be controlling, Mr. Toad (who is a carjacking thief, and who is able to keep himself and his family in human form to keep from getting sent to the farm), one of the three little pigs (named Colin, the one who built his house out of straw, is a professional mooch who lives on the farm with his cousins, but sneaks into the city since he's bored with farm life). There's also Ichabod Crane (deputy mayor of Fabletown for nearly 115 years), Snow White (the assistant to the deputy mayor of Fabletown) Beauty and the Beast (she's dependent on him (but is still said to have genuine care and concern for him), and he works two and a half jobs in order to keep up their lavish lifestyle now that they don't have servants), and Buffin (a talking, winged monkey from the land of Oz who is Fabletown's librarian, and prone to mischief).

There's some more information on how Telltale has evolved the gameplay from The Walking Dead as well. The action has improved. It will still be motivated by the game's narrative, and it will still be presented in a cinematic style, but players will have more control over the action (which in this game involve bigby throwing punches). And since Bigby is a Fable, the action will be more over the top than The Walking Dead since Bigby can take more punches than Lee ever could (and the amount of damage you take is shown in your appearance, and is noticed by the other characters in the game). There will still be quick time events (involving Bigby making a decision in the middle of a fight to decide the game's outcome). However, it seems the QTE's this time will be just the decision making ones and not the button pressing ones.

The relationship building in The Walking Dead will also be expanded in The Wolf Among Us, as it's said to contain a lot more of that, and there will be a powerful emotional connection to the characters like Telltale did with The Walking Dead.

As Telltale has said before, you'll be able to choose what decisions to make like The Walking Dead. The Wolf Among Us will also have the opportunity to choose when to go to different locations, making the events unfold in different ways. Two events will happen at the same time, and the other event will still unfold regardless of whether you've experienced it first-hand or not, giving the game an extra element of realism (and replay value).

Sunday, April 7, 2013

Fester Mudd Episode 1 Is Now Available For iOS

iTunes now has a Fester Mudd Episode 1 universal app available for iPhone, iPod Touch, and iPad.

The best news is that it's available for only $0.99 USD for a limited time! At that price, every adventure game fan should pick it up.

First Moebius Gameplay Trailer and New Website

Moebius: Empire Rising, the upcoming crowd funded adventure game by Gabriel Knight creator Jane Jensen's Pinkerton Road studio, has just received a new website and the first game play trailer. The trailer is based on footage from the alpha release which is now available to people who pledged to a high enough tier on Pinkerton Road's kickstarter to receive it.

The trailer shows the game's protagonist, an antiquities expert named Malachi Rector, who finds himself in high demand by various government agencies for his incredible knowledge of history and photographic memory.

The game is scheduled to be release this year for Windows, MacOS, Linux, and iPad.      

Thursday, April 4, 2013

Telltale Cancels King's Quest

In a statement released to Digital Trends, Steve Allison, Telltale's senior vice president of marketing, has confirmed that Telltale's King's Quest series has been cancelled.

“While we deeply love King’s Quest here at Telltale, we can confirm that we are no longer working on the franchise. There was a time last year that we investigated partnering with third party developers to produce the game as a partnership but decided against outsourcing. We are not privy to what plans Activision has for the franchise, if any.”

In the same article, Paul Trowe of Replay Games states that Activision is planning on doing something with the King's Quest license. However, it's unknown just exactly what Activision has planned.

Disney Closes LucasArts

Disney has closed LucasArts, and all in-house projects have been cancelled. Disney will only be licensing out the properties to external developers from here on out (only Star Wars is mentioned, there is no word on whether the classic LucasArts original properties will be licensed as well).

“After evaluating our position in the games market, we’ve decided to shift LucasArts from an internal development to a licensing model, minimizing the company’s risk while achieving a broader portfolio of quality Star Wars games," LucasArts parent company LucasFilm said in a statement. "As a result of this change, we’ve had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.”

 LucasArts has given me many great memories over the years, and I'm sorry to see it go. I give my best wishes to those who have lost their jobs due to the closure.

Sunday, March 31, 2013

Play As Tim Schafer Again In Host Master Deux

Host Master Deux: Quest for Identity is the free flash sequel to 2009's free flash classic Host Master and the Conquest of Humor. Like the original game, you control Double Fine studio head Tim Schafer himself, as he solves puzzles backstage at the Game Developers Conference in order to get on stage so he can host. This time, the game ditches the classic LucasArts inspired interface of the original for a platform adventure interface inspired by Double Fine's own The Cave. Like the original game, this game features multiple endings (and their humor is among the best part of the adventure).

Thursday, March 28, 2013

Telltale's Fables Is Now Called The Wolf Among Us

The Wolf Among Us, Telltale's game based on Bill Willingham's Fables comics has been revealed. It is a prequel to the comics, and will be in canon with them. It follows Fables' Big Bad Wolf, Bigby Wolf, who is sheriff of a secret hidden community in New York City that protects characters who have been exiled from fairy tales. Bigby Wolf must protect those fairy tale characters, including a chain smoking member of the Three Little Pigs and a car stealing Mr. Toad. It will be released for Windows, Mac, Xbox 360, and PlayStation 3 this summer.

Also, The Key Party is a teaser website for Telltale's upcoming Poker Night 2, which like the original will feature characters crossing over from different franchises in order to play a game of poker together. The keys revealed have been DeSoto keys for Sam from Sam & Max, the big knife for Brock Samson from Venture Bros., the Necronomicon for Ash from Evil Dead, Claptrap's eye from Borderlands 2, and a companion cube for GLaDOS from Portal (the latter two being in the game instead of Handsome Jack and Chell as previously assumed).

Sunday, March 24, 2013

Double Fine Adventure Is Now Called Broken Age

Broken Age is the final name for Double Fine Adventure, Tim Schafer's Kickstarter funded adventure game that started the whole adventure game crowd funding craze.

It's a story of a boy and a girl living parallel lives. The girl has been chosen by her village to be sacrificed to a terrible monster--but she decides to fight back. Meanwhile, a boy on a spaceship is living a solitary life under the care of a motherly computer, but he wants to break free to lead adventures and do good in the world.

If you missed the kickstarter, the game can be pre-ordered from its website. You can either preorder the game (DRM free) for $15 for Windows, Mac, and Linux and get access to the beta once it's . Or pre-order for $30 to become a backer. Backer status includes the game, private backer-only discussion forums on Double Fine's message boards, all past and ongoing episodes of 2 Player Productions' documentary series following the development of the game, a wealth of development materials from the Double Fine team, a digital soundtrack, and beta access once available.

Thursday, March 21, 2013

Bundle In A Box: Cerebral Bundle

Bundle In A Box once again is offering a bundle with adventure games (although this time the bundle includes non-adventures as well), with the Cerebral Bundle.

For a minimum of $1.99 USD, you'll get the RPG adventure Phantasmaburbia and the graphical text adventure Necrotic Drift Deluxe, as well as the puzzle games Dédale De Luxe and Vampires!, and the romantic life simulation game Dinner Date.

If you pay more than the average (currently just under $6 USD), you also get the adventure games J.U.L.I.A, I Get This Call Every Day, Cognition Episode 1: The Hangman, and Reversion: Episode 2: The Meeting.

If you also want to pick up Cognition episode 2 as part of a bundle, you can do so at The Indie Royale Thoughtful Bundle.  There aren't any other adventure games in that bundle, but it does have the physics based driving game Snuggle Truck by Curse of Monkey Island artist Bill Tiller, as well as the platformer Snapshot, the free-falling game Aaaaa! -- A Reckless Disregard for Gravity, and the tower defense game Fieldrunners. The Thoughtful Bundle is available for a current minimum of just under $5.50 USD (or $8 if you also want the music album Night Animals by Bright Primate).